--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ * Version: 5.1
+ *
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file arbprogram.c
+ * \brief ARB_vertex/fragment_program state management functions.
+ * \author Brian Paul
+ */
+
+
+#include "glheader.h"
+#include "context.h"
+#include "hash.h"
+#include "imports.h"
+#include "macros.h"
+#include "mtypes.h"
+#include "arbprogram.h"
+
+
+
+void
+_mesa_VertexAttrib1sARB(GLuint index, GLshort x)
+{
+}
+
+void
+_mesa_VertexAttrib1fARB(GLuint index, GLfloat x)
+{
+}
+
+void
+_mesa_VertexAttrib1dARB(GLuint index, GLdouble x)
+{
+}
+
+void
+_mesa_VertexAttrib2sARB(GLuint index, GLshort x, GLshort y)
+{
+}
+
+void
+_mesa_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
+{
+}
+
+void
+_mesa_VertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y)
+{
+}
+
+void
+_mesa_VertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+}
+
+void
+_mesa_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+}
+
+void
+_mesa_VertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+}
+
+void
+_mesa_VertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+}
+
+void
+_mesa_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+}
+
+void
+_mesa_VertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+}
+
+void
+_mesa_VertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+}
+
+void
+_mesa_VertexAttrib1svARB(GLuint index, const GLshort *v)
+{
+}
+
+void
+_mesa_VertexAttrib1fvARB(GLuint index, const GLfloat *v)
+{
+}
+
+void
+_mesa_VertexAttrib1dvARB(GLuint index, const GLdouble *v)
+{
+}
+
+void
+_mesa_VertexAttrib2svARB(GLuint index, const GLshort *v)
+{
+}
+
+void
+_mesa_VertexAttrib2fvARB(GLuint index, const GLfloat *v)
+{
+}
+
+void
+_mesa_VertexAttrib2dvARB(GLuint index, const GLdouble *v)
+{
+}
+
+void
+_mesa_VertexAttrib3svARB(GLuint index, const GLshort *v)
+{
+}
+
+void
+_mesa_VertexAttrib3fvARB(GLuint index, const GLfloat *v)
+{
+}
+
+void
+_mesa_VertexAttrib3dvARB(GLuint index, const GLdouble *v)
+{
+}
+
+void
+_mesa_VertexAttrib4bvARB(GLuint index, const GLbyte *v)
+{
+}
+
+void
+_mesa_VertexAttrib4svARB(GLuint index, const GLshort *v)
+{
+}
+
+void
+_mesa_VertexAttrib4ivARB(GLuint index, const GLint *v)
+{
+}
+
+void
+_mesa_VertexAttrib4ubvARB(GLuint index, const GLubyte *v)
+{
+}
+
+void
+_mesa_VertexAttrib4usvARB(GLuint index, const GLushort *v)
+{
+}
+
+void
+_mesa_VertexAttrib4uivARB(GLuint index, const GLuint *v)
+{
+}
+
+void
+_mesa_VertexAttrib4fvARB(GLuint index, const GLfloat *v)
+{
+}
+
+void
+_mesa_VertexAttrib4dvARB(GLuint index, const GLdouble *v)
+{
+}
+
+void
+_mesa_VertexAttrib4NbvARB(GLuint index, const GLbyte *v)
+{
+}
+
+void
+_mesa_VertexAttrib4NsvARB(GLuint index, const GLshort *v)
+{
+}
+
+void
+_mesa_VertexAttrib4NivARB(GLuint index, const GLint *v)
+{
+}
+
+void
+_mesa_VertexAttrib4NubvARB(GLuint index, const GLubyte *v)
+{
+}
+
+void
+_mesa_VertexAttrib4NusvARB(GLuint index, const GLushort *v)
+{
+}
+
+void
+_mesa_VertexAttrib4NuivARB(GLuint index, const GLuint *v)
+{
+}
+
+
+void
+_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
+ GLboolean normalized, GLsizei stride,
+ const GLvoid *pointer)
+{
+}
+
+
+void
+_mesa_EnableVertexAttribArrayARB(GLuint index)
+{
+}
+
+
+void
+_mesa_DisableVertexAttribArrayARB(GLuint index)
+{
+}
+
+
+void
+_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
+{
+}
+
+
+void
+_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
+{
+}
+
+
+void
+_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
+{
+}
+
+
+void
+_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
+{
+}
+
+
+void
+_mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
+ const GLvoid *string)
+{
+}
+
+
+void
