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glsl: Copy ir_variable::assigned and ir_variable::used fields in ::clone method
author
Ian Romanick
<ian.d.romanick@intel.com>
Fri, 30 Aug 2013 22:27:49 +0000
(15:27 -0700)
committer
Ian Romanick
<ian.d.romanick@intel.com>
Wed, 4 Sep 2013 15:10:01 +0000
(08:10 -0700)
Nothing currently relies on this, but one of the next patches will.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
src/glsl/ir_clone.cpp
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diff --git
a/src/glsl/ir_clone.cpp
b/src/glsl/ir_clone.cpp
index 9d4178de8b12a8874735954b253f75cf81d9b0ce..a75b3b7622bf2e373765c7dd5252b96ec26a03c9 100644
(file)
--- a/
src/glsl/ir_clone.cpp
+++ b/
src/glsl/ir_clone.cpp
@@
-59,6
+59,8
@@
ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
var->explicit_binding = this->explicit_binding;
var->has_initializer = this->has_initializer;
var->depth_layout = this->depth_layout;
+ var->assigned = this->assigned;
+ var->used = this->used;
var->num_state_slots = this->num_state_slots;
if (this->state_slots) {