#define X_GLXSingle 0
/* Declare common variables used during a single command */
-#define __GLX_SINGLE_DECLARE_VARIABLES() \
- __GLXcontext *gc = __glXGetCurrentContext(); \
- GLubyte *pc, *pixelHeaderPC; \
- GLuint compsize, cmdlen; \
- Display *dpy = gc->currentDpy; \
- xGLXSingleReq *req
-
-#define __GLX_SINGLE_LOAD_VARIABLES() \
- pc = gc->pc; \
- /* Muffle compilers */ \
- pixelHeaderPC = 0; (void)pixelHeaderPC; \
- compsize = 0; (void)compsize; \
- cmdlen = 0; (void)cmdlen
+#define __GLX_SINGLE_DECLARE_VARIABLES() \
+ __GLXcontext *gc = __glXGetCurrentContext(); \
+ GLubyte *pc, *pixelHeaderPC; \
+ GLuint compsize, cmdlen; \
+ Display *dpy = gc->currentDpy; \
+ xGLXSingleReq *req
+
+#define __GLX_SINGLE_LOAD_VARIABLES() \
+ pc = gc->pc; \
+ /* Muffle compilers */ \
+ pixelHeaderPC = 0; (void)pixelHeaderPC; \
+ compsize = 0; (void)compsize; \
+ cmdlen = 0; (void)cmdlen
/* Start a single command */
-#define __GLX_SINGLE_BEGIN(opcode,bytes) \
- if (dpy) { \
- (void) __glXFlushRenderBuffer(gc, pc); \
- LockDisplay(dpy); \
- GetReqExtra(GLXSingle,bytes,req); \
- req->reqType = gc->majorOpcode; \
- req->glxCode = opcode; \
- req->contextTag = gc->currentContextTag; \
- pc = ((GLubyte *)(req) + sz_xGLXSingleReq)
+#define __GLX_SINGLE_BEGIN(opcode,bytes) \
+ if (dpy) { \
+ (void) __glXFlushRenderBuffer(gc, pc); \
+ LockDisplay(dpy); \
+ GetReqExtra(GLXSingle,bytes,req); \
+ req->reqType = gc->majorOpcode; \
+ req->glxCode = opcode; \
+ req->contextTag = gc->currentContextTag; \
+ pc = ((GLubyte *)(req) + sz_xGLXSingleReq)
/* End a single command */
-#define __GLX_SINGLE_END() \
- UnlockDisplay(dpy); \
- SyncHandle(); \
- }
+#define __GLX_SINGLE_END() \
+ UnlockDisplay(dpy); \
+ SyncHandle(); \
+ }
/* Store data to sending for a single command */
-#define __GLX_SINGLE_PUT_CHAR(offset,a) \
- *((INT8 *) (pc + offset)) = a
+#define __GLX_SINGLE_PUT_CHAR(offset,a) \
+ *((INT8 *) (pc + offset)) = a
#ifndef CRAY
-#define __GLX_SINGLE_PUT_SHORT(offset,a) \
- *((INT16 *) (pc + offset)) = a
+#define __GLX_SINGLE_PUT_SHORT(offset,a) \
+ *((INT16 *) (pc + offset)) = a
-#define __GLX_SINGLE_PUT_LONG(offset,a) \
- *((INT32 *) (pc + offset)) = a
+#define __GLX_SINGLE_PUT_LONG(offset,a) \
+ *((INT32 *) (pc + offset)) = a
-#define __GLX_SINGLE_PUT_FLOAT(offset,a) \
- *((FLOAT32 *) (pc + offset)) = a
+#define __GLX_SINGLE_PUT_FLOAT(offset,a) \
+ *((FLOAT32 *) (pc + offset)) = a
#else
-#define __GLX_SINGLE_PUT_SHORT(offset,a) \
- { GLubyte *cp = (pc+offset); \
- int shift = (64-16) - ((int)(cp) >> (64-6)); \
+#define __GLX_SINGLE_PUT_SHORT(offset,a) \
+ { GLubyte *cp = (pc+offset); \
+ int shift = (64-16) - ((int)(cp) >> (64-6)); \
*(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); }
-#define __GLX_SINGLE_PUT_LONG(offset,a) \