+_mesa_BindProgramARB(GLenum target, GLuint program)
+{
+}
+
+
+void
+_mesa_DeleteProgramsARB(GLsizei n, const GLuint *programs)
+{
+}
+
+
+void
+_mesa_GenProgramsARB(GLsizei n, GLuint *programs)
+{
+}
+
+
+void
+_mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index,
+ GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+}
+
+
+void
+_mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
+ const GLdouble *params)
+{
+}
+
+
+void
+_mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
+ GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+}
+
+
+void
+_mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
+ const GLfloat *params)
+{
+}
+
+
+#if 111
+
+void
+_mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
+ GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (target == GL_FRAGMENT_PROGRAM_NV) {
+ struct fragment_program *fprog = ctx->FragmentProgram.Current;
+ if (!fprog) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glProgramLocalParameterARB");
+ return;
+ }
+ if (index >= MAX_NV_FRAGMENT_PROGRAM_PARAMS) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameterARB");
+ return;
+ }
+ fprog->Base.LocalParams[index][0] = x;
+ fprog->Base.LocalParams[index][1] = y;
+ fprog->Base.LocalParams[index][2] = z;
+ fprog->Base.LocalParams[index][3] = w;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glProgramLocalParameterARB");
+ return;
+ }
+}
+
+
+void
+_mesa_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
+ const GLfloat *params)
+{
+ glProgramLocalParameter4fARB(target, index, params[0], params[1],
+ params[2], params[3]);
+}
+
+
+void
+_mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index,
+ GLdouble x, GLdouble y,
+ GLdouble z, GLdouble w)
+{
+ glProgramLocalParameter4fARB(target, index, (GLfloat)x, (GLfloat)y,
+ (GLfloat)z, (GLfloat)w);
+}
+
+
+void
+_mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
+ const GLdouble *params)
+{
+ glProgramLocalParameter4fARB(target, index, (GLfloat)params[0],
+ (GLfloat)params[1], (GLfloat)params[2],
+ (GLfloat)params[3]);
+}
+
+
+void
+_mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index,
+ GLfloat *params)
+{
+ struct program *prog;
+ GLuint maxParams;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (target == GL_VERTEX_PROGRAM_ARB
+ && ctx->Extensions.ARB_vertex_program) {
+ prog = &(ctx->VertexProgram.Current->Base);
+ maxParams = ctx->Const.MaxVertexProgramParams;
+ }
+ else if ((target == GL_FRAGMENT_PROGRAM_ARB
+ && ctx->Extensions.ARB_fragment_program) ||
+ (target == GL_FRAGMENT_PROGRAM_NV
+ && ctx->Extensions.NV_fragment_program)) {
+ prog = &(ctx->FragmentProgram.Current->Base);
+ maxParams = ctx->Const.MaxFragmentProgramParams;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetProgramLocalParameterARB(target)");
+ return;
+ }
+
+ if (index >= maxParams) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetProgramLocalParameterARB(index)");
+ return;
+ }
+
+ ASSERT(prog);
+ params[0] = prog->LocalParams[index][0];
+ params[1] = prog->LocalParams[index][1];
+ params[2] = prog->LocalParams[index][2];
+ params[3] = prog->LocalParams[index][3];
+}
+
+
+void
+_mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index,
+ GLdouble *params)
+{
+ GLfloat floatParams[4];
+ glGetProgramLocalParameterfvARB(target, index, floatParams);
+ COPY_4V(params, floatParams);
+}
+
+#else
+
+
+void
+_mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index,
+ GLdouble x, GLdouble y,
+ GLdouble z, GLdouble w)
+{
+}
+
+
+void
+_mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
+ const GLdouble *params)
+{
+}
+
+
+void
+_mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
+ GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+}
+
+
+void
