--- /dev/null
+#ifndef __glext_h_
+#define __glext_h_
+
+
+/*
+ * XXX Many extensions need to be added yet.
+ * XXX Some token values aren't known (grep for ?)
+ * XXX This file may be automatically generated in the future.
+ */
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#ifdef _WIN32
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+
+
+
+/*
+ * 1. GL_EXT_abgr
+ */
+#ifndef GL_EXT_abgr
+#define GL_EXT_abgr 1
+
+#define GL_ABGR_EXT 0x8000
+
+#endif /* GL_EXT_abgr */
+
+
+
+/*
+ * 2. GL_EXT_blend_color
+ */
+#ifndef GL_EXT_blend_color
+#define GL_EXT_blend_color 1
+
+#define GL_CONSTANT_COLOR_EXT 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
+#define GL_CONSTANT_ALPHA_EXT 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
+#define GL_BLEND_COLOR_EXT 0x8005
+
+GLAPI void APIENTRY glBlendColorEXT(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+
+#endif /* GL_EXT_blend_color */
+
+
+
+/*
+ * 3. GL_EXT_polygon_offset
+ */
+#ifndef GL_EXT_polygon_offset
+#define GL_EXT_polygon_offset 1
+
+#define GL_POLYGON_OFFSET_EXT 0x8037
+#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
+#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
+
+GLAPI void APIENTRY glPolygonOffsetEXT(GLfloat factor, GLfloat bias);
+
+#endif /* GL_EXT_polygon_offset */
+
+
+
+/*
+ * 6. GL_EXT_texture3D
+ */
+#ifndef GL_EXT_texture3D
+#define GL_EXT_texture3D 1
+
+#define GL_PACK_SKIP_IMAGES_EXT 0x806B
+#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
+#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
+#define GL_TEXTURE_3D_EXT 0x806F
+#define GL_PROXY_TEXTURE_3D_EXT 0x8070
+#define GL_TEXTURE_DEPTH_EXT 0x8071
+#define GL_TEXTURE_WRAP_R_EXT 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
+#define GL_TEXTURE_3D_BINDING_EXT 0x806A
+
+GLAPI void APIENTRY glTexImage3DEXT(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+
+GLAPI void APIENTRY glTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+
+GLAPI void APIENTRY glCopyTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+#endif /* GL_EXT_texture3D */
+
+
+
+/*
+ * 7. GL_SGI_texture_filter4
+ */
+#ifndef GL_SGI_texture_filter4
+#define GL_SGI_texture_filter4 1
+
+#define GL_FILTER4_SGIS ?
+#define GL_TEXTURE_FILTER4_SIZE_SGIS ?
+
+GLAPI void APIENTRY glGetTexFilterFuncSGIS(GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
+
+GLAPI void APIENTRY glTexFilterFuncSGIS(GLenum target, GLenum filter, GLfloat *weights);
+
+#endif /* GL_SGI_texture_filter4 */
+
+
+
+/*
+ * 9. GL_EXT_subtexture
+ */
+#ifndef GL_EXT_subtexture
+#define GL_EXT_subtexture 1
+
+GLAPI void APIENTRY glCopyTexSubImage1DEXT(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+
+GLAPI void APIENTRY glTexSubImage1DEXT(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+
+GLAPI void APIENTRY glTexSubImage2DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+
+#endif /* GL_EXT_subtexture */
+
+
+
+/*
+ * 10. GL_EXT_copy_texture
+ */
+#ifndef GL_EXT_copy_texture
+#define GL_EXT_copy_texture 1
+
+GLAPI void APIENTRY glCopyTexImage1DEXT(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+
+GLAPI void APIENTRY glCopyTexImage2DEXT(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+
+GLAPI void APIENTRY glCopyTexSubImage2DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+#endif /* GL_EXT_copy_texture */
+
+
+
+/*
+ * 11. GL_EXT_histogram
+ */
+#ifndef GL_EXT_histogram
+#define GL_EXT_histogram 1
+
+
+#define GL_HISTOGRAM_EXT 0x8024
+#define GL_PROXY_HISTOGRAM_EXT 0x8025
+#define GL_HISTOGRAM_WIDTH_EXT 0x8026
+#define GL_HISTOGRAM_FORMAT_EXT 0x8027
+#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
+#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
+#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
+#define GL_HISTOGRAM_SINK_EXT 0x802D
+
+GLAPI void APIENTRY glGetHistogramEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+
+GLAPI void APIENTRY glGetHistogramParameterfvEXT(GLenum target, GLenum pname, GLfloat *params);
+
+GLAPI void APIENTRY glGetHistogramParameterivEXT(GLenum target, GLenum pname, GLint *params);
+
+GLAPI void APIENTRY glGetMinmaxEXT(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values);
+
+GLAPI void APIENTRY glGetMinmaxParameterfvEXT(GLenum target, GLenum pname, GLfloat *params);
+
