#define need_GL_EXT_multi_draw_arrays
#define need_GL_EXT_provoking_vertex
#define need_GL_EXT_secondary_color
+#define need_GL_EXT_stencil_two_side
#define need_GL_APPLE_vertex_array_object
#define need_GL_NV_vertex_program
#define need_GL_VERSION_2_0
{"GL_ARB_texture_env_combine", NULL},
{"GL_ARB_texture_env_dot3", NULL},
{"GL_ARB_texture_mirrored_repeat", NULL},
+ {"GL_ARB_texture_non_power_of_two", NULL},
{"GL_ARB_texture_rectangle", NULL},
{"GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions},
{"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
{"GL_EXT_pixel_buffer_object", NULL},
{"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions},
{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
+ {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},
{"GL_EXT_stencil_wrap", NULL},
{"GL_EXT_texture_edge_clamp", NULL},
{"GL_EXT_texture_env_combine", NULL},