+_mesa_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
+ const GLfloat *params)
+{
+}
+
+#endif
+
+void
+_mesa_GetProgramEnvParameterdvARB(GLenum target, GLuint index,
+ GLdouble *params)
+{
+}
+
+
+void
+_mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index,
+ GLfloat *params)
+{
+}
+
+
+#if 000
+void
+_mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index,
+ GLdouble *params)
+{
+}
+
+
+void
+_mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index,
+ GLfloat *params)
+{
+}
+#endif
+
+
+
+void
+_mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
+{
+ struct program *prog;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (target == GL_VERTEX_PROGRAM_ARB) {
+ prog = &(ctx->VertexProgram.Current->Base);
+ }
+ else if (target == GL_FRAGMENT_PROGRAM_ARB) {
+ prog = &(ctx->FragmentProgram.Current->Base);
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramivARB(target)");
+ return;
+ }
+
+ ASSERT(prog);
+
+ switch (pname) {
+ case GL_PROGRAM_LENGTH_ARB:
+ *params = prog->String ? _mesa_strlen((char *) prog->String) : 0;
+ break;
+ case GL_PROGRAM_FORMAT_ARB:
+ *params = prog->Format;
+ break;
+ case GL_PROGRAM_BINDING_ARB:
+ *params = prog->Id;
+ break;
+ case GL_PROGRAM_INSTRUCTIONS_ARB:
+ *params = prog->NumInstructions;
+ break;
+ case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEMPORARIES_ARB:
+ case GL_MAX_PROGRAM_TEMPORARIES_ARB:
+ case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
+ case GL_PROGRAM_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_PARAMETERS_ARB:
+ case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
+ case GL_PROGRAM_ATTRIBS_ARB:
+ case GL_MAX_PROGRAM_ATTRIBS_ARB:
+ case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
+ case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
+ case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
+ case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramivARB(pname)");
+ return;
+ }
+}
+
+
+void
+_mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string)
+{
+ struct program *prog;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (target == GL_VERTEX_PROGRAM_ARB) {
+ prog = &(ctx->VertexProgram.Current->Base);
+ }
+ else if (target == GL_FRAGMENT_PROGRAM_ARB) {
+ prog = &(ctx->FragmentProgram.Current->Base);
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringARB(target)");
+ return;
+ }
+
+ ASSERT(prog);
+
+ if (pname != GL_PROGRAM_STRING_ARB) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringARB(pname)");
+ return;
+ }
+
+ MEMCPY(string, prog->String, _mesa_strlen((char *) prog->String));
+}
+
+
+GLboolean
+_mesa_IsProgramARB(GLuint program)
+{
+ struct program *prog;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
+
+ if (program == 0)
+ return GL_FALSE;
+
+ prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, program);
+ if (prog && prog->Target)
+ return GL_TRUE;
+ else
+ return GL_FALSE;
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ * Version: 5.1
+ *
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef ARBPROGRAM_H
+#define ARBPROGRAM_H
+
+extern void
+_mesa_VertexAttrib1sARB(GLuint index, GLshort x);
+
+extern void
+_mesa_VertexAttrib1fARB(GLuint index, GLfloat x);
+
+extern void
+_mesa_VertexAttrib1dARB(GLuint index, GLdouble x);
+
+extern void
+_mesa_VertexAttrib2sARB(GLuint index, GLshort x, GLshort y);
+
+extern void
+_mesa_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y);
+
+extern void
+_mesa_VertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y);
+
+extern void
+_mesa_VertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z);
+
+extern void
+_mesa_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+
+extern void
+_mesa_VertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+
