docs: Mark off ARB_shader_atomic_counters for i965
authorIan Romanick <ian.d.romanick@intel.com>
Fri, 8 Nov 2013 00:02:03 +0000 (16:02 -0800)
committerIan Romanick <ian.d.romanick@intel.com>
Fri, 8 Nov 2013 00:02:03 +0000 (16:02 -0800)
...and update relnotes.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
docs/GL3.txt
docs/relnotes/10.0.html

index 90b14e1447a191cc31d56f8c560401cafb1699ca..a8cffab44a445981100c180523a0fa391f930284 100644 (file)
@@ -126,7 +126,7 @@ GL 4.2:
 GLSL 4.2                                             not started
 GL_ARB_texture_compression_bptc                      not started
 GL_ARB_compressed_texture_pixel_storage              not started
-GL_ARB_shader_atomic_counters                        in progress (Curro)
+GL_ARB_shader_atomic_counters                        DONE (i965)
 GL_ARB_texture_storage                               DONE (all drivers)
 GL_ARB_transform_feedback_instanced                  DONE (i965, r600, radeonsi)
 GL_ARB_base_instance                                 DONE (i965, nv50, nvc0, r600, radeonsi)
index a7aa152cbb12a926fe469ff8ecadd7f244ec535d..eabe77f8338330da3879f4f52c682be0ca762cda 100644 (file)
@@ -51,6 +51,7 @@ Note: some of the new features are only available with certain drivers.
 <li>GL_ARB_texture_mirror_clamp_to_edge.</li>
 <li>GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, and GL_ARB_transform_feedback_instanced on i965/Gen7 (with appropriate kernel support).</li>
 <li>GL_ARB_sample_shading on i965.</li>
+<li>GL_ARB_shader_atomic_counters on i965.</li>
 <li>GL_ARB_vertex_attrib_binding</li>
 <li>GL_ARB_vertex_type_10f_11f_11f_rev on i965 and r600g</li>
 <li>GL_KHR_debug</li>