- { GLubyte *cp = (pc+offset); \
- int shift = (64-32) - ((int)(cp) >> (64-6)); \
+#define __GLX_SINGLE_PUT_LONG(offset,a) \
+ { GLubyte *cp = (pc+offset); \
+ int shift = (64-32) - ((int)(cp) >> (64-6)); \
*(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); }
-#define __GLX_SINGLE_PUT_FLOAT(offset,a) \
- gl_put_float(pc + offset, a)
+#define __GLX_SINGLE_PUT_FLOAT(offset,a) \
+ gl_put_float(pc + offset, a)
#endif
/* Read support macros */
-#define __GLX_SINGLE_READ_XREPLY() \
- (void) _XReply(dpy, (xReply*) &reply, 0, False)
+#define __GLX_SINGLE_READ_XREPLY() \
+ (void) _XReply(dpy, (xReply*) &reply, 0, False)
-#define __GLX_SINGLE_GET_RETVAL(a,cast) \
- a = (cast) reply.retval
+#define __GLX_SINGLE_GET_RETVAL(a,cast) \
+ a = (cast) reply.retval
-#define __GLX_SINGLE_GET_SIZE(a) \
- a = (GLint) reply.size
+#define __GLX_SINGLE_GET_SIZE(a) \
+ a = (GLint) reply.size
#ifndef _CRAY
-#define __GLX_SINGLE_GET_CHAR(p) \
- *p = *(GLbyte *)&reply.pad3;
+#define __GLX_SINGLE_GET_CHAR(p) \
+ *p = *(GLbyte *)&reply.pad3;
-#define __GLX_SINGLE_GET_SHORT(p) \
- *p = *(GLshort *)&reply.pad3;
+#define __GLX_SINGLE_GET_SHORT(p) \
+ *p = *(GLshort *)&reply.pad3;
-#define __GLX_SINGLE_GET_LONG(p) \
- *p = *(GLint *)&reply.pad3;
+#define __GLX_SINGLE_GET_LONG(p) \
+ *p = *(GLint *)&reply.pad3;
-#define __GLX_SINGLE_GET_FLOAT(p) \
- *p = *(GLfloat *)&reply.pad3;
+#define __GLX_SINGLE_GET_FLOAT(p) \
+ *p = *(GLfloat *)&reply.pad3;
#else
-#define __GLX_SINGLE_GET_CHAR(p) \
- *p = reply.pad3 >> 24;
+#define __GLX_SINGLE_GET_CHAR(p) \
+ *p = reply.pad3 >> 24;
-#define __GLX_SINGLE_GET_SHORT(p) \
- {int t = reply.pad3 >> 16; \
- *p = (t & 0x8000) ? (t | ~0xffff) : (t & 0xffff);}
+#define __GLX_SINGLE_GET_SHORT(p) \
+ {int t = reply.pad3 >> 16; \
+ *p = (t & 0x8000) ? (t | ~0xffff) : (t & 0xffff);}
-#define __GLX_SINGLE_GET_LONG(p) \
- {int t = reply.pad3; \
- *p = (t & 0x80000000) ? (t | ~0xffffffff) : (t & 0xffffffff);}
+#define __GLX_SINGLE_GET_LONG(p) \
+ {int t = reply.pad3; \
+ *p = (t & 0x80000000) ? (t | ~0xffffffff) : (t & 0xffffffff);}
#define PAD3OFFSET 16
-#define __GLX_SINGLE_GET_FLOAT(p) \
- *p = gl_ntoh_float((GLubyte *)&reply + PAD3OFFSET);
+#define __GLX_SINGLE_GET_FLOAT(p) \
+ *p = gl_ntoh_float((GLubyte *)&reply + PAD3OFFSET);
-#define __GLX_SINGLE_GET_DOUBLE(p) \
- *p = gl_ntoh_double((GLubyte *)&reply + PAD3OFFSET);
+#define __GLX_SINGLE_GET_DOUBLE(p) \
+ *p = gl_ntoh_double((GLubyte *)&reply + PAD3OFFSET);
extern float gl_ntoh_float(GLubyte *);
extern float gl_ntoh_double(GLubyte *);
#ifndef _CRAY
#ifdef __GLX_ALIGN64
-#define __GLX_SINGLE_GET_DOUBLE(p) \
- __GLX_MEM_COPY(p, &reply.pad3, 8)
+#define __GLX_SINGLE_GET_DOUBLE(p) \
+ __GLX_MEM_COPY(p, &reply.pad3, 8)
#else
-#define __GLX_SINGLE_GET_DOUBLE(p) \
