unsigned int nr_surfaces, sampler_count;
GLboolean uses_depth, computes_depth, uses_kill, is_glsl;
- GLboolean polygon_stipple, stats_wm;
+ GLboolean polygon_stipple, stats_wm, line_stipple, offset_enable;
+ GLfloat offset_units, offset_factor;
};
static void
/* XXX: This needs a flag to indicate when it changes. */
key->stats_wm = intel->stats_wm;
+
+ /* _NEW_LINE */
+ key->line_stipple = brw->attribs.Line->StippleFlag;
+
+ /* _NEW_POLYGON */
+ key->offset_enable = brw->attribs.Polygon->OffsetFill;
+ key->offset_units = brw->attribs.Polygon->OffsetUnits;
+ key->offset_factor = brw->attribs.Polygon->OffsetFactor;
}
static dri_bo *
wm.wm5.polygon_stipple = key->polygon_stipple;
- /* _NEW_POLYGON */
- if (brw->attribs.Polygon->OffsetFill) {
+ if (key->offset_enable) {
wm.wm5.depth_offset = 1;
/* Something wierd going on with legacy_global_depth_bias,
* offset_constant, scaling and MRD. This value passes glean
* but gives some odd results elsewere (eg. the
* quad-offset-units test).
*/
- wm.global_depth_offset_constant = brw->attribs.Polygon->OffsetUnits * 2;
+ wm.global_depth_offset_constant = key->offset_units * 2;
/* This is the only value that passes glean:
*/
- wm.global_depth_offset_scale = brw->attribs.Polygon->OffsetFactor;
+ wm.global_depth_offset_scale = key->offset_factor;
}
- /* _NEW_LINE */
- if (brw->attribs.Line->StippleFlag) {
- wm.wm5.line_stipple = 1;
- }
+ wm.wm5.line_stipple = key->line_stipple;
if (INTEL_DEBUG & DEBUG_STATS || key->stats_wm)
wm.wm4.stats_enable = 1;