struct intel_context *intel = &brw->intel;
brw_set_src1(p, insn, brw_imm_ud(0));
- if (intel->gen >= 6) {
+ if (intel->gen >= 7) {
+ insn->bits3.gen7_dp.binding_table_index = binding_table_index;
+ insn->bits3.gen7_dp.msg_control = msg_control;
+ insn->bits3.gen7_dp.pixel_scoreboard_clear = pixel_scoreboard_clear;
+ insn->bits3.gen7_dp.msg_type = msg_type;
+ insn->bits3.gen7_dp.header_present = header_present;
+ insn->bits3.gen7_dp.response_length = response_length;
+ insn->bits3.gen7_dp.msg_length = msg_length;
+ insn->bits3.gen7_dp.end_of_thread = end_of_thread;
+
+ /* We always use the render cache for write messages */
+ insn->header.destreg__conditionalmod = GEN6_MESSAGE_TARGET_DP_RENDER_CACHE;
+ } else if (intel->gen == 6) {
insn->bits3.gen6_dp.binding_table_index = binding_table_index;
insn->bits3.gen6_dp.msg_control = msg_control;
insn->bits3.gen6_dp.pixel_scoreboard_clear = pixel_scoreboard_clear;
GLuint end_of_thread:1;
} gen6_dp;
+ /* See volume vol5c.2 sections 2.11.2.1.5 and 2.11.21.2.2. */
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint slot_group_select:1;
+ GLuint pixel_scoreboard_clear:1;
+ GLuint pad0:1;
+ GLuint msg_type:4;
+ GLuint pad1:1;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad2:2;
+ GLuint end_of_thread:1;
+ } gen7_dp;
+
struct {
GLuint function_control:16;
GLuint response_length:4;