+GLAPI void APIENTRY glGetMinmaxParameterivEXT(GLenum target, GLenum pname, GLint *params);
+
+GLAPI void APIENTRY glHistogramEXT(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+
+GLAPI void APIENTRY glMinmaxEXT(GLenum target, GLenum internalformat, GLboolean sink);
+
+GLAPI void APIENTRY glResetHistogramEXT(GLenum target);
+
+GLAPI void APIENTRY glResetMinmaxEXT(GLenum target);
+
+#endif /* GL_EXT_histogram */
+
+
+
+/*
+ * 12. GL_EXT_convolution
+ */
+#ifndef GL_EXT_convolution
+#define GL_EXT_convolution 1
+
+#define GL_CONVOLUTION_1D_EXT 0x8010
+#define GL_CONVOLUTION_2D_EXT 0x8011
+#define GL_SEPARABLE_2D_EXT 0x8012
+#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
+#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
+#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
+#define GL_REDUCE_EXT 0x8016
+#define GL_CONVOLUTION_FORMAT_EXT 0x8017
+#define GL_CONVOLUTION_WIDTH_EXT 0x8018
+#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
+#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
+
+GLAPI void APIENTRY glConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+
+GLAPI void APIENTRY glConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+
+GLAPI void APIENTRY glConvolutionParameterfEXT(GLenum target, GLenum pname, GLfloat params);
+
+GLAPI void APIENTRY glConvolutionParameterfvEXT(GLenum target, GLenum pname, const GLfloat *params);
+
+GLAPI void APIENTRY glConvolutionParameteriEXT(GLenum target, GLenum pname, GLint params);
+
+GLAPI void APIENTRY glConvolutionParameterivEXT(GLenum target, GLenum pname, const GLint *params);
+
+GLAPI void APIENTRY glCopyConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+
+GLAPI void APIENTRY glCopyConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+
+GLAPI void APIENTRY glGetConvolutionFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid *image);
+
+GLAPI void APIENTRY glGetConvolutionParameterfvEXT(GLenum target, GLenum pname, GLfloat *params);
+
+GLAPI void APIENTRY glGetConvolutionParameterivEXT(GLenum target, GLenum pname, GLint *params);
+
+GLAPI void APIENTRY glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+
+GLAPI void APIENTRY glSeparableFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+
+#endif /* GL_EXT_convolution */
+
+
+
+/*
+ * 13. GL_SGI_color_matrix
+ */
+#ifndef GL_SGI_color_matrix
+#define GL_SGI_color_matrix 1
+
+#define GL_COLOR_MATRIX_SGI 0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
+
+#endif /* GL_SGI_color_matrix */
+
+
+
+/*
+ * 14. GL_SGI_color_table
+ */
+#ifndef GL_SGI_color_table
+#define GL_SGI_color_table 1
+
+#define COLOR_TABLE_SGI 0x80D0
+#define POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
+#define POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
+#define PROXY_COLOR_TABLE_SGI 0x80D3
+#define PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
+#define PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
+#define COLOR_TABLE_SCALE_SGI 0x80D6
+#define COLOR_TABLE_BIAS_SGI 0x80D7
+#define COLOR_TABLE_FORMAT_SGI 0x80D8
+#define COLOR_TABLE_WIDTH_SGI 0x80D9
+#define COLOR_TABLE_RED_SIZE_SGI 0x80DA
+#define COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
+#define COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
+#define COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
+#define COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
+#define COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
+
+GLAPI void APIENTRY glColorTableParameterfvSGI(GLenum target, GLenum pname, const GLfloat *params);
+
+GLAPI void APIENTRY glColorTableParameterivSGI(GLenum target, GLenum pname, const GLint *params);
+
+GLAPI void APIENTRY glColorTableSGI(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+
+GLAPI void APIENTRY glCopyColorTableSGI(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width);
+
+GLAPI void APIENTRY glGetColorTableParameterfvSGI(GLenum target, GLenum pname, GLfloat *params);
+
+GLAPI void APIENTRY glGetColorTableParameterivSGI(GLenum target, GLenum pname, GLint *params);
+
+GLAPI void APIENTRY glGetColorTableSGI(GLenum target, GLenum format, GLenum type, GLvoid *table);
+
+#endif /* GL_SGI_color_table */
+
+
+
+/*
+ * 15. GL_SGIS_pixel_texture
+ */
+#ifndef GL_SGIS_pixel_texture
+#define GL_SGIS_pixel_texture 1
+
+#define GL_PIXEL_TEXTURE_SGIS ?
+#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS ?
+#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS ?
+#define GL_PIXEL_GROUP_COLOR_SGIS ?
+
+GLAPI void APIENTRY glPixelTexGenParameterfSGIS(GLenum target, GLfloat value);
+
+GLAPI void APIENTRY glPixelTexGenParameteriSGIS(GLenum target, GLint value);
+
+GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value);
+
+GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS(GLenum target, GLint *value);
+
+#endif /* GL_SGIS_pixel_texture */
+
+
+
+/*
+ * 16. GL_SGIS_texture4D
+ */
+#ifndef GL_SGIS_texture4D
+#define GL_SGIS_texture4D 1
+
+#define GL_PACK_SKIP_VOLUMES_SGIS ?
+#define GL_PACK_IMAGE_DEPTH_SGIS ?
+#define GL_UNPACK_SKIP_VOLUMES_SGIS ?
+#define GL_UNPACK_IMAGE_DEPTH_SGIS ?
+#define GL_TEXTURE_4D_SGIS ?
+#define GL_PROXY_TEXTURE_4D_SGIS ?
+#define GL_TEXTURE_4DSIZE_SGIS ?
+#define GL_TEXTURE_WRAP_Q_SGIS ?
+#define GL_MAX_4D_TEXTURE_SIZE_SGIS ?
+#define GL_TEXTURE_4D_BINDING_SGIS ?
+
+GLAPI void APIENTRY glTexImage4DSGIS(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void *pixels);
+
+GLAPI void APIENTRY glTexSubImage4DSGIS(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void *pixels);
+
+#endif /* GL_SGIS_texture4D */
+
+
+
+/*
+ * 20. GL_EXT_texture_object
+ */
+#ifndef GL_EXT_texture_object
+#define GL_EXT_texture_object 1
+
+#define GL_TEXTURE_PRIORITY_EXT 0x8066
+#define GL_TEXTURE_RESIDENT_EXT 0x8067
+#define GL_TEXTURE_1D_BINDING_EXT 0x8068
+#define GL_TEXTURE_2D_BINDING_EXT 0x8069
+
+GLAPI void APIENTRY glGenTexturesEXT(GLsizei n, GLuint *textures);
+
+GLAPI void APIENTRY glDeleteTexturesEXT(GLsizei n, const GLuint *textures);
+
+GLAPI void APIENTRY glBindTextureEXT(GLenum target, GLuint texture);
+
+GLAPI void APIENTRY glPrioritizeTexturesEXT(GLsizei n, const GLuint *textures, const GLclampf *priorities);
+
+GLAPI GLboolean APIENTRY glAreTexturesResidentEXT(GLsizei n, const GLuint *textures, GLboolean *residences);
+
+GLAPI GLboolean APIENTRY glIsTextureEXT(GLuint texture);
+
+#endif /* GL_EXT_texture_object */
+
+
+
+/*
+ * 23. GL_EXT_packed_pixels
+ */
+#ifndef GL_EXT_packed_pixels
+#define GL_EXT_packed_pixels 1
+
+#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
+
+#endif /* GL_EXT_packed_pixels */
+
+
+
+/*
+ * 27. GL_EXT_rescale_normal
+ */
+#ifndef GL_EXT_rescale_normal
+#define GL_EXT_rescale_normal 1
+
+#define GL_RESCALE_NORMAL_EXT 0x803A
+
+#endif /* GL_EXT_rescale_normal */
+
+
+
+/*
+ * 30. GL_EXT_vertex_array
+ */
+#ifndef GL_EXT_vertex_array
+#define GL_EXT_vertex_array 1
+
+#define GL_VERTEX_ARRAY_EXT 0x8074
+#define GL_NORMAL_ARRAY_EXT 0x8075
+#define GL_COLOR_ARRAY_EXT 0x8076
+#define GL_INDEX_ARRAY_EXT 0x8077
+#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
+#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
+#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
+#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
+#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
+#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
+#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
+#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
+#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
+#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
+#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
+#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
+#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
+#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
