i915: Restore the Viewport and DepthRange functions on 8xx.
authorEric Anholt <eric@anholt.net>
Wed, 27 May 2009 02:48:08 +0000 (19:48 -0700)
committerEric Anholt <eric@anholt.net>
Wed, 17 Jun 2009 18:08:13 +0000 (11:08 -0700)
Fixes failed viewport updates on glxgears (and other apps) resize since
e41780fedc2c1f22b43118da30a0103fa68b769f.

Bug #20473.
(cherry picked from commit 0e83e8f51af07a3066519f169f07d9afbf23252e)

src/mesa/drivers/dri/i915/i830_state.c

index d9cad0c4bf815b46ef648c765708c2f4e253b028..8ef6c9144f168fa5d0ab1bd6dd9eccf58128ab47 100644 (file)
@@ -39,6 +39,7 @@
 #include "intel_screen.h"
 #include "intel_batchbuffer.h"
 #include "intel_fbo.h"
+#include "intel_buffers.h"
 
 #include "i830_context.h"
 #include "i830_reg.h"
@@ -446,6 +447,24 @@ i830DepthMask(GLcontext * ctx, GLboolean flag)
       i830->state.Ctx[I830_CTXREG_ENABLES_2] |= DISABLE_DEPTH_WRITE;
 }
 
+/** Called from ctx->Driver.Viewport() */
+static void
+i830Viewport(GLcontext * ctx,
+              GLint x, GLint y, GLsizei width, GLsizei height)
+{
+   intelCalcViewport(ctx);
+
+   intel_viewport(ctx, x, y, width, height);
+}
+
+
+/** Called from ctx->Driver.DepthRange() */
+static void
+i830DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
+{
+   intelCalcViewport(ctx);
+}
+
 /* =============================================================
  * Polygon stipple
  *
@@ -1064,6 +1083,8 @@ i830InitStateFuncs(struct dd_function_table *functions)
    functions->StencilFuncSeparate = i830StencilFuncSeparate;
    functions->StencilMaskSeparate = i830StencilMaskSeparate;
    functions->StencilOpSeparate = i830StencilOpSeparate;
+   functions->DepthRange = i830DepthRange;
+   functions->Viewport = i830Viewport;
 }
 
 void