radv: Add occlusion query shader.
authorBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Sun, 26 Feb 2017 17:21:01 +0000 (18:21 +0100)
committerBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tue, 11 Apr 2017 07:33:17 +0000 (09:33 +0200)
Adds a shader for writing occlusion query results to a buffer, as the
CP packet isn't support on SI or secondary buffers, and doesn't handle
the availability bit (or partial results) nor truncation to 32-bit.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_meta.c
src/amd/vulkan/radv_meta.h
src/amd/vulkan/radv_private.h
src/amd/vulkan/radv_query.c

index 04fa247dd36d45e68a0b9c366bb69f435357d99c..0098e0844c16f544565fb0f7354fdba6f85a6803 100644 (file)
@@ -324,6 +324,10 @@ radv_device_init_meta(struct radv_device *device)
        if (result != VK_SUCCESS)
                goto fail_buffer;
 
+       result = radv_device_init_meta_query_state(device);
+       if (result != VK_SUCCESS)
+               goto fail_query;
+
        result = radv_device_init_meta_fast_clear_flush_state(device);
        if (result != VK_SUCCESS)
                goto fail_fast_clear;
@@ -337,6 +341,8 @@ fail_resolve_compute:
        radv_device_finish_meta_fast_clear_flush_state(device);
 fail_fast_clear:
        radv_device_finish_meta_buffer_state(device);
+fail_query:
+       radv_device_finish_meta_query_state(device);
 fail_buffer:
        radv_device_finish_meta_depth_decomp_state(device);
 fail_depth_decomp:
@@ -363,6 +369,7 @@ radv_device_finish_meta(struct radv_device *device)
        radv_device_finish_meta_blit2d_state(device);
        radv_device_finish_meta_bufimage_state(device);
        radv_device_finish_meta_depth_decomp_state(device);
+       radv_device_finish_meta_query_state(device);
        radv_device_finish_meta_buffer_state(device);
        radv_device_finish_meta_fast_clear_flush_state(device);
        radv_device_finish_meta_resolve_compute_state(device);
index d70fef1e5f14ee437a49697bc8be993d9300a6ff..6cfc6134c533733be2c200e10c00587a0187e6cd 100644 (file)
@@ -85,6 +85,9 @@ void radv_device_finish_meta_blit2d_state(struct radv_device *device);
 VkResult radv_device_init_meta_buffer_state(struct radv_device *device);
 void radv_device_finish_meta_buffer_state(struct radv_device *device);
 
+VkResult radv_device_init_meta_query_state(struct radv_device *device);
+void radv_device_finish_meta_query_state(struct radv_device *device);
+
 VkResult radv_device_init_meta_resolve_compute_state(struct radv_device *device);
 void radv_device_finish_meta_resolve_compute_state(struct radv_device *device);
 void radv_meta_save(struct radv_meta_saved_state *state,
index 580c1197e64f9adb974a2c493b0c41984cdb7e5e..a03c24c24ac50c61eb322aa081cb327d3f6e1719 100644 (file)
@@ -438,6 +438,12 @@ struct radv_meta_state {
                VkPipeline fill_pipeline;
                VkPipeline copy_pipeline;
        } buffer;
+
+       struct {
+               VkDescriptorSetLayout occlusion_query_ds_layout;
+               VkPipelineLayout occlusion_query_p_layout;
+               VkPipeline occlusion_query_pipeline;