+extern void
+_mesa_VertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+
+extern void
+_mesa_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+extern void
+_mesa_VertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+extern void
+_mesa_VertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+
+extern void
+_mesa_VertexAttrib1svARB(GLuint index, const GLshort *v);
+
+extern void
+_mesa_VertexAttrib1fvARB(GLuint index, const GLfloat *v);
+
+extern void
+_mesa_VertexAttrib1dvARB(GLuint index, const GLdouble *v);
+
+extern void
+_mesa_VertexAttrib2svARB(GLuint index, const GLshort *v);
+
+extern void
+_mesa_VertexAttrib2fvARB(GLuint index, const GLfloat *v);
+
+extern void
+_mesa_VertexAttrib2dvARB(GLuint index, const GLdouble *v);
+
+extern void
+_mesa_VertexAttrib3svARB(GLuint index, const GLshort *v);
+
+extern void
+_mesa_VertexAttrib3fvARB(GLuint index, const GLfloat *v);
+
+extern void
+_mesa_VertexAttrib3dvARB(GLuint index, const GLdouble *v);
+
+extern void
+_mesa_VertexAttrib4bvARB(GLuint index, const GLbyte *v);
+
+extern void
+_mesa_VertexAttrib4svARB(GLuint index, const GLshort *v);
+
+extern void
+_mesa_VertexAttrib4ivARB(GLuint index, const GLint *v);
+
+extern void
+_mesa_VertexAttrib4ubvARB(GLuint index, const GLubyte *v);
+
+extern void
+_mesa_VertexAttrib4usvARB(GLuint index, const GLushort *v);
+
+extern void
+_mesa_VertexAttrib4uivARB(GLuint index, const GLuint *v);
+
+extern void
+_mesa_VertexAttrib4fvARB(GLuint index, const GLfloat *v);
+
+extern void
+_mesa_VertexAttrib4dvARB(GLuint index, const GLdouble *v);
+
+extern void
+_mesa_VertexAttrib4NbvARB(GLuint index, const GLbyte *v);
+
+extern void
+_mesa_VertexAttrib4NsvARB(GLuint index, const GLshort *v);
+
+extern void
+_mesa_VertexAttrib4NivARB(GLuint index, const GLint *v);
+
+extern void
+_mesa_VertexAttrib4NubvARB(GLuint index, const GLubyte *v);
+
+extern void
+_mesa_VertexAttrib4NusvARB(GLuint index, const GLushort *v);
+
+extern void
+_mesa_VertexAttrib4NuivARB(GLuint index, const GLuint *v);
+
+
+extern void
+_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
+ GLboolean normalized, GLsizei stride,
+ const GLvoid *pointer);
+
+
+extern void
+_mesa_EnableVertexAttribArrayARB(GLuint index);
+
+
+extern void
+_mesa_DisableVertexAttribArrayARB(GLuint index);
+
+
+extern void
+_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params);
+
+
+extern void
+_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params);
+
+
+extern void
+_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params);
+
+
+extern void
+_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer);
+
+
+extern void
+_mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
+ const GLvoid *string);
+
+
+extern void
+_mesa_BindProgramARB(GLenum target, GLuint program);
+
+
+extern void
+_mesa_DeleteProgramsARB(GLsizei n, const GLuint *programs);
+
+
+extern void
+_mesa_GenProgramsARB(GLsizei n, GLuint *programs);
+
+
+extern void
+_mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index,
+ GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+
+extern void
+_mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
+ const GLdouble *params);
+
+
+extern void
+_mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
+ GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+
+extern void
+_mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
+ const GLfloat *params);
+
+
+extern void
+_mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index,
+ GLdouble x, GLdouble y,
+ GLdouble z, GLdouble w);
+
+
+extern void
+_mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
+ const GLdouble *params);
+
+
+extern void
