r600: Enable fp64 on chips with native support
authorGlenn Kennard <glenn.kennard@gmail.com>
Fri, 11 Sep 2015 10:42:23 +0000 (12:42 +0200)
committerDave Airlie <airlied@redhat.com>
Sat, 12 Sep 2015 06:32:08 +0000 (07:32 +0100)
Cypress/Cayman/Aruba, earlier r6xx/r7xx chips only support a subset
of the needed fp64 ops, and don't do GL4 anyway.

Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
docs/GL3.txt
docs/relnotes/11.1.0.html
src/gallium/drivers/r600/r600_pipe.c

index 31c7619d3fdf03b9e12676deab13258ceedfd476..97f642bd135fbf532a169afa5d2630d8cfa6c5a1 100644 (file)
@@ -109,7 +109,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, radeonsi
   - Enhanced per-sample shading                        DONE (r600)
   - Interpolation functions                            DONE (r600)
   - New overload resolution rules                      DONE
-  GL_ARB_gpu_shader_fp64                               DONE (llvmpipe, softpipe)
+  GL_ARB_gpu_shader_fp64                               DONE (r600, llvmpipe, softpipe)
   GL_ARB_sample_shading                                DONE (i965, nv50, r600)
   GL_ARB_shader_subroutine                             DONE (i965, nv50, r600, llvmpipe, softpipe)
   GL_ARB_tessellation_shader                           DONE ()
@@ -127,7 +127,7 @@ GL 4.1, GLSL 4.10 --- all DONE: nvc0, radeonsi
   GL_ARB_get_program_binary                            DONE (0 binary formats)
   GL_ARB_separate_shader_objects                       DONE (all drivers)
   GL_ARB_shader_precision                              DONE (all drivers that support GLSL 4.10)
-  GL_ARB_vertex_attrib_64bit                           DONE (llvmpipe, softpipe)
+  GL_ARB_vertex_attrib_64bit                           DONE (r600, llvmpipe, softpipe)
   GL_ARB_viewport_array                                DONE (i965, nv50, r600, llvmpipe)
 
 
index 603b06f41c9db98c8fbcfc763dc29b3d32a5c200..528905f772b0159c1ad2a40615e4769eeb1ad550 100644 (file)
@@ -46,6 +46,7 @@ Note: some of the new features are only available with certain drivers.
 <ul>
 <li>GL_ARB_shader_texture_image_samples on i965</li>
 <li>GL_ARB_texture_query_lod on softpipe</li>
+<li>GL_ARB_gpu_shader_fp64 on r600 for Cypress/Cayman/Aruba chips</li>
 </ul>
 
 <h2>Bug fixes</h2>
index fd9c16c6a96da5bf4b188e90baf94dd51a13ee0b..a18ec49215c10647c3b209d6f1965c22baba11db 100644 (file)
@@ -500,6 +500,9 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
                        return PIPE_SHADER_IR_TGSI;
                }
        case PIPE_SHADER_CAP_DOUBLES:
+               if (rscreen->b.family == CHIP_CYPRESS ||
+                       rscreen->b.family == CHIP_CAYMAN || rscreen->b.family == CHIP_ARUBA)
+                       return 1;
                return 0;
        case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
        case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: