broadcom/vc5: Drop alignment bits from texture P1's address.
authorEric Anholt <eric@anholt.net>
Wed, 25 Oct 2017 02:14:08 +0000 (19:14 -0700)
committerEric Anholt <eric@anholt.net>
Mon, 30 Oct 2017 20:31:19 +0000 (13:31 -0700)
src/broadcom/cle/v3d_packet_v33.xml

index 3be33f41a08195199a62768a5f814b3a3aad2435..c73ff35cf276e2020cb08cf6120902d327cbca67 100644 (file)
   </struct>
 
   <struct name="Texture Uniform Parameter 1 CFG_MODE=1">
-    <field name="Texture state record base address" size="32" start="0" type="address"/>
+    <field name="Texture state record base address" size="28" start="4" type="address"/>
     <field name="Return word 3 of texture data" size="1" start="3" type="bool"/>
     <field name="Return word 2 of texture data" size="1" start="2" type="bool"/>
     <field name="Return word 1 of texture data" size="1" start="1" type="bool"/>