+#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
+#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
+#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
+#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
+#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
+#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
+#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
+#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
+#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
+#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
+
+GLAPI void APIENTRY glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr);
+
+GLAPI void APIENTRY glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr);
+
+GLAPI void APIENTRY glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr);
+
+GLAPI void APIENTRY glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr);
+
+GLAPI void APIENTRY glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr);
+
+GLAPI void APIENTRY glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr);
+
+GLAPI void APIENTRY glGetPointervEXT(GLenum pname, void **params);
+
+GLAPI void APIENTRY glArrayElementEXT(GLint i);
+
+GLAPI void APIENTRY glDrawArraysEXT(GLenum mode, GLint first, GLsizei count);
+
+typedef void (APIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i);
+typedef void (APIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
+typedef void (APIENTRY * PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
+typedef void (APIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+
+#endif /* GL_EXT_vertex_array */
+
+
+
+/*
+ * 35. GL_SGIS_texture_edge_clamp
+ */
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_SGIS_texture_edge_clamp 1
+
+#define GL_CLAMP_TO_EDGE_SGIS 0x812F
+
+#endif /* GL_SGIS_texture_edge_clamp */
+
+
+
+/*
+ * 37. GL_EXT_blend_minmax
+ */
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+
+#define GL_FUNC_ADD_EXT 0x8006
+#define GL_MIN_EXT 0x8007
+#define GL_MAX_EXT 0x8008
+#define GL_BLEND_EQUATION_EXT 0x8009
+
+GLAPI void APIENTRY glBlendEquationEXT(GLenum mode);
+
+#endif /* GL_EXT_blend_minmax */
+
+
+
+/*
+ * 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max)
+ */
+#ifndef GL_EXT_blend_subtract
+#define GL_EXT_blend_subtract 1
+
+#define GL_FUNC_SUBTRACT_EXT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
+
+#endif /* GL_EXT_blend_subtract */
+
+
+
+/*
+ * 39. GL_EXT_blend_logic_op
+ */
+#ifndef GL_EXT_blend_logic_op
+#define GL_EXT_blend_logic_op 1
+
+/* No new tokens or functions */
+
+#endif /* GL_EXT_blend_logic_op */
+
+
+
+/*
+ * 54. GL_EXT_point_parameters
+ */
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 1
+
+#define GL_POINT_SIZE_MIN_EXT 0x8126
+#define GL_POINT_SIZE_MAX_EXT 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
+#define GL_DISTANCE_ATTENUATION_EXT 0x8129
+
+GLAPI void APIENTRY glPointParameterfEXT(GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPointParameterfvEXT(GLenum pname, const GLfloat *params);
+
+typedef void (APIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
+
+#endif /* GL_EXT_point_parameters */
+
+
+
+/*
+ * 77. GL_PGI_misc_hints
+ */
+#ifndef GL_PGI_misc_hints
+#define GL_PGI_misc_hints 1
+
+#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000
+#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030
+#define GL_STRICT_LIGHTING_HINT_PGI 107031
+#define GL_STRICT_SCISSOR_HINT_PGI 107032