- *p = *(GLdouble *)&reply.pad3
+#define __GLX_SINGLE_GET_DOUBLE(p) \
+ *p = *(GLdouble *)&reply.pad3
#endif
#endif
-
+
/* Get an array of typed data */
-#define __GLX_SINGLE_GET_VOID_ARRAY(a,alen) \
-{ \
- GLint slop = alen*__GLX_SIZE_INT8 & 3; \
- _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \
- if (slop) _XEatData(dpy,4-slop); \
-}
-
-#define __GLX_SINGLE_GET_CHAR_ARRAY(a,alen) \
-{ \
- GLint slop = alen*__GLX_SIZE_INT8 & 3; \
- _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \
- if (slop) _XEatData(dpy,4-slop); \
-}
-
-
-#define __GLX_SINGLE_GET_SHORT_ARRAY(a,alen) \
-{ \
- GLint slop = (alen*__GLX_SIZE_INT16) & 3; \
- _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT16);\
- if (slop) _XEatData(dpy,4-slop); \
-}
-
-#define __GLX_SINGLE_GET_LONG_ARRAY(a,alen) \
- _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT32);
+#define __GLX_SINGLE_GET_VOID_ARRAY(a,alen) \
+ { \
+ GLint slop = alen*__GLX_SIZE_INT8 & 3; \
+ _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \
+ if (slop) _XEatData(dpy,4-slop); \
+ }
+
+#define __GLX_SINGLE_GET_CHAR_ARRAY(a,alen) \
+ { \
+ GLint slop = alen*__GLX_SIZE_INT8 & 3; \
+ _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \
+ if (slop) _XEatData(dpy,4-slop); \
+ }
+
+
+#define __GLX_SINGLE_GET_SHORT_ARRAY(a,alen) \
+ { \
+ GLint slop = (alen*__GLX_SIZE_INT16) & 3; \
+ _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT16); \
+ if (slop) _XEatData(dpy,4-slop); \
+ }
+
+#define __GLX_SINGLE_GET_LONG_ARRAY(a,alen) \
+ _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT32);
#ifndef _CRAY
-#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \
- _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT32);
+#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \
+ _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT32);
-#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \
- _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT64);
+#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \
+ _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT64);
#else
-#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \
- gl_get_float_array(dpy,a,alen);
+#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \
+ gl_get_float_array(dpy,a,alen);
-#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \
- gl_get_double_array(dpy, a, alen);
+#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \
+ gl_get_double_array(dpy, a, alen);
-extern void gl_get_float_array(Display *dpy, float *a, int alen);
-extern void gl_get_double_array(Display *dpy, double *a, int alen);
+extern void gl_get_float_array(Display * dpy, float *a, int alen);
+extern void gl_get_double_array(Display * dpy, double *a, int alen);
#endif
#endif /* !__GLX_packsingle_h__ */