*/
+#include "spantmp_common.h"
+
#ifndef DBG
#define DBG 0
#endif
-
#ifndef HAVE_HW_DEPTH_SPANS
#define HAVE_HW_DEPTH_SPANS 0
#endif
+
#ifndef HAVE_HW_DEPTH_PIXELS
#define HAVE_HW_DEPTH_PIXELS 0
#endif
-#ifndef HW_READ_LOCK
-#define HW_READ_LOCK() HW_LOCK()
-#endif
-#ifndef HW_READ_UNLOCK
-#define HW_READ_UNLOCK() HW_UNLOCK()
-#endif
-
static void TAG(WriteDepthSpan)( GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
* Gareth Hughes <gareth@nvidia.com>
*/
+#include "spantmp_common.h"
+
#ifndef DBG
#define DBG 0
#endif
-#ifndef HW_WRITE_LOCK
-#define HW_WRITE_LOCK() HW_LOCK()
-#endif
-
-#ifndef HW_WRITE_UNLOCK
-#define HW_WRITE_UNLOCK() HW_UNLOCK()
-#endif
-
-#ifndef HW_READ_LOCK
-#define HW_READ_LOCK() HW_LOCK()
-#endif
-
-#ifndef HW_READ_UNLOCK
-#define HW_READ_UNLOCK() HW_UNLOCK()
-#endif
-
#ifndef HW_READ_CLIPLOOP
#define HW_READ_CLIPLOOP() HW_CLIPLOOP()
#endif
*/
#include "colormac.h"
+#include "spantmp_common.h"
#ifndef DBG
#define DBG 0
#endif
-#ifndef HW_WRITE_LOCK
-#define HW_WRITE_LOCK() HW_LOCK()
-#endif
-
-#ifndef HW_WRITE_UNLOCK
-#define HW_WRITE_UNLOCK() HW_UNLOCK()
-#endif
-
-#ifndef HW_READ_LOCK
-#define HW_READ_LOCK() HW_LOCK()
-#endif
-
-#ifndef HW_READ_UNLOCK
-#define HW_READ_UNLOCK() HW_UNLOCK()
-#endif
-
#ifndef HW_READ_CLIPLOOP
#define HW_READ_CLIPLOOP() HW_CLIPLOOP()
#endif
#if (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)
+#ifndef GET_SRC_PTR
+#define GET_SRC_PTR(_x, _y) (read_buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#ifndef GET_DST_PTR
+#define GET_DST_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
+#endif
+
#define INIT_MONO_PIXEL(p, color) \
p = PACK_COLOR_565( color[0], color[1], color[2] )
#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
+#ifndef GET_SRC_PTR
+#define GET_SRC_PTR(_x, _y) (read_buf + (_x) * 4 + (_y) * pitch)
+#endif
+
+#ifndef GET_DST_PTR
+#define GET_DST_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
+#endif
+
# define INIT_MONO_PIXEL(p, color) \
p = PACK_COLOR_8888(color[3], color[0], color[1], color[2])
-
+
# define WRITE_RGBA(_x, _y, r, g, b, a) \
do { \
GLuint * _p = (GLuint *) GET_DST_PTR(_x, _y); \
--- /dev/null
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file spantmp_common.h
+ *
+ * common macros for span read / write functions to be used in the depth,
+ * stencil and pixel span templates.