+#define GL_FULL_STIPPLE_HINT_PGI 107033
+#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011
+#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012
+#define GL_CONSERVE_MEMORY_HINT_PGI 107005
+#define GL_RECLAIM_MEMORY_HINT_PGI 107006
+#define GL_ALWAYS_FAST_HINT_PGI 107020
+#define GL_ALWAYS_SOFT_HINT_PGI 107021
+#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022
+#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023
+#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024
+#define GL_ALLOW_DRAW_SPN_HINT_PGI 107024
+#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025
+#define GL_CLIP_NEAR_HINT_PGI 107040
+#define GL_CLIP_FAR_HINT_PGI 107041
+#define GL_WIDE_LINE_HINT_PGI 107042
+#define GL_BACK_NORMALS_HINT_PGI 107043
+#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010
+
+GLAPI void APIENTRY glHintPGI(GLenum target, GLint mode);
+
+#endif /* GL_PGI_misc_hints */
+
+
+
+/*
+ * 78. GL_EXT_paletted_texture
+ */
+#ifndef GL_EXT_paletted_texture
+#define GL_EXT_paletted_texture 1
+
+#define GL_TABLE_TOO_LARGE_EXT 0x8031
+#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8
+#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9
+#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
+#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
+#define GL_COLOR_INDEX1_EXT 0x80E2
+#define GL_COLOR_INDEX2_EXT 0x80E3
+#define GL_COLOR_INDEX4_EXT 0x80E4
+#define GL_COLOR_INDEX8_EXT 0x80E5
+#define GL_COLOR_INDEX12_EXT 0x80E6
+#define GL_COLOR_INDEX16_EXT 0x80E7
+
+GLAPI void APIENTRY glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+
+GLAPI void APIENTRY glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+
+GLAPI void APIENTRY glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table);
+
+GLAPI void APIENTRY glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat *params);
+
+GLAPI void APIENTRY glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint *params);
+
+#endif /* GL_EXT_paletted_texture */
+
+
+
+/*
+ * 79. GL_EXT_clip_volume_hint
+ */
+#ifndef GL_EXT_clip_volume_hint
+#define GL_EXT_clip_volume_hint 1
+
+#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F
+
+#endif /* GL_EXT_clip_volume_hint */
+
+
+
+/*
+ * 97. GL_EXT_compiled_vertex_array
+ */
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_EXT_compiled_vertex_array 1
+
+#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
+#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
+
+GLAPI void APIENTRY glLockArraysEXT(GLint first, GLsizei count);
+GLAPI void APIENTRY glUnlockArraysEXT(void);
+
+typedef void (APIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
+typedef void (APIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void);
+
+#endif /* GL_EXT_compiled_vertex_array */
+
+
+
+/*
+ * 98. GL_EXT_cull_vertex
+ */
+#define GL_CULL_VERTEX_EXT 0x81AA
+#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
+#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
+
+GLAPI void APIENTRY glCullParameterdvEXT(GLenum pname, const GLdouble *params);
+GLAPI void APIENTRY glCullParameterfvEXT(GLenum pname, const GLfloat *params);
+
+typedef void (APIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params);
+typedef void (APIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params);
+
+
+
+/*
+ * 129. GL_EXT_bgra
+ */
+#ifndef GL_EXT_bgra
+#define GL_EXT_bgra 1
+
+#define GL_BGR_EXT 0x80E0
+#define GL_BGRA_EXT 0x80E1
+
+#endif /* GL_EXT_bgra */
