mesa: add void to save_TextureBarrierNV()
authorBrian Paul <brianp@vmware.com>
Fri, 25 Mar 2011 16:33:51 +0000 (10:33 -0600)
committerBrian Paul <brianp@vmware.com>
Fri, 25 Mar 2011 16:33:51 +0000 (10:33 -0600)
src/mesa/main/dlist.c

index 0112d9dde363febaee68b4036628328fae3aec79..3de6832d3cd8780fdc672d982d5b2770229a6cb0 100644 (file)
@@ -7036,7 +7036,7 @@ save_VertexAttribDivisor(GLuint index, GLuint divisor)
 
 /* GL_NV_texture_barrier */
 static void
-save_TextureBarrierNV()
+save_TextureBarrierNV(void)
 {
    GET_CURRENT_CONTEXT(ctx);
    ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);