+ */
+
+#ifndef HW_WRITE_LOCK
+#define HW_WRITE_LOCK() HW_LOCK()
+#endif
+
+#ifndef HW_WRITE_UNLOCK
+#define HW_WRITE_UNLOCK() HW_UNLOCK()
+#endif
+
+#ifndef HW_READ_LOCK
+#define HW_READ_LOCK() HW_LOCK()
+#endif
+
+#ifndef HW_READ_UNLOCK
+#define HW_READ_UNLOCK() HW_UNLOCK()
+#endif
+
+#ifndef HW_CLIPLOOP
+#define HW_CLIPLOOP() \
+ do { \
+ int _nc = dPriv->numClipRects; \
+ while ( _nc-- ) { \
+ int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
+ int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
+ int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
+ int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
+#endif
+
+#ifndef HW_ENDCLIPLOOP
+#define HW_ENDCLIPLOOP() \
+ } \
+ } while (0)
+#endif
+
+#ifndef CLIPPIXEL
+#define CLIPPIXEL( _x, _y ) \
+ ((_x >= minx) && (_x < maxx) && (_y >= miny) && (_y < maxy))
+#endif
+
+#ifndef CLIPSPAN
+#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
+ if ( _y < miny || _y >= maxy /*|| _x + n < minx || _x >=maxx*/ ) { \
+ _n1 = 0, _x1 = x; \
+ } else { \
+ _n1 = _n; \
+ _x1 = _x; \
+ if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
+ if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
+ }
+#endif
/* $XFree86: xc/lib/GL/mesa/src/drv/common/stenciltmp.h,v 1.3 2001/03/21 16:14:20 dawes Exp $ */
+#include "spantmp_common.h"
+
#ifndef DBG
#define DBG 0
#endif
-#ifndef HW_WRITE_LOCK
-#define HW_WRITE_LOCK() HW_LOCK()
-#endif
-#ifndef HW_WRITE_UNLOCK
-#define HW_WRITE_UNLOCK() HW_UNLOCK()
-#endif
-
-#ifndef HW_READ_LOCK
-#define HW_READ_LOCK() HW_LOCK()
-#endif
-#ifndef HW_READ_UNLOCK
-#define HW_READ_UNLOCK() HW_UNLOCK()
-#endif
-
static void TAG(WriteStencilSpan)( GLcontext *ctx,
struct gl_renderbuffer *rb,
GLuint n, GLint x, GLint y,
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-
-#define CLIPPIXEL( _x, _y ) \
- ((_x >= minx) && (_x < maxx) && (_y >= miny) && (_y < maxy))
-
-
-#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
- if ( _y < miny || _y >= maxy ) { \
- _n1 = 0, _x1 = x; \
- } else { \
- _n1 = _n; \
- _x1 = _x; \
- if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
- if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
- }
-
#define Y_FLIP( _y ) (height - _y - 1)
#define HW_LOCK() \
gammaGetLock( gmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT ); \
GAMMAHW_LOCK( gmesa );
-#define HW_CLIPLOOP() \
- do { \
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \
- int _nc = dPriv->numClipRects; \
- \
- while ( _nc-- ) { \
- int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
- int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
- int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
- int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
-
-#define HW_ENDCLIPLOOP() \
- } \
- } while (0)
-
#define HW_UNLOCK() GAMMAHW_UNLOCK( gmesa )
#include "depthtmp.h"
-
#if 0 /* Unused */
/* 32 bit depthbuffer functions.
*/
#define INIT_MONO_PIXEL(p, color) \
p = PACK_COLOR_565( color[0], color[1], color[2] )
-#define CLIPPIXEL(_x,_y) (_x >= minx && _x < maxx && \
- _y >= miny && _y < maxy)
-
-
-#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
- if ( _y < miny || _y >= maxy ) { \
- _n1 = 0, _x1 = x; \
- } else { \
- _n1 = _n; \
- _x1 = _x; \
- if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
- if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
- }
-
#define Y_FLIP(_y) (height - _y - 1)
#define HW_LOCK()
-#define HW_CLIPLOOP() \
- do { \
- __DRIdrawablePrivate *dPriv = imesa->driDrawable; \
- int _nc = dPriv->numClipRects; \
- while (_nc--) { \
- int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
- int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
- int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
- int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
-
-
-#define HW_ENDCLIPLOOP() \
- } \
- } while (0)
-
#define HW_UNLOCK()
/* 16 bit, 565 rgb color spanline and pixel functions
#define TAG(x) i810##x##_565
#include "spantmp.h"
-
-
/* 16 bit depthbuffer functions.
