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st/mesa: empty buffer binding if the buffer's not really there
author
Ilia Mirkin
<imirkin@alum.mit.edu>
Sat, 13 Feb 2016 23:37:33 +0000
(18:37 -0500)
committer
Ilia Mirkin
<imirkin@alum.mit.edu>
Tue, 16 Feb 2016 03:22:33 +0000
(22:22 -0500)
This can happen with 0-sized buffers.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/mesa/state_tracker/st_atom_atomicbuf.c
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diff --git
a/src/mesa/state_tracker/st_atom_atomicbuf.c
b/src/mesa/state_tracker/st_atom_atomicbuf.c
index d83c39606404c57309f403bcb1e18f185768415c..a27dbe0460d04c02ba11689f7a0c9030282ba936 100644
(file)
--- a/
src/mesa/state_tracker/st_atom_atomicbuf.c
+++ b/
src/mesa/state_tracker/st_atom_atomicbuf.c
@@
-58,9
+58,11
@@
st_bind_atomics(struct st_context *st,
st_buffer_object(binding->BufferObject);
struct pipe_shader_buffer sb = { 0 };
- sb.buffer = st_obj->buffer;
- sb.buffer_offset = binding->Offset;
- sb.buffer_size = st_obj->buffer->width0 - binding->Offset;
+ if (st_obj && st_obj->buffer) {
+ sb.buffer = st_obj->buffer;
+ sb.buffer_offset = binding->Offset;
+ sb.buffer_size = st_obj->buffer->width0 - binding->Offset;
+ }
st->pipe->set_shader_buffers(st->pipe, shader_type,
atomic->Binding, 1, &sb);