static const char *es2_extensions[] = {
/* Used by mesa internally (cf all_mesa_extensions in ../common/utils.c) */
- "GL_ARB_transpose_matrix",
"GL_ARB_window_pos",
"GL_EXT_blend_func_separate",
"GL_EXT_compiled_vertex_array",
{ "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 },
{ "GL_ARB_transform_feedback3", o(ARB_transform_feedback3), GL, 2010 },
{ "GL_ARB_transform_feedback_instanced", o(ARB_transform_feedback_instanced), GL, 2011 },
- { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GLL, 1999 },
+ { "GL_ARB_transpose_matrix", o(dummy_true), GLL, 1999 },
{ "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL, 2009 },
{ "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 },
{ "GL_ARB_vertex_array_object", o(dummy_true), GL, 2006 },
* XXX: Should these defaults also apply to GLES?
*/
static const size_t default_extensions[] = {
- o(ARB_transpose_matrix),
o(ARB_window_pos),
o(EXT_compiled_vertex_array),
ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
- /*ctx->Extensions.ARB_transpose_matrix = GL_TRUE;*/
}
GLboolean ARB_transform_feedback2;
GLboolean ARB_transform_feedback3;
GLboolean ARB_transform_feedback_instanced;
- GLboolean ARB_transpose_matrix;
GLboolean ARB_uniform_buffer_object;
GLboolean ARB_vertex_program;
GLboolean ARB_vertex_shader;