*/
#define WRITE_DEPTH( _x, _y, d ) \
#define INIT_MONO_PIXEL(p,color)\
p = PACK_COLOR_565(color[0],color[1],color[2])
-#define CLIPPIXEL(_x,_y) (_x >= minx && _x < maxx && \
- _y >= miny && _y < maxy)
-
-#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
- if ( _y < miny || _y >= maxy ) { \
- _n1 = 0, _x1 = x; \
- } else { \
- _n1 = _n; \
- _x1 = _x; \
- if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
- if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
- }
-
#define Y_FLIP(_y) (height - _y - 1)
-
#define HW_LOCK()
-#define HW_CLIPLOOP() \
- do { \
- __DRIdrawablePrivate *dPriv = imesa->driDrawable; \
- int _nc = dPriv->numClipRects; \
- while (_nc--) { \
- int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
- int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
- int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
- int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
-
-
-#define HW_ENDCLIPLOOP() \
- } \
- } while (0)
-
#define HW_UNLOCK()
/* 16 bit, 565 rgb color spanline and pixel functions
#define TAG(x) i830##x##_565
#include "spantmp.h"
-
-
-
/* 15 bit, 555 rgb color spanline and pixel functions
*/
#define WRITE_RGBA( _x, _y, r, g, b, a ) \
#define INIT_MONO_PIXEL(p,color)\
p = INTEL_PACKCOLOR565(color[0],color[1],color[2])
-#define CLIPPIXEL(_x,_y) (_x >= minx && _x < maxx && \
- _y >= miny && _y < maxy)
-
-#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
- if ( _y < miny || _y >= maxy ) { \
- _n1 = 0, _x1 = x; \
- } else { \
- _n1 = _n; \
- _x1 = _x; \
- if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
- if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
- }
-
#define Y_FLIP(_y) (height - _y - 1)
-
#define HW_LOCK()
-#define HW_CLIPLOOP() \
- do { \
- __DRIdrawablePrivate *dPriv = intel->driDrawable; \
- int _nc = dPriv->numClipRects; \
- while (_nc--) { \
- int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
- int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
- int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
- int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
-
-
-#define HW_ENDCLIPLOOP() \
- } \
- } while (0)
-
#define HW_UNLOCK()
/* 16 bit, 565 rgb color spanline and pixel functions
#define TAG(x) intel##x##_565
#include "spantmp.h"
-
-
-
/* 15 bit, 555 rgb color spanline and pixel functions
*/
#define WRITE_RGBA( _x, _y, r, g, b, a ) \
* Authors:
* Gareth Hughes <gareth@valinux.com>
* Leif Delgass <ldelgass@retinalburn.net>
- * José Fonseca <j_r_fonseca@yahoo.co.uk>
+ * Jos�Fonseca <j_r_fonseca@yahoo.co.uk>
*/
#include "mach64_context.h"
#include "mach64_ioctl.h"
#include "mach64_state.h"
#include "mach64_span.h"
-#include "mach64_tex.h"
#include "swrast/swrast.h"
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-#define CLIPPIXEL( _x, _y ) \
- ((_x >= minx) && (_x < maxx) && (_y >= miny) && (_y < maxy))
-
-
-#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
- if (( _y < miny) || (_y >= maxy)) { \
- _n1 = 0, _x1 = x; \
- } else { \
- _n1 = _n; \
- _x1 = _x; \
- if (_x1 < minx) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
- if (_x1 + _n1 >= maxx) n1 -= (_x1 + n1 - maxx); \
- }
-
#define Y_FLIP( _y ) (height - _y - 1)
-
#define HW_LOCK()
+/* FIXME could/should we use dPriv->numClipRects like the other drivers? */
#define HW_CLIPLOOP() \
do { \
int _nc = mmesa->numClipRects; \
/* 16 bit, RGB565 color spanline and pixel functions
*/
-#define GET_SRC_PTR(_x, _y) (read_buf + _x * 2 + _y * pitch)
-#define GET_DST_PTR(_x, _y) ( buf + _x * 2 + _y * pitch)
#define SPANTMP_PIXEL_FMT GL_RGB
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
/* 32 bit, ARGB8888 color spanline and pixel functions
*/
-#define GET_SRC_PTR(_x, _y) (read_buf + _x * 4 + _y * pitch)
-#define GET_DST_PTR(_x, _y) ( buf + _x * 4 + _y * pitch)
+/* FIXME the old code always read back alpha as 0xff, i.e. fully opaque.