+       } query;
 };
 
 /* queue types */
index 288bd43a763bcaa643f64d1dbfdd63e41ca6b428..5b1fff4eeaac778a65fb9561c5d046c5b4f6d87e 100644 (file)
@@ -29,6 +29,8 @@
 #include <unistd.h>
 #include <fcntl.h>
 
+#include "nir/nir_builder.h"
+#include "radv_meta.h"
 #include "radv_private.h"
 #include "radv_cs.h"
 #include "sid.h"
@@ -49,6 +51,423 @@ static unsigned get_max_db(struct radv_device *device)
        return num_db;
 }
 
+static void radv_break_on_count(nir_builder *b, nir_variable *var, int count)
+{
+       nir_ssa_def *counter = nir_load_var(b, var);
+
+       nir_if *if_stmt = nir_if_create(b->shader);
+       if_stmt->condition = nir_src_for_ssa(nir_uge(b, counter, nir_imm_int(b, count)));
+       nir_cf_node_insert(b->cursor, &if_stmt->cf_node);
+
+       b->cursor = nir_after_cf_list(&if_stmt->then_list);
+
+       nir_jump_instr *instr = nir_jump_instr_create(b->shader, nir_jump_break);
+       nir_builder_instr_insert(b, &instr->instr);
+
+       b->cursor = nir_after_cf_node(&if_stmt->cf_node);
+       counter = nir_iadd(b, counter, nir_imm_int(b, 1));
+       nir_store_var(b, var, counter, 0x1);
+}
+
+static struct nir_ssa_def *
+radv_load_push_int(nir_builder *b, unsigned offset, const char *name)
+{
+       nir_intrinsic_instr *flags = nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_push_constant);
+       flags->src[0] = nir_src_for_ssa(nir_imm_int(b, offset));
+       flags->num_components = 1;
+       nir_ssa_dest_init(&flags->instr, &flags->dest, 1, 32, name);
+       nir_builder_instr_insert(b, &flags->instr);
+       return &flags->dest.ssa;
+}
+
+static nir_shader *
+build_occlusion_query_shader(struct radv_device *device) {
+       /* the shader this builds is roughly
+        *
+        * push constants {
+        *      uint32_t flags;
+        *      uint32_t dst_stride;
+        * };
+        *
+        * uint32_t src_stride = 16 * db_count;
+        *
+        * location(binding = 0) buffer dst_buf;
+        * location(binding = 1) buffer src_buf;
+        *
+        * void main() {
+        *      uint64_t result = 0;
+        *      uint64_t src_offset = src_stride * global_id.x;
+        *      uint64_t dst_offset = dst_stride * global_id.x;
+        *      bool available = true;
+        *      for (int i = 0; i < db_count; ++i) {
+        *              uint64_t start = src_buf[src_offset + 16 * i];
+        *              uint64_t end = src_buf[src_offset + 16 * i + 8];
+        *              if ((start & (1ull << 63)) && (end & (1ull << 63)))
+        *                      result += end - start;
+        *              else
+        *                      available = false;
+        *      }
+        *      uint32_t elem_size = flags & VK_QUERY_RESULT_64_BIT ? 8 : 4;
+        *      if ((flags & VK_QUERY_RESULT_PARTIAL_BIT) || available) {
+        *              if (flags & VK_QUERY_RESULT_64_BIT)
+        *                      dst_buf[dst_offset] = result;
+        *              else
+        *                      dst_buf[dst_offset] = (uint32_t)result.