+
+
+
+/*
+ * 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture)
+ */
+#ifndef GL_EXT_shared_texture_palette
+#define GL_EXT_shared_texture_palette 1
+
+#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
+
+#endif /* GL_EXT_shared_texture_palette */
+
+
+
+/*
+ * 149. GL_EXT_fog_coord
+ */
+#ifndef GL_EXT_fog_coord
+#define GL_EXT_fog_coord 1
+
+#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
+#define GL_FOG_COORDINATE_EXT 0x8451
+#define GL_FRAGMENT_DEPTH_EXT 0x8452
+#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
+#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
+
+GLAPI void APIENTRY glFogCoordfEXT(GLfloat coord);
+
+GLAPI void APIENTRY glFogCoordfvEXT(const GLfloat * coord);
+
+GLAPI void APIENTRY glFogCoorddEXT(GLdouble coord);
+
+GLAPI void APIENTRY glFogCoorddvEXT(const GLdouble * coord);
+
+GLAPI void APIENTRY glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer);
+
+#endif
+
+
+
+/*
+ * 158. GL_EXT_texture_env_combine
+ */
+#ifndef GL_EXT_texture_env_combine
+#define GL_EXT_texture_env_combine 1
+
+#define GL_COMBINE_EXT 0x8570
+#define GL_COMBINE_RGB_EXT 0x8571
+#define GL_COMBINE_ALPHA_EXT 0x8572
+#define GL_RGB_SCALE_EXT 0x8573
+#define GL_ADD_SIGNED_EXT 0x8574
+#define GL_INTERPOLATE_EXT 0x8575
+#define GL_CONSTANT_EXT 0x8576
+#define GL_PRIMARY_COLOR_EXT 0x8577
+#define GL_PREVIOUS_EXT 0x8578
+#define GL_SOURCE0_RGB_EXT 0x8580
+#define GL_SOURCE1_RGB_EXT 0x8581
+#define GL_SOURCE2_RGB_EXT 0x8582
+#define GL_SOURCE0_ALPHA_EXT 0x8588
+#define GL_SOURCE1_ALPHA_EXT 0x8589
+#define GL_SOURCE2_ALPHA_EXT 0x858A
+#define GL_OPERAND0_RGB_EXT 0x8590
+#define GL_OPERAND1_RGB_EXT 0x8591
+#define GL_OPERAND2_RGB_EXT 0x8592
+#define GL_OPERAND0_ALPHA_EXT 0x8598
+#define GL_OPERAND1_ALPHA_EXT 0x8599
+#define GL_OPERAND2_ALPHA_EXT 0x859A
+
+#endif /* GL_EXT_texture_env_combine */
+
+
+
+/*
+ * 173. GL_EXT_blend_func_separate (AKA GL_INGR_blend_func_separate)
+ */
+#ifndef GL_EXT_blend_func_separate
+#define GL_EXT_blend_func_separate 1
+
+#define GL_BLEND_DST_RGB_EXT 0x80C8
+#define GL_BLEND_SRC_RGB_EXT 0x80C9
+#define GL_BLEND_DST_ALPHA_EXT 0x80CA
+#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
+
+GLAPI void APIENTRY glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+
+#endif /* GL_EXT_blend_func_separate */
+
+
+
+/*
+ * 176. GL_EXT_stencil_wrap
+ */
+#ifndef GL_EXT_stencil_wrap
+#define GL_EXT_stencil_wrap 1
+
+#define GL_INCR_WRAP_EXT 0x8507
+#define GL_DECR_WRAP_EXT 0x8508
+
+#endif /* GL_EXT_stencil_wrap */
+
+
+
+/*
+ * 179. GL_NV_texgen_reflection
+ */
+#ifndef GL_NV_texgen_reflection
+#define GL_NV_texgen_reflection 1
+
+#define GL_NORMAL_MAP_NV 0x8511
+#define GL_REFLECTION_MAP_NV 0x8512
+
+#endif /* GL_NV_texgen_reflection */
+
+
+
+/*
+ * 185. GL_EXT_texture_env_add
+ */
+#ifndef GL_EXT_texture_env_add
+#define GL_EXT_texture_env_add 1
+
+/* No new tokens or functions */
+
+#endif /* GL_EXT_texture_env_add */
+
+
+
+/*
+ * ??. GL_WIN_swap_hint
+ */
+#ifndef GL_WIN_swap_hint
+#define GL_WIN_swap_hint 1
+
+GLAPI void APIENTRY glAddSwapHintRectWIN(GLint x, GLint y, GLsizei width, GLsizei height);
+
+typedef void (APIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+
+#endif /* GL_WIN_swap_hint */
+
+
+
+/*
+ * 188. GL_EXT_vertex_weighting
+ */
+#ifndef GL_EXT_vertex_weighting
+#define GL_EXT_vertex_weighting 1
+
+#define GL_VERTEX_WEIGHTING_EXT 0x8509
+#define GL_MODELVIEW0_EXT 0x1700
+#define GL_MODELVIEW1_EXT 0x850a
