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swrast: fix depth/stencil blits when there's no colorbuffer
author
Marek Olšák
<maraeo@gmail.com>
Sun, 10 Jul 2011 18:03:05 +0000
(20:03 +0200)
committer
Marek Olšák
<maraeo@gmail.com>
Sun, 10 Jul 2011 19:47:20 +0000
(21:47 +0200)
NOTE: This is a candidate for the 7.10 and 7.11 branches.
src/mesa/swrast/s_blit.c
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diff --git
a/src/mesa/swrast/s_blit.c
b/src/mesa/swrast/s_blit.c
index 3516a41bf41a84e73d3f66505ca8ad67f4375ef7..7f53f19eb62647210cc3c62ab52d74fd743343b8 100644
(file)
--- a/
src/mesa/swrast/s_blit.c
+++ b/
src/mesa/swrast/s_blit.c
@@
-568,9
+568,6
@@
_swrast_BlitFramebuffer(struct gl_context *ctx,
};
GLint i;
- if (!ctx->DrawBuffer->_NumColorDrawBuffers)
- return;
-
if (!_mesa_clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1,
&dstX0, &dstY0, &dstX1, &dstY1)) {
return;