static const char *es2_extensions[] = {
/* Used by mesa internally (cf all_mesa_extensions in ../common/utils.c) */
"GL_EXT_blend_func_separate",
- "GL_EXT_compiled_vertex_array",
"GL_EXT_framebuffer_blit",
"GL_IBM_multimode_draw_arrays",
"GL_MESA_window_pos",
{ "GL_EXT_blend_minmax", o(EXT_blend_minmax), GLL | ES1 | ES2, 1995 },
{ "GL_EXT_blend_subtract", o(dummy_true), GLL, 1995 },
{ "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL, 1996 },
- { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GLL, 1996 },
+ { "GL_EXT_compiled_vertex_array", o(dummy_true), GLL, 1996 },
{ "GL_EXT_copy_texture", o(dummy_true), GLL, 1995 },
{ "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 },
{ "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 },
* XXX: Should these defaults also apply to GLES?
*/
static const size_t default_extensions[] = {
- o(EXT_compiled_vertex_array),
o(EXT_draw_range_elements),
o(EXT_packed_pixels),
o(EXT_rescale_normal),
EXTRA_EXT2(ARB_framebuffer_object, EXT_framebuffer_multisample);
EXTRA_EXT(EXT_framebuffer_object);
EXTRA_EXT(ARB_seamless_cube_map);
-EXTRA_EXT(EXT_compiled_vertex_array);
EXTRA_EXT(ARB_sync);
EXTRA_EXT(ARB_vertex_shader);
EXTRA_EXT(EXT_transform_feedback);
[ "TEXTURE_COMPRESSION_HINT_ARB", "CONTEXT_INT(Hint.TextureCompression), NO_EXTRA" ],
# GL_EXT_compiled_vertex_array
- [ "ARRAY_ELEMENT_LOCK_FIRST_EXT", "CONTEXT_INT(Array.LockFirst), extra_EXT_compiled_vertex_array" ],
- [ "ARRAY_ELEMENT_LOCK_COUNT_EXT", "CONTEXT_INT(Array.LockCount), extra_EXT_compiled_vertex_array" ],
+ [ "ARRAY_ELEMENT_LOCK_FIRST_EXT", "CONTEXT_INT(Array.LockFirst), NO_EXTRA" ],
+ [ "ARRAY_ELEMENT_LOCK_COUNT_EXT", "CONTEXT_INT(Array.LockCount), NO_EXTRA" ],
# GL_ARB_transpose_matrix
[ "TRANSPOSE_MODELVIEW_MATRIX_ARB", "CONTEXT_MATRIX_T(ModelviewMatrixStack), NO_EXTRA" ],
GLboolean EXT_blend_func_separate;
GLboolean EXT_blend_minmax;
GLboolean EXT_clip_volume_hint;
- GLboolean EXT_compiled_vertex_array;
GLboolean EXT_depth_bounds_test;
GLboolean EXT_draw_buffers2;
GLboolean EXT_draw_range_elements;