/** Maximum rectangular texture size - GL_NV_texture_rectangle */
#define MAX_TEXTURE_RECT_SIZE 16384
-/** Maximum number of layers in a 1D or 2D array texture - GL_MESA_texture_array */
+/**
+ * Maximum number of layers in a 1D or 2D array texture - GL_MESA_texture_array
+ */
#define MAX_ARRAY_TEXTURE_LAYERS 64
/**
/**
- * Maximum viewport/image width. Must accomodate all texture sizes too.
+ * Maximum viewport/image size. Must accomodate all texture sizes too.
*/
-
#ifndef MAX_WIDTH
# define MAX_WIDTH 16384
#endif
-/** Maximum viewport/image height */
#ifndef MAX_HEIGHT
# define MAX_HEIGHT 16384
#endif