i915/sync: Implement DRI2_Fence extension
authorMauro Rossi <issor.oruam@gmail.com>
Thu, 14 Jul 2016 03:33:16 +0000 (05:33 +0200)
committerEmil Velikov <emil.l.velikov@gmail.com>
Fri, 14 Oct 2016 14:43:53 +0000 (15:43 +0100)
Here is the porting of corresponding patch for i965,
i.e. commit c636284 i965/sync: Implement DRI2_Fence extension

Here follows part of original commit message by Chad Versace:

"This enables EGL_KHR_fence_sync and EGL_KHR_wait_sync."

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
src/mesa/drivers/dri/i915/intel_screen.c
src/mesa/drivers/dri/i915/intel_screen.h
src/mesa/drivers/dri/i915/intel_syncobj.c

index a78e2507f0af860f33744e343aeba604572edae1..1b80df0b8d308cef30c667f71a0531cdd1d82401 100644 (file)
@@ -787,6 +787,7 @@ static const __DRI2rendererQueryExtension intelRendererQueryExtension = {
 
 static const __DRIextension *intelScreenExtensions[] = {
     &intelTexBufferExtension.base,
+    &intelFenceExtension.base,
     &intelFlushExtension.base,
     &intelImageExtension.base,
     &intelRendererQueryExtension.base,
index 3518572cf5abaac59c0ea916b82143ea17a22c0f..891894de4190e627554e3a625cf10f7cfc73b722 100644 (file)
@@ -162,6 +162,7 @@ extern void intelDestroyContext(__DRIcontext * driContextPriv);
 extern GLboolean intelUnbindContext(__DRIcontext * driContextPriv);
 
 const __DRIextension **__driDriverGetExtensions_i915(void);
+extern const __DRI2fenceExtension intelFenceExtension;
 
 extern GLboolean
 intelMakeCurrent(__DRIcontext * driContextPriv,
index e8fed3488534486885a36ad002dea95ad1ef0d96..ae3ad82169222d9af2e3a3983e9aa2542eac724e 100644 (file)
  *
  */
 
-/** @file intel_syncobj.c
+/**
+ * \file
+ * \brief Support for GL_ARB_sync and EGL_KHR_fence_sync.
  *
- * Support for ARB_sync
- *
- * ARB_sync is implemented by flushing the current batchbuffer and keeping a
+ * GL_ARB_sync is implemented by flushing the current batchbuffer and keeping a
  * reference on it.  We can then check for completion or wait for completion
  * using the normal buffer object mechanisms.  This does mean that if an
  * application is using many sync objects, it will emit small batchbuffers
 #include "intel_batchbuffer.h"
 #include "intel_reg.h"
 
+struct intel_fence {
+   /** The fence waits for completion of this batch. */
+   drm_intel_bo *batch_bo;
+
+   bool signalled;
+};
+
 struct intel_gl_sync_object {
    struct gl_sync_object Base;
-
-   /** Batch associated with this sync object */
-   drm_intel_bo *bo;
+   struct intel_fence fence;
 };
 
+static void
+intel_fence_finish(struct intel_fence *fence)
+{
+   if (fence->batch_bo)
+      drm_intel_bo_unreference(fence->batch_bo);
+}
+
+static void
+intel_fence_insert(struct intel_context *intel, struct intel_fence *fence)
+{
+   assert(!fence->batch_bo);
+   assert(!fence->signalled);
+
+   intel_batchbuffer_emit_mi_flush(intel);
+   fence->batch_bo = intel->batch.bo;
+   drm_intel_bo_reference(fence->batch_bo);
+   intel_batchbuffer_flush(intel);
+}
+
+static bool
+intel_fence_has_completed(struct intel_fence *fence)
+{
+   if (fence->signalled)
+      return true;
+
+   if (fence->batch_bo && !drm_intel_bo_busy(fence->batch_bo)) {
+      drm_intel_bo_unreference(fence->batch_bo);
+      fence->batch_bo = NULL;
+      fence->signalled = true;
+      return true;
+   }
+
+   return false;
+}
+
+/**
+ * Return true if the function successfully signals or has already signalled.
+ * (This matches the behavior expected from __DRI2fence::client_wait_sync).
+ */
+static bool
+intel_fence_client_wait(struct intel_context *intel, struct intel_fence *fence,
+                      uint64_t timeout)
+{
+   if (fence->signalled)
+      return true;
+
+   assert(fence->batch_bo);
+
+   /* DRM_IOCTL_I915_GEM_WAIT uses a signed 64 bit timeout and returns
+    * immediately for timeouts <= 0.  The best we can do is to clamp the
+    * timeout to INT64_MAX.  This limits the maximum timeout from 584 years to
+    * 292 years - likely not a big deal.
+    */
+   if (timeout > INT64_MAX)
+      timeout = INT64_MAX;
+
+   if (drm_intel_gem_bo_wait(fence->batch_bo, timeout) != 0)
+      return false;
+
+   fence->signalled = true;
+   drm_intel_bo_unreference(fence->batch_bo);
+   fence->batch_bo = NULL;
+
+   return true;
+}
+
+static void
+intel_fence_server_wait(struct intel_context *intel, struct intel_fence *fence)
+{
+   /* We have nothing to do for WaitSync.  Our GL command stream is sequential,
+    * so given that the sync object has already flushed the batchbuffer, any
+    * batchbuffers coming after this waitsync will naturally not occur until
+    * the previous one is done.
+    */
+}
+
 static struct gl_sync_object *
 intel_gl_new_sync_object(struct gl_context *ctx, GLuint id)
 {
@@ -69,9 +150,7 @@ intel_gl_delete_sync_object(struct gl_context *ctx, struct gl_sync_object *s)
 {
    struct intel_gl_sync_object *sync = (struct intel_gl_sync_object *)s;
 
