regenerated to support new 1.5 functions, etc.
authorBrian Paul <brian.paul@tungstengraphics.com>
Fri, 9 Jan 2004 20:34:04 +0000 (20:34 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Fri, 9 Jan 2004 20:34:04 +0000 (20:34 +0000)
include/GL/gl_mangle.h

index ebf15f427f938a9bf63560da7a6373bfba308a12..2116a87a6466dc7b1070ddc14444ad987fba7970 100644 (file)
 #define glBeginFragmentShaderATI               MANGLE(BeginFragmentShaderATI)
 #define glBegin                MANGLE(Begin)
 #define glBeginOcclusionQueryNV                MANGLE(BeginOcclusionQueryNV)
+#define glBeginQueryARB                MANGLE(BeginQueryARB)
+#define glBeginQuery           MANGLE(BeginQuery)
 #define glBeginVertexShaderEXT         MANGLE(BeginVertexShaderEXT)
 #define glBindBufferARB                MANGLE(BindBufferARB)
+#define glBindBuffer           MANGLE(BindBuffer)
 #define glBindFragmentShaderATI                MANGLE(BindFragmentShaderATI)
 #define glBindLightParameterEXT                MANGLE(BindLightParameterEXT)
 #define glBindMaterialParameterEXT             MANGLE(BindMaterialParameterEXT)
@@ -87,7 +90,9 @@
 #define glBlendFuncSeparateINGR                MANGLE(BlendFuncSeparateINGR)
 #define glBlendFuncSeparate            MANGLE(BlendFuncSeparate)
 #define glBufferDataARB                MANGLE(BufferDataARB)
+#define glBufferData           MANGLE(BufferData)
 #define glBufferSubDataARB             MANGLE(BufferSubDataARB)
+#define glBufferSubData                MANGLE(BufferSubData)
 #define glCallList             MANGLE(CallList)
 #define glCallLists            MANGLE(CallLists)
 #define glClearAccum           MANGLE(ClearAccum)
 #define glDeformSGIX           MANGLE(DeformSGIX)
 #define glDeleteAsyncMarkersSGIX               MANGLE(DeleteAsyncMarkersSGIX)
 #define glDeleteBuffersARB             MANGLE(DeleteBuffersARB)
+#define glDeleteBuffers                MANGLE(DeleteBuffers)
 #define glDeleteFencesAPPLE            MANGLE(DeleteFencesAPPLE)
 #define glDeleteFencesNV               MANGLE(DeleteFencesNV)
 #define glDeleteFragmentShaderATI              MANGLE(DeleteFragmentShaderATI)
 #define glDeleteOcclusionQueriesNV             MANGLE(DeleteOcclusionQueriesNV)
 #define glDeleteProgramsARB            MANGLE(DeleteProgramsARB)
 #define glDeleteProgramsNV             MANGLE(DeleteProgramsNV)
+#define glDeleteQueriesARB             MANGLE(DeleteQueriesARB)
+#define glDeleteQueries                MANGLE(DeleteQueries)
 #define glDeleteTexturesEXT            MANGLE(DeleteTexturesEXT)
 #define glDeleteTextures               MANGLE(DeleteTextures)
 #define glDeleteVertexArraysAPPLE              MANGLE(DeleteVertexArraysAPPLE)
 #define glEndList              MANGLE(EndList)
 #define glEnd          MANGLE(End)
 #define glEndOcclusionQueryNV          MANGLE(EndOcclusionQueryNV)
+#define glEndQueryARB          MANGLE(EndQueryARB)
+#define glEndQuery             MANGLE(EndQuery)
 #define glEndTraceMESA         MANGLE(EndTraceMESA)
 #define glEndVertexShaderEXT           MANGLE(EndVertexShaderEXT)
 #define glEvalCoord1d          MANGLE(EvalCoord1d)
 #define glFrustum              MANGLE(Frustum)
 #define glGenAsyncMarkersSGIX          MANGLE(GenAsyncMarkersSGIX)
 #define glGenBuffersARB                MANGLE(GenBuffersARB)
+#define glGenBuffers           MANGLE(GenBuffers)
 #define glGenFencesAPPLE               MANGLE(GenFencesAPPLE)
 #define glGenFencesNV          MANGLE(GenFencesNV)
 #define glGenFragmentShadersATI                MANGLE(GenFragmentShadersATI)
 #define glGenOcclusionQueriesNV                MANGLE(GenOcclusionQueriesNV)