+ Was there a reason to do so ? If so that'll won't work with that template... */
#define SPANTMP_PIXEL_FMT GL_BGRA
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
dPriv->y * pitch); \
GLuint p; \
(void) read_buf; (void) buf; (void) p
-
+
#define LOCAL_DEPTH_VARS \
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-#define CLIPPIXEL(_x,_y) (_x >= minx && _x < maxx && \
- _y >= miny && _y < maxy)
-
-#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
- if ( _y < miny || _y >= maxy ) { \
- _n1 = 0, _x1 = x; \
- } else { \
- _n1 = _n; \
- _x1 = _x; \
- if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
- if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
- }
-
-
#define HW_LOCK()
+/* FIXME could/should we use dPriv->numClipRects like the other drivers? */
#define HW_CLIPLOOP() \
do { \
int _nc = mmesa->numClipRects; \
-
#define Y_FLIP(_y) (height - _y - 1)
/* 16 bit, RGB565 color spanline and pixel functions
*/
-
-#define GET_SRC_PTR(_x, _y) (read_buf + _x * 2 + _y * pitch)
-#define GET_DST_PTR(_x, _y) ( buf + _x * 2 + _y * pitch)
#define SPANTMP_PIXEL_FMT GL_RGB
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
/* 32 bit, ARGB8888 color spanline and pixel functions
*/
-
-#define GET_SRC_PTR(_x, _y) (read_buf + _x * 4 + _y * pitch)
-#define GET_DST_PTR(_x, _y) ( buf + _x * 4 + _y * pitch)
#define SPANTMP_PIXEL_FMT GL_BGRA
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
case 4:
#if 0
mgaInitPointers_8888( swdd );
-
+
if (!mmesa->hw_stencil) {
swdd->ReadDepthSpan = mgaReadDepthSpan_32;
swdd->WriteDepthSpan = mgaWriteDepthSpan_32;
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-
-#define CLIPPIXEL( _x, _y ) \
- ((_x >= minx) && (_x < maxx) && (_y >= miny) && (_y < maxy))
-
-
-#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
- if ( _y < miny || _y >= maxy ) { \
- _n1 = 0, _x1 = x; \
- } else { \
- _n1 = _n; \
- _x1 = _x; \
- if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
- if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
- }
-
#define Y_FLIP( _y ) (height - _y - 1)
-
#define HW_LOCK()
-#define HW_CLIPLOOP() \
- do { \
- __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
- int _nc = dPriv->numClipRects; \
- \
- while ( _nc-- ) { \
- int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
- int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
- int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
- int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
-
-#define HW_ENDCLIPLOOP() \
- } \
- } while (0)
-
#define HW_UNLOCK()
/* 16 bit, RGB565 color spanline and pixel functions
*/
-#define GET_SRC_PTR(_x, _y) (read_buf + _x * 2 + _y * pitch)
-#define GET_DST_PTR(_x, _y) ( buf + _x * 2 + _y * pitch)
#define SPANTMP_PIXEL_FMT GL_RGB
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
/* 32 bit, ARGB8888 color spanline and pixel functions
*/
-#define GET_SRC_PTR(_x, _y) (read_buf + _x * 4 + _y * pitch)
-#define GET_DST_PTR(_x, _y) ( buf + _x * 4 + _y * pitch)
#define SPANTMP_PIXEL_FMT GL_BGRA
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-
-#define CLIPPIXEL( _x, _y ) \
- ((_x >= minx) && (_x < maxx) && (_y >= miny) && (_y < maxy))
-
-
-#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
- if ( _y < miny || _y >= maxy ) { \
- _n1 = 0, _x1 = x; \
- } else { \
- _n1 = _n; \
- _x1 = _x; \
- if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
- if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
- }
-
#define Y_FLIP( _y ) (height - _y - 1)
-
#define HW_LOCK()
-#define HW_CLIPLOOP() \
- do { \
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable; \
- int _nc = dPriv->numClipRects; \
- \
- while ( _nc-- ) { \
- int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
- int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
- int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
- int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
-
-#define HW_ENDCLIPLOOP() \
- } \
- } while (0)
-
#define HW_UNLOCK()
/* 16 bit, RGB565 color spanline and pixel functions
*/
-
-#define GET_SRC_PTR(_x, _y) (read_buf + _x * 2 + _y * pitch)
-#define GET_DST_PTR(_x, _y) ( buf + _x * 2 + _y * pitch)
#define SPANTMP_PIXEL_FMT GL_RGB
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
