return TYPE_INT64;
case GL_VERTEX_BINDING_DIVISOR:
- if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_instanced_arrays)
+ if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_instanced_arrays) &&
+ !_mesa_is_gles31(ctx))
goto invalid_enum;
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs)
goto invalid_value;
return TYPE_INT;
case GL_VERTEX_BINDING_OFFSET:
- if (!_mesa_is_desktop_gl(ctx))
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles31(ctx))
goto invalid_enum;
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs)
goto invalid_value;
return TYPE_INT;
case GL_VERTEX_BINDING_STRIDE:
- if (!_mesa_is_desktop_gl(ctx))
+ if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles31(ctx))
goto invalid_enum;
if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs)
goto invalid_value;