struct r600_context *rctx = (struct r600_context *)ctx;
struct si_pipe_sampler_state **rstates = (struct si_pipe_sampler_state **)states;
struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
- struct si_resource *bo;
- uint64_t va;
- char *ptr;
- int i;
+ int i, j;
if (!count)
goto out;
si_pm4_inval_texture_cache(pm4);
- bo = si_resource_create_custom(ctx->screen, PIPE_USAGE_IMMUTABLE,
- count * sizeof(rstates[0]->val));
- ptr = rctx->ws->buffer_map(bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
-
- for (i = 0; i < count; i++, ptr += sizeof(rstates[0]->val)) {
- memcpy(ptr, rstates[i]->val, sizeof(rstates[0]->val));
+ si_pm4_sh_data_begin(pm4);
+ for (i = 0; i < count; i++) {
+ for (j = 0; j < Elements(rstates[i]->val); ++j) {
+ si_pm4_sh_data_add(pm4, rstates[i]->val[j]);
+ }
}
-
- rctx->ws->buffer_unmap(bo->cs_buf);
+ si_pm4_sh_data_end(pm4, R_00B038_SPI_SHADER_USER_DATA_PS_2);
memcpy(rctx->ps_samplers.samplers, states, sizeof(void*) * count);
- va = r600_resource_va(ctx->screen, (void *)bo);
- si_pm4_add_bo(pm4, bo, RADEON_USAGE_READ);
- si_pm4_set_reg(pm4, R_00B038_SPI_SHADER_USER_DATA_PS_2, va);
- si_pm4_set_reg(pm4, R_00B03C_SPI_SHADER_USER_DATA_PS_3, va >> 32);
-
out:
si_pm4_set_state(rctx, ps_sampler, pm4);
rctx->ps_samplers.n_samplers = count;