+_mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
+ GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+
+extern void
+_mesa_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
+ const GLfloat *params);
+
+
+extern void
+_mesa_GetProgramEnvParameterdvARB(GLenum target, GLuint index,
+ GLdouble *params);
+
+
+extern void
+_mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index,
+ GLfloat *params);
+
+
+extern void
+_mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index,
+ GLdouble *params);
+
+
+extern void
+_mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index,
+ GLfloat *params);
+
+
+extern void
+_mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params);
+
+
+extern void
+_mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string);
+
+
+extern GLboolean
+_mesa_IsProgramARB(GLuint program);
+
+#endif
+
#define FEATURE_ARB_vertex_buffer_object 1
+#define FEATURE_ARB_vertex_program 1
+
+#define FEATURE_ARB_fragment_program 1
+
+
#endif /* CONFIG_H */
-/* $Id: context.c,v 1.197 2003/04/01 22:20:42 brianp Exp $ */
+/* $Id: context.c,v 1.198 2003/04/11 01:20:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
ctx->Const.MaxLights = MAX_LIGHTS;
+#if FEATURE_ARB_vertex_program
+ ctx->Const.MaxVertexProgramParams = MAX_NV_VERTEX_PROGRAM_PARAMS;
+ ctx->Const.MaxVertexProgramInstructions = MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS;
+#endif
+#if FEATURE_ARB_fragment_program
+ ctx->Const.MaxFragmentProgramParams = MAX_NV_FRAGMENT_PROGRAM_PARAMS;
+ ctx->Const.MaxFragmentProgramInstructions = MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS;
+#endif
+
/* Initialize matrix stacks */
init_matrix_stack(&ctx->ModelviewMatrixStack, MAX_MODELVIEW_STACK_DEPTH,
-/* $Id: extensions.c,v 1.89 2003/03/29 17:01:01 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 5.1
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
int flag_offset;
} default_extensions[] = {
{ OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) },
+ { OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) },
{ OFF, "GL_ARB_imaging", F(ARB_imaging) },
{ OFF, "GL_ARB_multisample", F(ARB_multisample) },
{ OFF, "GL_ARB_multitexture", F(ARB_multitexture) },
{ OFF, "GL_ARB_texture_mirrored_repeat", F(ARB_texture_mirrored_repeat)},
{ ON, "GL_ARB_transpose_matrix", 0 },
{ OFF, "GL_ARB_vertex_buffer_object", F(ARB_vertex_buffer_object) },
+ { OFF, "GL_ARB_vertex_program", F(ARB_vertex_program) },
{ ON, "GL_ARB_window_pos", F(ARB_window_pos) },
{ OFF, "GL_ATI_texture_mirror_once", F(ATI_texture_mirror_once)},
{ OFF, "GL_ATI_texture_env_combine3", F(ATI_texture_env_combine3)},
GLuint Id;
GLubyte *String; /* Null-terminated program text */
GLenum Target;
+ GLenum Format; /* String encoding format */
GLint RefCount;
GLboolean Resident;
+ GLfloat LocalParams[MAX_NV_FRAGMENT_PROGRAM_PARAMS][4];
+ GLuint NumInstructions; /* GL_ARB_vertex/fragment_program */
+ GLuint NumTemporaries;
+ GLuint NumParameters;
+ GLuint NumAttributes;
+ GLuint NumAddressRegs;
};
GLuint InputsRead; /* Bitmask of which input regs are read */
GLuint OutputsWritten; /* Bitmask of which output regs are written to */
GLuint TexturesUsed[MAX_TEXTURE_IMAGE_UNITS]; /* TEXTURE_x_INDEX bitmask */
- GLfloat LocalParams[MAX_NV_FRAGMENT_PROGRAM_PARAMS][4];
GLuint NumParameters;
struct program_parameter *Parameters; /* array [NumParameters] */
};
GLuint MaxConvolutionHeight;
GLuint MaxClipPlanes;
GLuint MaxLights;
+ /* GL_ARB_vertex_program */
+ GLuint MaxVertexProgramParams;
+ GLuint MaxVertexProgramInstructions;
+ /* GL_ARB_fragment_program */
+ GLuint MaxFragmentProgramParams;
+ GLuint MaxFragmentProgramInstructions;
};
* Not every extension needs to have such a flag, but it's encouraged.