+        *      }
+        *      if (flags & VK_QUERY_RESULT_WITH_AVAILABILITY_BIT) {
+        *              dst_buf[dst_offset + elem_size] = available;
+        *      }
+        * }
+        */
+       nir_builder b;
+       nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
+       b.shader->info->name = ralloc_strdup(b.shader, "occlusion_query");
+       b.shader->info->cs.local_size[0] = 64;
+       b.shader->info->cs.local_size[1] = 1;
+       b.shader->info->cs.local_size[2] = 1;
+
+       nir_variable *result = nir_local_variable_create(b.impl, glsl_uint64_t_type(), "result");
+       nir_variable *outer_counter = nir_local_variable_create(b.impl, glsl_int_type(), "outer_counter");
+       nir_variable *start = nir_local_variable_create(b.impl, glsl_uint64_t_type(), "start");
+       nir_variable *end = nir_local_variable_create(b.impl, glsl_uint64_t_type(), "end");
+       nir_variable *available = nir_local_variable_create(b.impl, glsl_int_type(), "available");
+       unsigned db_count = get_max_db(device);
+
+       nir_ssa_def *flags = radv_load_push_int(&b, 0, "flags");
+
+       nir_intrinsic_instr *dst_buf = nir_intrinsic_instr_create(b.shader,
+                                                                 nir_intrinsic_vulkan_resource_index);
+       dst_buf->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
+       nir_intrinsic_set_desc_set(dst_buf, 0);
+       nir_intrinsic_set_binding(dst_buf, 0);
+       nir_ssa_dest_init(&dst_buf->instr, &dst_buf->dest, 1, 32, NULL);
+       nir_builder_instr_insert(&b, &dst_buf->instr);
+
+       nir_intrinsic_instr *src_buf = nir_intrinsic_instr_create(b.shader,
+                                                                 nir_intrinsic_vulkan_resource_index);
+       src_buf->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
+       nir_intrinsic_set_desc_set(src_buf, 0);
+       nir_intrinsic_set_binding(src_buf, 1);
+       nir_ssa_dest_init(&src_buf->instr, &src_buf->dest, 1, 32, NULL);
+       nir_builder_instr_insert(&b, &src_buf->instr);
+
+       nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0);
+       nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0);
+       nir_ssa_def *block_size = nir_imm_ivec4(&b,
+                                               b.shader->info->cs.local_size[0],
+                                               b.shader->info->cs.local_size[1],
+                                               b.shader->info->cs.local_size[2], 0);
+       nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
+       global_id = nir_channel(&b, global_id, 0); // We only care about x here.
+
+       nir_ssa_def *input_stride = nir_imm_int(&b, db_count * 16);
+       nir_ssa_def *input_base = nir_imul(&b, input_stride, global_id);
+       nir_ssa_def *output_stride = radv_load_push_int(&b, 4, "output_stride");
+       nir_ssa_def *output_base = nir_imul(&b, output_stride, global_id);
+
+
+       nir_store_var(&b, result, nir_imm_int64(&b, 0), 0x1);
+       nir_store_var(&b, outer_counter, nir_imm_int(&b, 0), 0x1);
+       nir_store_var(&b, available, nir_imm_int(&b, 1), 0x1);
+
+       nir_loop *outer_loop = nir_loop_create(b.shader);
+       nir_builder_cf_insert(&b, &outer_loop->cf_node);
+       b.cursor = nir_after_cf_list(&outer_loop->body);
+
+       nir_ssa_def *current_outer_count = nir_load_var(&b, outer_counter);
+       radv_break_on_count(&b, outer_counter, db_count);
+
+       nir_ssa_def *load_offset = nir_imul(&b, current_outer_count, nir_imm_int(&b, 16));
+       load_offset = nir_iadd(&b, input_base, load_offset);
+
+       nir_intrinsic_instr *load = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_ssbo);
+       load->src[0] = nir_src_for_ssa(&src_buf->dest.ssa);
+       load->src[1] = nir_src_for_ssa(load_offset);
+       nir_ssa_dest_init(&load->instr, &load->dest, 2, 64, NULL);
+       load->num_components = 2;
+       nir_builder_instr_insert(&b, &load->instr);
+
+       const unsigned swizzle0[] = {0,0,0,0};
+       const unsigned swizzle1[] = {1,1,1,1};
+       nir_store_var(&b, start, nir_swizzle(&b, &load->dest.ssa, swizzle0, 1, false), 0x1);
+       nir_store_var(&b, end, nir_swizzle(&b, &load->dest.ssa, swizzle1, 1, false), 0x1);
+
+       nir_ssa_def *start_done = nir_ilt(&b, nir_load_var(&b, start), nir_imm_int64(&b, 0));
+       nir_ssa_def *end_done = nir_ilt(&b, nir_load_var(&b, end), nir_imm_int64(&b, 0));
+
