<param name="params" type="GLint *" />
</function>
+ <function name="GetFloati_vEXT" alias="GetFloati_v">
+ <param name="target" type="GLenum" />
+ <param name="index" type="GLuint" />
+ <param name="params" type="GLfloat*" />
+ </function>
+
+ <function name="GetDoublei_vEXT" alias="GetDoublei_v">
+ <param name="target" type="GLenum" />
+ <param name="index" type="GLuint" />
+ <param name="params" type="GLdouble*" />
+ </function>
+
<!-- ARB_vertex_program -->
<function name="NamedProgramStringEXT">
<param name="program" type="GLuint" />
/* GL_EXT_direct_state_access - EXT_gpu_program_parameters */
{ "glNamedProgramLocalParameters4fvEXT", 10, -1 },
/* GL_EXT_direct_state_access - GL 3.0 */
- //{ "glGetFloati_vEXT", 30, -1 },
- //{ "glGetDoublei_vEXT", 30, -1 },
{ "glNamedRenderbufferStorageEXT", 30, -1 },
{ "glGetNamedRenderbufferParameterivEXT", 30, -1 },
//{ "glNamedRenderbufferStorageMultisampleEXT", 30, -1 },