Since the origin_lower_left / pixel_center_origin changes, we need
to use the fragcoord info that's set up in setup_fragcoord_coeff().
The code in exec_declaration() was clobbering the the interpolated
fragment position.
Fixes progs/glsl/fragcoord.c demo.
last = decl->Range.Last;
mask = decl->Declaration.UsageMask;
- if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) {
- assert(decl->Semantic.Index == 0);
- assert(first == last);
- assert(mask == TGSI_WRITEMASK_XYZW);
-
- mach->Inputs[first] = mach->QuadPos;
- } else if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) {
+ if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) {
uint i;
assert(decl->Semantic.Index == 0);