*/
GLboolean ARB_depth_texture;
+ GLboolean ARB_fragment_program;
GLboolean ARB_imaging;
GLboolean ARB_multisample;
GLboolean ARB_multitexture;
GLboolean ARB_texture_env_dot3;
GLboolean ARB_texture_mirrored_repeat;
GLboolean ARB_vertex_buffer_object;
+ GLboolean ARB_vertex_program;
GLboolean ARB_window_pos;
GLboolean ATI_texture_mirror_once;
GLboolean ATI_texture_env_combine3;
FREE(program->Base.String);
}
program->Base.String = programString;
+ program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB;
if (program->Instructions) {
FREE(program->Instructions);
}
_mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name,
const float v[])
{
- glProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]);
+ _mesa_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]);
}
_mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name,
GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
- glProgramNamedParameter4fNV(id, len, name, (GLfloat)x, (GLfloat)y,
- (GLfloat)z, (GLfloat)w);
+ _mesa_ProgramNamedParameter4fNV(id, len, name, (GLfloat)x, (GLfloat)y,
+ (GLfloat)z, (GLfloat)w);
}
_mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name,
const double v[])
{
- glProgramNamedParameter4fNV(id, len, name, (GLfloat)v[0], (GLfloat)v[1],
- (GLfloat)v[2], (GLfloat)v[3]);
+ _mesa_ProgramNamedParameter4fNV(id, len, name,
+ (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]);
}
GLdouble *params)
{
GLfloat floatParams[4];
- glGetProgramNamedParameterfvNV(id, len, name, floatParams);
+ _mesa_GetProgramNamedParameterfvNV(id, len, name, floatParams);
COPY_4V(params, floatParams);
}
+/* XXX move into arbprogram.c */
void
_mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameterARB");
return;
}
- fprog->LocalParams[index][0] = x;
- fprog->LocalParams[index][1] = y;
- fprog->LocalParams[index][2] = z;
- fprog->LocalParams[index][3] = w;
+ fprog->Base.LocalParams[index][0] = x;
+ fprog->Base.LocalParams[index][1] = y;
+ fprog->Base.LocalParams[index][2] = z;
+ fprog->Base.LocalParams[index][3] = w;
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramLocalParameterARB");
}
+/* XXX move into arbprogram.c */
void
_mesa_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
const GLfloat *params)
{
- glProgramLocalParameter4fARB(target, index, params[0], params[1],
- params[2], params[3]);
+ _mesa_ProgramLocalParameter4fARB(target, index, params[0], params[1],
+ params[2], params[3]);
}
+/* XXX move into arbprogram.c */
void
_mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index,
GLdouble x, GLdouble y,
GLdouble z, GLdouble w)
{
- glProgramLocalParameter4fARB(target, index, (GLfloat)x, (GLfloat)y,
- (GLfloat)z, (GLfloat)w);
+ _mesa_ProgramLocalParameter4fARB(target, index, (GLfloat)x, (GLfloat)y,
+ (GLfloat)z, (GLfloat)w);
}
+/* XXX move into arbprogram.c */
void
_mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
const GLdouble *params)
{
- glProgramLocalParameter4fARB(target, index, (GLfloat)params[0],
- (GLfloat)params[1], (GLfloat)params[2],
- (GLfloat)params[3]);
+ _mesa_ProgramLocalParameter4fARB(target, index, (GLfloat)params[0],
+ (GLfloat)params[1], (GLfloat)params[2],
+ (GLfloat)params[3]);
}
+/* XXX move into arbprogram.c */
void
_mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index,
GLfloat *params)
_mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramLocalParameterARB");
return;
}
- params[0] = fprog->LocalParams[index][0];
- params[1] = fprog->LocalParams[index][1];
- params[2] = fprog->LocalParams[index][2];
- params[3] = fprog->LocalParams[index][3];
+ params[0] = fprog->Base.LocalParams[index][0];
+ params[1] = fprog->Base.LocalParams[index][1];
+ params[2] = fprog->Base.LocalParams[index][2];
+ params[3] = fprog->Base.LocalParams[index][3];
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramLocalParameterARB");
}
+/* XXX move into arbprogram.c */
void
_mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index,
GLdouble *params)
{
GLfloat floatParams[4];
- glGetProgramLocalParameterfvARB(target, index, floatParams);
+ _mesa_GetProgramLocalParameterfvARB(target, index, floatParams);
COPY_4V(params, floatParams);
}
-/* $Id: nvvertparse.c,v 1.5 2003/03/29 16:38:08 brianp Exp $ */
+/* $Id: nvvertparse.c,v 1.6 2003/04/11 01:20:12 brianp Exp $ */
/*
* Mesa 3-D graphics library
FREE(program->Base.String);
}
program->Base.String = programString;
+ program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB;
if (program->Instructions) {
FREE(program->Instructions);
}
-/* $Id: s_nvfragprog.c,v 1.14 2003/04/08 02:27:18 brianp Exp $ */
+/* $Id: s_nvfragprog.c,v 1.15 2003/04/11 01:20:15 brianp Exp $ */
/*
* Mesa 3-D graphics library
/* Load program local parameters */
for (j = 0; j < MAX_NV_FRAGMENT_PROGRAM_PARAMS; j++) {
COPY_4V(machine->Registers[FP_PROG_REG_START + j],
- program->LocalParams[j]);
+ program->Base.LocalParams[j]);
}
/* Load input registers */