radv: Hash Wave32 settings in shader key.
authorBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Sat, 3 Aug 2019 23:34:19 +0000 (01:34 +0200)
committerBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Mon, 12 Aug 2019 13:32:18 +0000 (13:32 +0000)
Can result in different shaders.

Fixes: 8a86908e9a7 "radv/gfx10: add Wave32 support for vertex, tessellation and geometry shaders"
Reviewed-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_pipeline.c
src/amd/vulkan/radv_private.h

index 5e1dae86c1147e9373228e935fc4c61ca9457d52..8e56e2cbd79ae80353355b75257dbfd43f90a51a 100644 (file)
@@ -178,6 +178,12 @@ static uint32_t get_hash_flags(struct radv_device *device)
                hash_flags |= RADV_HASH_SHADER_NO_NGG;
        if (device->instance->perftest_flags & RADV_PERFTEST_SISCHED)
                hash_flags |= RADV_HASH_SHADER_SISCHED;
+       if (device->physical_device->cs_wave_size == 32)
+               hash_flags |= RADV_HASH_SHADER_CS_WAVE32;
+       if (device->physical_device->ps_wave_size == 32)
+               hash_flags |= RADV_HASH_SHADER_PS_WAVE32;
+       if (device->physical_device->ge_wave_size == 32)
+               hash_flags |= RADV_HASH_SHADER_GE_WAVE32;
        return hash_flags;
 }
 
index 8f3615f2f1c68233a20bcd2c67070dc3dbb7ec23..7d7704f69aabbd38948d6e5df2de9db642f7aee2 100644 (file)
@@ -1423,6 +1423,9 @@ struct radv_shader_module;
 #define RADV_HASH_SHADER_SISCHED             (1 << 1)
 #define RADV_HASH_SHADER_UNSAFE_MATH         (1 << 2)
 #define RADV_HASH_SHADER_NO_NGG              (1 << 3)
+#define RADV_HASH_SHADER_CS_WAVE32           (1 << 4)
+#define RADV_HASH_SHADER_PS_WAVE32           (1 << 5)
+#define RADV_HASH_SHADER_GE_WAVE32           (1 << 6)
 
 void
 radv_hash_shaders(unsigned char *hash,