anv: Turn on inherited queries
authorJason Ekstrand <jason.ekstrand@intel.com>
Thu, 16 Mar 2017 21:17:59 +0000 (14:17 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Fri, 17 Mar 2017 19:12:50 +0000 (12:12 -0700)
It all just works since it's just a hardware register so we might as
well turn it on.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
src/intel/vulkan/anv_device.c

index f593759a662923f7bee67077aa5bf8e1ad355737..74aad45e4205abdccde2eb6473829616e284b1dd 100644 (file)
@@ -496,7 +496,7 @@ void anv_GetPhysicalDeviceFeatures(
       .shaderInt16                              = false,
       .shaderResourceMinLod                     = false,
       .variableMultisampleRate                  = false,
-      .inheritedQueries                         = false,
+      .inheritedQueries                         = true,
    };
 
    /* We can't do image stores in vec4 shaders */