 #define glGenProgramsARB               MANGLE(GenProgramsARB)
 #define glGenProgramsNV                MANGLE(GenProgramsNV)
+#define glGenQueriesARB                MANGLE(GenQueriesARB)
+#define glGenQueries           MANGLE(GenQueries)
 #define glGenSymbolsEXT                MANGLE(GenSymbolsEXT)
 #define glGenTexturesEXT               MANGLE(GenTexturesEXT)
 #define glGenTextures          MANGLE(GenTextures)
 #define glGetArrayObjectivATI          MANGLE(GetArrayObjectivATI)
 #define glGetBooleanv          MANGLE(GetBooleanv)
 #define glGetBufferParameterivARB              MANGLE(GetBufferParameterivARB)
+#define glGetBufferParameteriv         MANGLE(GetBufferParameteriv)
 #define glGetBufferPointervARB         MANGLE(GetBufferPointervARB)
+#define glGetBufferPointerv            MANGLE(GetBufferPointerv)
 #define glGetBufferSubDataARB          MANGLE(GetBufferSubDataARB)
+#define glGetBufferSubData             MANGLE(GetBufferSubData)
 #define glGetClipPlane         MANGLE(GetClipPlane)
 #define glGetColorTableEXT             MANGLE(GetColorTableEXT)
 #define glGetColorTable                MANGLE(GetColorTable)
 #define glGetProgramParameterfvNV              MANGLE(GetProgramParameterfvNV)
 #define glGetProgramStringARB          MANGLE(GetProgramStringARB)
 #define glGetProgramStringNV           MANGLE(GetProgramStringNV)
+#define glGetQueryivARB                MANGLE(GetQueryivARB)
+#define glGetQueryiv           MANGLE(GetQueryiv)
+#define glGetQueryObjectivARB          MANGLE(GetQueryObjectivARB)
+#define glGetQueryObjectiv             MANGLE(GetQueryObjectiv)
+#define glGetQueryObjectuivARB         MANGLE(GetQueryObjectuivARB)
+#define glGetQueryObjectuiv            MANGLE(GetQueryObjectuiv)
 #define glGetSeparableFilterEXT                MANGLE(GetSeparableFilterEXT)
 #define glGetSeparableFilter           MANGLE(GetSeparableFilter)
 #define glGetSharpenTexFuncSGIS                MANGLE(GetSharpenTexFuncSGIS)
 #define glInterleavedArrays            MANGLE(InterleavedArrays)
 #define glIsAsyncMarkerSGIX            MANGLE(IsAsyncMarkerSGIX)
 #define glIsBufferARB          MANGLE(IsBufferARB)
+#define glIsBuffer             MANGLE(IsBuffer)
 #define glIsEnabled            MANGLE(IsEnabled)
 #define glIsFenceAPPLE         MANGLE(IsFenceAPPLE)
 #define glIsFenceNV            MANGLE(IsFenceNV)
 #define glIsOcclusionQueryNV           MANGLE(IsOcclusionQueryNV)
 #define glIsProgramARB         MANGLE(IsProgramARB)
 #define glIsProgramNV          MANGLE(IsProgramNV)
+#define glIsQueryARB           MANGLE(IsQueryARB)
+#define glIsQuery              MANGLE(IsQuery)
 #define glIsTextureEXT         MANGLE(IsTextureEXT)
 #define glIsTexture            MANGLE(IsTexture)
 #define glIsVariantEnabledEXT          MANGLE(IsVariantEnabledEXT)
 #define glMap2d                MANGLE(Map2d)
 #define glMap2f                MANGLE(Map2f)
 #define glMapBufferARB         MANGLE(MapBufferARB)
+#define glMapBuffer            MANGLE(MapBuffer)
 #define glMapControlPointsNV           MANGLE(MapControlPointsNV)
 #define glMapGrid1d            MANGLE(MapGrid1d)
 #define glMapGrid1f            MANGLE(MapGrid1f)
 #define glTranslatef           MANGLE(Translatef)
 #define glUnlockArraysEXT              MANGLE(UnlockArraysEXT)
 #define glUnmapBufferARB               MANGLE(UnmapBufferARB)
+#define glUnmapBuffer          MANGLE(UnmapBuffer)
 #define glUnmapObjectBufferATI         MANGLE(UnmapObjectBufferATI)
 #define glUpdateObjectBufferATI                MANGLE(UpdateObjectBufferATI)
 #define glVariantArrayObjectATI                MANGLE(VariantArrayObjectATI)