/* 32 bit, ARGB8888 color spanline and pixel functions
*/
-
-#define GET_SRC_PTR(_x, _y) (read_buf + _x * 4 + _y * pitch)
-#define GET_DST_PTR(_x, _y) ( buf + _x * 4 + _y * pitch)
#define SPANTMP_PIXEL_FMT GL_BGRA
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
void r200InitSpanFuncs( GLcontext *ctx )
{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
swdd->SetBuffer = r200SetBuffer;
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-
-#define CLIPPIXEL( _x, _y ) \
- ((_x >= minx) && (_x < maxx) && (_y >= miny) && (_y < maxy))
-
-
-#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
- if ( _y < miny || _y >= maxy ) { \
- _n1 = 0, _x1 = x; \
- } else { \
- _n1 = _n; \
- _x1 = _x; \
- if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
- if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
- }
-
#define Y_FLIP( _y ) (height - _y - 1)
-
#define HW_LOCK()
-#define HW_CLIPLOOP() \
- do { \
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable; \
- int _nc = dPriv->numClipRects; \
- \
- while ( _nc-- ) { \
- int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
- int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
- int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
- int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
-
-#define HW_ENDCLIPLOOP() \
- } \
- } while (0)
-
#define HW_UNLOCK()
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-
-#define CLIPPIXEL( _x, _y ) \
- ((_x >= minx) && (_x < maxx) && (_y >= miny) && (_y < maxy))
-
-
-#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
- if ( _y < miny || _y >= maxy ) { \
- _n1 = 0, _x1 = x; \
- } else { \
- _n1 = _n; \
- _x1 = _x; \
- if ( _x1 < minx ) \
- _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
- if ( _x1 + _n1 >= maxx ) \
- n1 -= (_x1 + n1 - maxx); \
- }
-
#define Y_FLIP( _y ) (height - _y - 1)
#if _SPANLOCK /* OK, we lock */
#endif
-#define HW_CLIPLOOP() \
- do { \
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
- int _nc = dPriv->numClipRects; \
- \
- while ( _nc-- ) { \
- int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
- int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
- int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
- int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
-
-#define HW_ENDCLIPLOOP() \
- } \
- } while (0)
-
/* ================================================================
* Color buffer
GLubyte *buf = map + \
dPriv->x * cpp + \
dPriv->y * pitch; \
+ char *read_buf = buf; \
GLuint p; \
(void) p
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-#define CLIPPIXEL(_x,_y) (_x >= minx && _x < maxx && \
- _y >= miny && _y < maxy)
-
-
-#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
- if ( _y < miny || _y >= maxy ) { \
- _n1 = 0, _x1 = x; \
- } else { \
- _n1 = _n; \
- _x1 = _x; \
- if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
- if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
- }
-
#define Y_FLIP(_y) (height - _y - 1)
#define HW_LOCK()
savageContextPtr imesa = SAVAGE_CONTEXT(ctx); \
GLubyte *map = imesa->readMap;
-#define HW_CLIPLOOP() \
- do { \
- __DRIdrawablePrivate *dPriv = imesa->driDrawable; \
- int _nc = dPriv->numClipRects; \
- while (_nc--) { \
- int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
- int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
- int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
- int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
-
-
-#define HW_ENDCLIPLOOP() \
- } \
- } while (0)
-
/* 16 bit, 565 rgb color spanline and pixel functions
*/
-#define GET_SRC_PTR(_x, _y) (buf + (_x<<1) + _y*pitch)
-#define GET_DST_PTR(_x, _y) GET_SRC_PTR(_x, _y)
#define SPANTMP_PIXEL_FMT GL_RGB
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
/* 32 bit, 8888 ARGB color spanline and pixel functions
*/
-#define GET_SRC_PTR(_x, _y) (buf + (_x<<2) + _y*pitch)
-#define GET_DST_PTR(_x, _y) GET_SRC_PTR(_x, _y)
#define SPANTMP_PIXEL_FMT GL_BGRA
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
/* 16 bit float depthbuffer functions
*/
#define WRITE_DEPTH( _x, _y, d ) \
-
/* 8-bit stencil /24-bit integer depth depthbuffer functions.
* Depth range is reversed. See also savageCalcViewport.
