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i965: fix 3DPRIMITIVE batch decode of the vertex count field.
author
Eric Anholt
<eric@anholt.net>
Fri, 6 Mar 2009 02:50:29 +0000
(18:50 -0800)
committer
Eric Anholt
<eric@anholt.net>
Fri, 6 Mar 2009 03:42:19 +0000
(19:42 -0800)
src/mesa/drivers/dri/intel/intel_decode.c
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diff --git
a/src/mesa/drivers/dri/intel/intel_decode.c
b/src/mesa/drivers/dri/intel/intel_decode.c
index 136221c37fc536de53c33e30122ca7f918850c18..f2e2e6193584107b0413b2f0eae78a0950da4d39 100644
(file)
--- a/
src/mesa/drivers/dri/intel/intel_decode.c
+++ b/
src/mesa/drivers/dri/intel/intel_decode.c
@@
-1595,7
+1595,7
@@
decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
"3DPRIMITIVE: %s %s\n",
get_965_prim_type(data[0]),
(data[0] & (1 << 15)) ? "random" : "sequential");
- instr_out(data, hw_offset, 1, "
primitive
count\n");
+ instr_out(data, hw_offset, 1, "
vertex
count\n");
instr_out(data, hw_offset, 2, "start vertex\n");
instr_out(data, hw_offset, 3, "instance count\n");
instr_out(data, hw_offset, 4, "start instance\n");