+       nir_if *update_if = nir_if_create(b.shader);
+       update_if->condition = nir_src_for_ssa(nir_iand(&b, start_done, end_done));
+       nir_cf_node_insert(b.cursor, &update_if->cf_node);
+
+       b.cursor = nir_after_cf_list(&update_if->then_list);
+
+       nir_store_var(&b, result,
+                     nir_iadd(&b, nir_load_var(&b, result),
+                                  nir_isub(&b, nir_load_var(&b, end),
+                                               nir_load_var(&b, start))), 0x1);
+
+       b.cursor = nir_after_cf_list(&update_if->else_list);
+
+       nir_store_var(&b, available, nir_imm_int(&b, 0), 0x1);
+
+       b.cursor = nir_after_cf_node(&outer_loop->cf_node);
+
+       /* Store the result if complete or if partial results have been requested. */
+
+       nir_ssa_def *result_is_64bit = nir_iand(&b, flags,
+                                               nir_imm_int(&b, VK_QUERY_RESULT_64_BIT));
+       nir_ssa_def *result_size = nir_bcsel(&b, result_is_64bit, nir_imm_int(&b, 8), nir_imm_int(&b, 4));
+
+       nir_if *store_if = nir_if_create(b.shader);
+       store_if->condition = nir_src_for_ssa(nir_ior(&b, nir_iand(&b, flags, nir_imm_int(&b, VK_QUERY_RESULT_PARTIAL_BIT)), nir_load_var(&b, available)));
+       nir_cf_node_insert(b.cursor, &store_if->cf_node);
+
+       b.cursor = nir_after_cf_list(&store_if->then_list);
+
+       nir_if *store_64bit_if = nir_if_create(b.shader);
+       store_64bit_if->condition = nir_src_for_ssa(result_is_64bit);
+       nir_cf_node_insert(b.cursor, &store_64bit_if->cf_node);
+
+       b.cursor = nir_after_cf_list(&store_64bit_if->then_list);
+
+       nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_store_ssbo);
+       store->src[0] = nir_src_for_ssa(nir_load_var(&b, result));
+       store->src[1] = nir_src_for_ssa(&dst_buf->dest.ssa);
+       store->src[2] = nir_src_for_ssa(output_base);
+       nir_intrinsic_set_write_mask(store, 0x1);
+       store->num_components = 1;
+       nir_builder_instr_insert(&b, &store->instr);
+
+       b.cursor = nir_after_cf_list(&store_64bit_if->else_list);
+
+       store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_store_ssbo);
+       store->src[0] = nir_src_for_ssa(nir_u2u32(&b, nir_load_var(&b, result)));
+       store->src[1] = nir_src_for_ssa(&dst_buf->dest.ssa);
+       store->src[2] = nir_src_for_ssa(output_base);
+       nir_intrinsic_set_write_mask(store, 0x1);
+       store->num_components = 1;
+       nir_builder_instr_insert(&b, &store->instr);
+
+       b.cursor = nir_after_cf_node(&store_if->cf_node);
+
+       /* Store the availability bit if requested. */
+
+       nir_if *availability_if = nir_if_create(b.shader);
+       availability_if->condition = nir_src_for_ssa(nir_iand(&b, flags, nir_imm_int(&b, VK_QUERY_RESULT_WITH_AVAILABILITY_BIT)));
+       nir_cf_node_insert(b.cursor, &availability_if->cf_node);
+
+       b.cursor = nir_after_cf_list(&availability_if->then_list);
+
+       store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_store_ssbo);
+       store->src[0] = nir_src_for_ssa(nir_load_var(&b, available));
+       store->src[1] = nir_src_for_ssa(&dst_buf->dest.ssa);
+       store->src[2] = nir_src_for_ssa(nir_iadd(&b, result_size, output_base));
+       nir_intrinsic_set_write_mask(store, 0x1);
+       store->num_components = 1;
+       nir_builder_instr_insert(&b, &store->instr);
+
+       return b.shader;
+}
+
+VkResult radv_device_init_meta_query_state(struct radv_device *device)
+{
+       VkResult result;
+       struct radv_shader_module occlusion_cs = { .nir = NULL };
+
+       zero(device->meta_state.query);
+
+       occlusion_cs.nir = build_occlusion_query_shader(device);
+
+       VkDescriptorSetLayoutCreateInfo occlusion_ds_create_info = {
+               .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+               .bindingCount = 2,
+               .pBindings = (VkDescriptorSetLayoutBinding[]) {
+                       {
+                               .binding = 0,
+                               .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+                               .descriptorCount = 1,
+                               .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+                               .pImmutableSamplers = NULL
+                       },
+                       {
+                               .binding = 1,