*/
-
/* 24 bit float depthbuffer functions
*/
#define WRITE_DEPTH( _x, _y, d ) do { \
#define LOCAL_VARS \
sisContextPtr smesa = SIS_CONTEXT(ctx); \
+ __DRIdrawablePrivate *dPriv = smesa->driDrawable; \
char *buf = (char *)(smesa->FbBase + smesa->drawOffset); \
char *read_buf = (char *)(smesa->FbBase + smesa->readOffset); \
GLuint p; \
#define LOCAL_DEPTH_VARS \
sisContextPtr smesa = SIS_CONTEXT(ctx); \
+ __DRIdrawablePrivate *dPriv = smesa->driDrawable; \
char *buf = smesa->depthbuffer; \
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-#define CLIPPIXEL(_x,_y) (_x >= minx && _x < maxx && \
- _y >= miny && _y < maxy)
-
-#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
- if ( _y < miny || _y >= maxy ) { \
- _n1 = 0, _x1 = x; \
- } else { \
- _n1 = _n; \
- _x1 = _x; \
- if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
- if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
- }
-
#define HW_LOCK() do {} while(0);
-#define HW_CLIPLOOP() \
- do { \
- __DRIdrawablePrivate *dPriv = smesa->driDrawable; \
- int _nc = dPriv->numClipRects; \
- \
- while ( _nc-- ) { \
- int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
- int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
- int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
- int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
-
-#define HW_ENDCLIPLOOP() \
- } \
- } while (0)
-
#define HW_UNLOCK() do {} while(0);
/* RGB565 */
(void) buf; (void) p;
-#define CLIPPIXEL( _x, _y ) ( _x >= minx && _x < maxx && \
- _y >= miny && _y < maxy )
-
-#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \
- if ( _y < miny || _y >= maxy ) { \
- _n1 = 0, _x1 = x; \
- } else { \
- _n1 = _n; \
- _x1 = _x; \
- if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \
- if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \
- }
-
#define Y_FLIP(_y) (height - _y - 1)
#define DBG 0
-#define CLIPPIXEL(_x,_y) (_x >= minx && _x < maxx && \
- _y >= miny && _y < maxy)
-
-
-#define CLIPSPAN(_x, _y, _n, _x1, _n1, _i) \
- if (_y < miny || _y >= maxy) { \
- _n1 = 0, _x1 = x; \
- } \
- else { \
- _n1 = _n; \
- _x1 = _x; \
- if (_x1 < minx) _i += (minx -_x1), n1 -= (minx -_x1), _x1 = minx; \
- if (_x1 + _n1 >= maxx) n1 -= (_x1 + n1 - maxx); \
- }
-
#define Y_FLIP(_y) (height - _y - 1)
#define HW_LOCK()
-#define HW_CLIPLOOP() \
- do { \
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
- int _nc = dPriv->numClipRects; \
- while (_nc--) { \
- int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \
- int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \
- int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \
- int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;
-
-
-#define HW_ENDCLIPLOOP() \
- } \
- } while (0)
#define HW_UNLOCK()
/* 16 bit, RGB565 color spanline and pixel functions
*/
-#define GET_SRC_PTR(_x, _y) (read_buf + _x * 2 + _y * read_pitch)
-#define GET_DST_PTR(_x, _y) ( buf + _x * 2 + _y * draw_pitch)
+#define GET_SRC_PTR(_x, _y) (read_buf + (_x) * 2 + (_y) * read_pitch)
+#define GET_DST_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * draw_pitch)
#define SPANTMP_PIXEL_FMT GL_RGB
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
/* 32 bit, ARGB8888 color spanline and pixel functions
*/
-#define GET_SRC_PTR(_x, _y) (read_buf + _x * 4 + _y * read_pitch)
-#define GET_DST_PTR(_x, _y) ( buf + _x * 4 + _y * draw_pitch)
+#define GET_SRC_PTR(_x, _y) (read_buf + (_x) * 4 + (_y) * read_pitch)
+#define GET_DST_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * draw_pitch)
#define SPANTMP_PIXEL_FMT GL_BGRA
#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
#endif
#if 0
if (vmesa->glCtx->Visual.depthBits == 16) {
- swdd->ReadDepthSpan = viaReadDepthSpan_16;
+ swdd->ReadDepthSpan = viaReadDepthSpan_16;
swdd->WriteDepthSpan = viaWriteDepthSpan_16;
swdd->WriteMonoDepthSpan = viaWriteMonoDepthSpan_16;
swdd->ReadDepthPixels = viaReadDepthPixels_16;
swdd->WriteDepthPixels = viaWriteDepthPixels_16;
- }
+ }
else if (vmesa->glCtx->Visual.depthBits == 24) {
swdd->ReadDepthSpan = viaReadDepthSpan_24_8;
swdd->WriteDepthSpan = viaWriteDepthSpan_24_8;
swdd->ReadStencilPixels = viaReadStencilPixels_24_8;
}
else if (vmesa->glCtx->Visual.depthBits == 32) {
- swdd->ReadDepthSpan = viaReadDepthSpan_32;
+ swdd->ReadDepthSpan = viaReadDepthSpan_32;
swdd->WriteDepthSpan = viaWriteDepthSpan_32;
swdd->WriteMonoDepthSpan = viaWriteMonoDepthSpan_32;
swdd->ReadDepthPixels = viaReadDepthPixels_32;
swdd->SpanRenderStart = viaSpanRenderStart;
swdd->SpanRenderFinish = viaSpanRenderFinish;
-#if 0
+#if 0
swdd->WriteCI8Span = NULL;
swdd->WriteCI32Span = NULL;
swdd->WriteMonoCISpan = NULL;