-   if (sync->bo)
-      drm_intel_bo_unreference(sync->bo);
-
+   intel_fence_finish(&sync->fence);
    free(sync);
 }
 
@@ -82,37 +161,28 @@ intel_gl_fence_sync(struct gl_context *ctx, struct gl_sync_object *s,
    struct intel_context *intel = intel_context(ctx);
    struct intel_gl_sync_object *sync = (struct intel_gl_sync_object *)s;
 
-   assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE);
-   intel_batchbuffer_emit_mi_flush(intel);
-
-   sync->bo = intel->batch.bo;
-   drm_intel_bo_reference(sync->bo);
-
-   intel_flush(ctx);
+   intel_fence_insert(intel, &sync->fence);
 }
 
 static void
 intel_gl_client_wait_sync(struct gl_context *ctx, struct gl_sync_object *s,
                                 GLbitfield flags, GLuint64 timeout)
 {
+   struct intel_context *intel = intel_context(ctx);
    struct intel_gl_sync_object *sync = (struct intel_gl_sync_object *)s;
 
-   if (sync->bo && drm_intel_gem_bo_wait(sync->bo, timeout) == 0) {
+   if (intel_fence_client_wait(intel, &sync->fence, timeout))
       s->StatusFlag = 1;
-      drm_intel_bo_unreference(sync->bo);
-      sync->bo = NULL;
-   }
 }
 
-/* We have nothing to do for WaitSync.  Our GL command stream is sequential,
- * so given that the sync object has already flushed the batchbuffer,
- * any batchbuffers coming after this waitsync will naturally not occur until
- * the previous one is done.
- */
 static void
 intel_gl_server_wait_sync(struct gl_context *ctx, struct gl_sync_object *s,
                                 GLbitfield flags, GLuint64 timeout)
 {
+   struct intel_context *intel = intel_context(ctx);
+   struct intel_gl_sync_object *sync = (struct intel_gl_sync_object *)s;
+
+   intel_fence_server_wait(intel, &sync->fence);
 }
 
 static void
@@ -120,11 +190,8 @@ intel_gl_check_sync(struct gl_context *ctx, struct gl_sync_object *s)
 {
    struct intel_gl_sync_object *sync = (struct intel_gl_sync_object *)s;
 
-   if (sync->bo && !drm_intel_bo_busy(sync->bo)) {
-      drm_intel_bo_unreference(sync->bo);
-      sync->bo = NULL;
+   if (intel_fence_has_completed(&sync->fence))
       s->StatusFlag = 1;
-   }
 }
 
 void
@@ -137,3 +204,56 @@ intel_init_syncobj_functions(struct dd_function_table *functions)
    functions->ClientWaitSync = intel_gl_client_wait_sync;
    functions->ServerWaitSync = intel_gl_server_wait_sync;
 }
+
+static void *
+intel_dri_create_fence(__DRIcontext *ctx)
+{
+   struct intel_context *intel = ctx->driverPrivate;
+   struct intel_fence *fence;
+
+   fence = calloc(1, sizeof(*fence));
+   if (!fence)
+      return NULL;
+
+   intel_fence_insert(intel, fence);
+
+   return fence;
+}
+
+static void
+intel_dri_destroy_fence(__DRIscreen *screen, void *driver_fence)
+{
+   struct intel_fence *fence = driver_fence;
+
+   intel_fence_finish(fence);
+   free(fence);
+}
+
+static GLboolean
+intel_dri_client_wait_sync(__DRIcontext *ctx, void *driver_fence, unsigned flags,
+                           uint64_t timeout)
+{
+   struct intel_context *intel = ctx->driverPrivate;
+   struct intel_fence *fence = driver_fence;
+
+   return intel_fence_client_wait(intel, fence, timeout);
+}
+
+static void
+intel_dri_server_wait_sync(__DRIcontext *ctx, void *driver_fence, unsigned flags)
+{
+   struct intel_context *intel = ctx->driverPrivate;
+   struct intel_fence *fence = driver_fence;
+
+   intel_fence_server_wait(intel, fence);
+}
+
+const __DRI2fenceExtension intelFenceExtension = {
+   .base = { __DRI2_FENCE, 1 },
+
+   .create_fence = intel_dri_create_fence,
+   .destroy_fence = intel_dri_destroy_fence,
+   .client_wait_sync = intel_dri_client_wait_sync,
+   .server_wait_sync = intel_dri_server_wait_sync,
+   .get_fence_from_cl_event = NULL,
+};