vfmt->EdgeFlag = save_EdgeFlag;
vfmt->End = save_End;
- _MESA_INIT_EVAL_VTXFMT(vfmt, save_);
+ vfmt->EvalCoord1f = save_EvalCoord1f;
+ vfmt->EvalCoord1fv = save_EvalCoord1fv;
+ vfmt->EvalCoord2f = save_EvalCoord2f;
+ vfmt->EvalCoord2fv = save_EvalCoord2fv;
+ vfmt->EvalPoint1 = save_EvalPoint1;
+ vfmt->EvalPoint2 = save_EvalPoint2;
+ vfmt->EvalMesh1 = save_EvalMesh1;
+ vfmt->EvalMesh2 = save_EvalMesh2;
vfmt->FogCoordfEXT = save_FogCoordfEXT;
vfmt->FogCoordfvEXT = save_FogCoordfvEXT;
#include <stdbool.h>
-#define _MESA_INIT_EVAL_VTXFMT(vfmt, impl) \
- do { \
- (vfmt)->EvalCoord1f = impl ## EvalCoord1f; \
- (vfmt)->EvalCoord1fv = impl ## EvalCoord1fv; \
- (vfmt)->EvalCoord2f = impl ## EvalCoord2f; \
- (vfmt)->EvalCoord2fv = impl ## EvalCoord2fv; \
- (vfmt)->EvalPoint1 = impl ## EvalPoint1; \
- (vfmt)->EvalPoint2 = impl ## EvalPoint2; \
- (vfmt)->EvalMesh1 = impl ## EvalMesh1; \
- (vfmt)->EvalMesh2 = impl ## EvalMesh2; \
- } while (0)
-
extern GLuint _mesa_evaluator_components( GLenum target );
vfmt->CallList = _mesa_CallList;
vfmt->CallLists = _mesa_CallLists;
- _MESA_INIT_EVAL_VTXFMT(vfmt, vbo_exec_);
+ vfmt->EvalCoord1f = vbo_exec_EvalCoord1f;
+ vfmt->EvalCoord1fv = vbo_exec_EvalCoord1fv;
+ vfmt->EvalCoord2f = vbo_exec_EvalCoord2f;
+ vfmt->EvalCoord2fv = vbo_exec_EvalCoord2fv;
+ vfmt->EvalPoint1 = vbo_exec_EvalPoint1;
+ vfmt->EvalPoint2 = vbo_exec_EvalPoint2;
+ vfmt->EvalMesh1 = vbo_exec_EvalMesh1;
+ vfmt->EvalMesh2 = vbo_exec_EvalMesh2;
vfmt->Rectf = vbo_exec_Rectf;
vfmt->PrimitiveRestartNV = _mesa_noop_PrimitiveRestartNV;
- _MESA_INIT_EVAL_VTXFMT(vfmt, _mesa_noop_);
+ vfmt->EvalCoord1f = _mesa_noop_EvalCoord1f;
+ vfmt->EvalCoord1fv = _mesa_noop_EvalCoord1fv;
+ vfmt->EvalCoord2f = _mesa_noop_EvalCoord2f;
+ vfmt->EvalCoord2fv = _mesa_noop_EvalCoord2fv;
+ vfmt->EvalPoint1 = _mesa_noop_EvalPoint1;
+ vfmt->EvalPoint2 = _mesa_noop_EvalPoint2;
+ vfmt->EvalMesh1 = _mesa_noop_EvalMesh1;
+ vfmt->EvalMesh2 = _mesa_noop_EvalMesh2;
vfmt->FogCoordfEXT = _mesa_noop_FogCoordfEXT;
vfmt->FogCoordfvEXT = _mesa_noop_FogCoordfvEXT;
vfmt->CallList = _save_CallList;
vfmt->CallLists = _save_CallLists;
- _MESA_INIT_EVAL_VTXFMT(vfmt, _save_);
+ vfmt->EvalCoord1f = _save_EvalCoord1f;
+ vfmt->EvalCoord1fv = _save_EvalCoord1fv;
+ vfmt->EvalCoord2f = _save_EvalCoord2f;
+ vfmt->EvalCoord2fv = _save_EvalCoord2fv;
+ vfmt->EvalPoint1 = _save_EvalPoint1;
+ vfmt->EvalPoint2 = _save_EvalPoint2;
+ vfmt->EvalMesh1 = _save_EvalMesh1;
+ vfmt->EvalMesh2 = _save_EvalMesh2;
/* These calls all generate GL_INVALID_OPERATION since this vtxfmt is
* only used when we're inside a glBegin/End pair.