+#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850b
+#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850c
+#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850d
+#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850e
+#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850f
+#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
+#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
+#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
+
+GLAPI void APIENTRY VertexWeightfEXT(GLfloat weight);
+
+GLAPI void APIENTRY VertexWeightfvEXT(GLfloat *weight);
+
+GLAPI void APIENTRY VertexWeightPointerEXT(GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
+
+#endif
+
+
+
+/*
+ * 189. GL_NV_light_max_exponent
+ */
+#ifndef GL_NV_light_max_exponent
+#define GL_NV_light_max_exponent 1
+
+#define GL_MAX_SHININESS_NV 0x8507
+#define GL_MAX_SPOT_EXPONENT_NV 0x8508
+
+#endif
+
+
+
+/*
+ * 192. GL_NV_fog_distance
+ */
+#ifndef GL_NV_fog_distance
+#define GL_NV_fog_distance 1
+
+#define GL_FOG_DISTANCE_MODE_NV 0x855a
+#define GL_EYE_RADIAL_NV 0x855b
+#define GL_EYE_PLANE_ABSOLUTE_NV 0x855c
+
+#endif /* GL_NV_fog_distance*/
+
+
+
+/*
+ * 194. GL_NV_blend_square
+ */
+#ifndef GL_NV_blend_square
+#define GL_NV_blend_square 1
+
+/* no tokens or functions */
+
+#endif /* GL_NV_blend_square */
+
+
+
+/*
+ * 195. GL_NV_texture_env_combine4
+ */
+#ifndef GL_NV_texture_env_combine4
+#define GL_NV_texture_env_combine4 1
+
+#define GL_COMBINE4_NV 0x8503
+#define GL_SOURCE3_RGB_NV 0x8583
+#define GL_SOURCE3_ALPHA_NV 0x858B
+#define GL_OPERAND3_RGB_NV 0x8593
+#define GL_OPERAND3_ALPHA_NV 0x859B
+
+#endif /* GL_NV_texture_env_combine4 */
+
+
+
+/*
+ * 196. GL_MESA_resize_bufffers
+ */
+#ifndef GL_MESA_resize_bufffers
+#define GL_MESA_resize_buffers 1
+
+GLAPI void APIENTRY glResizeBuffersMESA(void);
+
+#endif /* GL_MESA_resize_bufffers */
+
+
+
+/*
+ * 197. GL_MESA_window_pos
+ */
+#ifndef GL_MESA_window_pos
+#define GL_MESA_window_pos 1
+
+GLAPI void APIENTRY glWindowPos2iMESA(GLint x, GLint y);
+GLAPI void APIENTRY glWindowPos2sMESA(GLshort x, GLshort y);
+GLAPI void APIENTRY glWindowPos2fMESA(GLfloat x, GLfloat y);
+GLAPI void APIENTRY glWindowPos2dMESA(GLdouble x, GLdouble y);
+GLAPI void APIENTRY glWindowPos2ivMESA(const GLint *p);
+GLAPI void APIENTRY glWindowPos2svMESA(const GLshort *p);
+GLAPI void APIENTRY glWindowPos2fvMESA(const GLfloat *p);
+GLAPI void APIENTRY glWindowPos2dvMESA(const GLdouble *p);
+GLAPI void APIENTRY glWindowPos3iMESA(GLint x, GLint y, GLint z);
+GLAPI void APIENTRY glWindowPos3sMESA(GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glWindowPos3ivMESA(const GLint *p);
+GLAPI void APIENTRY glWindowPos3svMESA(const GLshort *p);
+GLAPI void APIENTRY glWindowPos3fvMESA(const GLfloat *p);
+GLAPI void APIENTRY glWindowPos3dvMESA(const GLdouble *p);
+GLAPI void APIENTRY glWindowPos4iMESA(GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glWindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY glWindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glWindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glWindowPos4ivMESA(const GLint *p);
+GLAPI void APIENTRY glWindowPos4svMESA(const GLshort *p);
+GLAPI void APIENTRY glWindowPos4fvMESA(const GLfloat *p);
+GLAPI void APIENTRY glWindowPos4dvMESA(const GLdouble *p);
+
+#endif /* GL_MESA_window_pos */
+
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif /* __glext_h_ */