struct pipe_context *pipe = $self->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_buffer *vbuf;
+ struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
+ struct pipe_vertex_buffer vbuffer;
float *map;
unsigned size;
+ unsigned i;
size = num_verts * num_attribs * 4 * sizeof(float);
goto error2;
memcpy(map, vertices, size);
pipe_buffer_unmap(screen, vbuf);
-
- util_draw_vertex_buffer(pipe, vbuf, 0, prim, num_verts, num_attribs);
-
+
+ cso_save_vertex_elements($self->cso);
+
+ /* tell pipe about the vertex attributes */
+ for (i = 0; i < num_attribs; i++) {
+ velements[i].src_offset = i * 4 * sizeof(float);
+ velements[i].instance_divisor = 0;
+ velements[i].vertex_buffer_index = 0;
+ velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ }
+ cso_set_vertex_elements($self->cso, num_attribs, velements);
+
+ /* tell pipe about the vertex buffer */
+ memset(&vbuffer, 0, sizeof(vbuffer));
+ vbuffer.buffer = vbuf;
+ vbuffer.stride = num_attribs * 4 * sizeof(float); /* vertex size */
+ vbuffer.buffer_offset = 0;
+ vbuffer.max_index = num_verts - 1;
+ pipe->set_vertex_buffers(pipe, 1, &vbuffer);
+
+ /* draw */
+ pipe->draw_arrays(pipe, prim, 0, num_verts);
+
+ cso_restore_vertex_elements($self->cso);
+
error2:
pipe_buffer_reference(&vbuf, NULL);
error1:
;
}
+ void
+ clear(unsigned buffers, const float *rgba, double depth = 0.0f,
+ unsigned stencil = 0)
+ {
+ $self->pipe->clear($self->pipe, buffers, rgba, depth, stencil);
+ }
+
void
flush(unsigned flags = 0) {
struct pipe_fence_handle *fence = NULL;