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docs: fix glXQueryDrawable() bugs
author
Brian Paul
<brianp@vmware.com>
Wed, 7 Oct 2009 15:41:00 +0000
(09:41 -0600)
committer
Brian Paul
<brianp@vmware.com>
Wed, 7 Oct 2009 15:41:38 +0000
(09:41 -0600)
docs/relnotes-7.6.1.html
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diff --git
a/docs/relnotes-7.6.1.html
b/docs/relnotes-7.6.1.html
index d69af7aec26f8524348cfdb6f65513f4f5c66f31..52a4728133ef3077362d12cb01bb1883a8a9e1b8 100644
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--- a/
docs/relnotes-7.6.1.html
+++ b/
docs/relnotes-7.6.1.html
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-42,6
+42,7
@@
tbd
<li>GLSL sqrt(0) returned unpredictable results
<li>Fixed default texture binding bug when a bound texture was deleted.
<li>r300: Work around an issue with very large fragment programs on R500.
+<li>Fake glXQueryDrawable() didn't return good values (bug 24320)
</ul>
</body>