+                               .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+                               .descriptorCount = 1,
+                               .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+                               .pImmutableSamplers = NULL
+                       },
+               }
+       };
+
+       result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
+                                               &occlusion_ds_create_info,
+                                               &device->meta_state.alloc,
+                                               &device->meta_state.query.occlusion_query_ds_layout);
+       if (result != VK_SUCCESS)
+               goto fail;
+
+       VkPipelineLayoutCreateInfo occlusion_pl_create_info = {
+               .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+               .setLayoutCount = 1,
+               .pSetLayouts = &device->meta_state.query.occlusion_query_ds_layout,
+               .pushConstantRangeCount = 1,
+               .pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 8},
+       };
+
+       result = radv_CreatePipelineLayout(radv_device_to_handle(device),
+                                         &occlusion_pl_create_info,
+                                         &device->meta_state.alloc,
+                                         &device->meta_state.query.occlusion_query_p_layout);
+       if (result != VK_SUCCESS)
+               goto fail;
+
+       VkPipelineShaderStageCreateInfo occlusion_pipeline_shader_stage = {
+               .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+               .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+               .module = radv_shader_module_to_handle(&occlusion_cs),
+               .pName = "main",
+               .pSpecializationInfo = NULL,
+       };
+
+       VkComputePipelineCreateInfo occlusion_vk_pipeline_info = {
+               .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+               .stage = occlusion_pipeline_shader_stage,
+               .flags = 0,
+               .layout = device->meta_state.query.occlusion_query_p_layout,
+       };
+
+       result = radv_CreateComputePipelines(radv_device_to_handle(device),
+                                            radv_pipeline_cache_to_handle(&device->meta_state.cache),
+                                            1, &occlusion_vk_pipeline_info, NULL,
+                                            &device->meta_state.query.occlusion_query_pipeline);
+       if (result != VK_SUCCESS)
+               goto fail;
+
+       return VK_SUCCESS;
+fail:
+       radv_device_finish_meta_query_state(device);
+       ralloc_free(occlusion_cs.nir);
+       return result;
+}
+
+void radv_device_finish_meta_query_state(struct radv_device *device)
+{
+       if (device->meta_state.query.occlusion_query_pipeline)
+               radv_DestroyPipeline(radv_device_to_handle(device),
+                                    device->meta_state.query.occlusion_query_pipeline,
+                                    &device->meta_state.alloc);
+
+       if (device->meta_state.query.occlusion_query_p_layout)
+               radv_DestroyPipelineLayout(radv_device_to_handle(device),
+                                          device->meta_state.query.occlusion_query_p_layout,
+                                          &device->meta_state.alloc);
+
+       if (device->meta_state.query.occlusion_query_ds_layout)
+               radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
+                                               device->meta_state.query.occlusion_query_ds_layout,
+                                               &device->meta_state.alloc);
+}
+
+static void occlusion_query_shader(struct radv_cmd_buffer *cmd_buffer,
+                                   struct radeon_winsys_bo *src_bo,
+                                   struct radeon_winsys_bo *dst_bo,
+                                   uint64_t src_offset, uint64_t dst_offset,
+                                   uint32_t dst_stride,  uint32_t count,
+                                   uint32_t flags)
+{
+       struct radv_device *device = cmd_buffer->device;
+       struct radv_meta_saved_compute_state saved_state;
+       unsigned stride = get_max_db(device) * 16;
+       VkDescriptorSet ds;
+
+       radv_meta_save_compute(&saved_state, cmd_buffer, 4);
+
+       radv_temp_descriptor_set_create(device, cmd_buffer,
