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softpipe: bump 3D texture limit to 2048
author
Dave Airlie
<airlied@redhat.com>
Tue, 26 Apr 2016 22:00:46 +0000
(08:00 +1000)
committer
Dave Airlie
<airlied@redhat.com>
Sun, 1 May 2016 21:29:02 +0000
(07:29 +1000)
The GL4.1 spec bumps this to 2048, so we should do so.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/gallium/drivers/softpipe/sp_limits.h
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diff --git
a/src/gallium/drivers/softpipe/sp_limits.h
b/src/gallium/drivers/softpipe/sp_limits.h
index 9dd2be1a9c512ff8af889be1d01e0e67037251bb..3fe9b7a8287e6b9236377f35f5f553927c1f5123 100644
(file)
--- a/
src/gallium/drivers/softpipe/sp_limits.h
+++ b/
src/gallium/drivers/softpipe/sp_limits.h
@@
-31,7
+31,7
@@
#define SP_MAX_TEXTURE_SIZE (1 * 1024 * 1024 * 1024ULL) /* 1GB for now */
#define SP_MAX_TEXTURE_2D_LEVELS 15 /* 16K x 16K */
-#define SP_MAX_TEXTURE_3D_LEVELS
9 /* 256 x 256 x 256
*/
+#define SP_MAX_TEXTURE_3D_LEVELS
12 /* 2048 x 2048 x 2048
*/
#define SP_MAX_TEXTURE_CUBE_LEVELS 13 /* 4K x 4K */