+                                       device->meta_state.query.occlusion_query_ds_layout,
+                                       &ds);
+
+       struct radv_buffer dst_buffer = {
+               .bo = dst_bo,
+               .offset = dst_offset,
+               .size = dst_stride * count
+       };
+
+       struct radv_buffer src_buffer = {
+               .bo = src_bo,
+               .offset = src_offset,
+               .size = stride * count
+       };
+
+       radv_UpdateDescriptorSets(radv_device_to_handle(device),
+                                 2, /* writeCount */
+                                 (VkWriteDescriptorSet[]) {
+                                         {
+                                                 .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+                                                 .dstSet = ds,
+                                                 .dstBinding = 0,
+                                                 .dstArrayElement = 0,
+                                                 .descriptorCount = 1,
+                                                 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+                                                 .pBufferInfo = &(VkDescriptorBufferInfo) {
+                                                       .buffer = radv_buffer_to_handle(&dst_buffer),
+                                                       .offset = 0,
+                                                       .range = dst_stride * count
+                                                 }
+                                         },
+                                         {
+                                                 .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+                                                 .dstSet = ds,
+                                                 .dstBinding = 1,
+                                                 .dstArrayElement = 0,
+                                                 .descriptorCount = 1,
+                                                 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+                                                 .pBufferInfo = &(VkDescriptorBufferInfo) {
+                                                       .buffer = radv_buffer_to_handle(&src_buffer),
+                                                       .offset = 0,
+                                                       .range = stride * count
+                                                 }
+                                         }
+                                 }, 0, NULL);
+
+       radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
+                            VK_PIPELINE_BIND_POINT_COMPUTE,
+                            device->meta_state.query.occlusion_query_pipeline);
+
+       radv_CmdBindDescriptorSets(radv_cmd_buffer_to_handle(cmd_buffer),
+                                  VK_PIPELINE_BIND_POINT_COMPUTE,
+                                  device->meta_state.query.occlusion_query_p_layout, 0, 1,
+                                  &ds, 0, NULL);
+
+       struct {
+               uint32_t flags;
+               uint32_t dst_stride;
+       } push_constants = {
+               flags,
+               dst_stride
+       };
+
+       radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
+                                     device->meta_state.query.occlusion_query_p_layout,
+                                     VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(push_constants),
+                                     &push_constants);
+
+       cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_INV_GLOBAL_L2 |
+                                       RADV_CMD_FLAG_INV_VMEM_L1;
+
+       if (flags & VK_QUERY_RESULT_WAIT_BIT)
+               cmd_buffer->state.flush_bits |= RADV_CMD_FLUSH_AND_INV_FRAMEBUFFER;
+
+       radv_unaligned_dispatch(cmd_buffer, count, 1, 1);
+
+       cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_INV_GLOBAL_L2 |
+                                       RADV_CMD_FLAG_INV_VMEM_L1 |
+                                       RADV_CMD_FLAG_CS_PARTIAL_FLUSH;
+
+       radv_temp_descriptor_set_destroy(device, ds);
+
+       radv_meta_restore_compute(&saved_state, cmd_buffer, 4);
+}
+
 VkResult radv_CreateQueryPool(
        VkDevice                                    _device,
        const VkQueryPoolCreateInfo*                pCreateInfo,