#include "renderbuffer.h"
-/* 32-bit color index format. Not a public format. */
-#define COLOR_INDEX32 0x424243
-
-
/*
* Routines for get/put values in common buffer formats follow.
* Someday add support for arbitrary row stride to make them more
rb->PutMonoValues = put_mono_values_uint;
pixelSize = sizeof(GLuint);
break;
- case GL_COLOR_INDEX8_EXT:
- case GL_COLOR_INDEX16_EXT:
- case COLOR_INDEX32:
- rb->Format = MESA_FORMAT_CI8;
- rb->DataType = GL_UNSIGNED_BYTE;
- rb->GetPointer = get_pointer_ubyte;
- rb->GetRow = get_row_ubyte;
- rb->GetValues = get_values_ubyte;
- rb->PutRow = put_row_ubyte;
- rb->PutRowRGB = NULL;
- rb->PutMonoRow = put_mono_row_ubyte;
- rb->PutValues = put_values_ubyte;
- rb->PutMonoValues = put_mono_values_ubyte;
- pixelSize = sizeof(GLubyte);
- break;
default:
_mesa_problem(ctx, "Bad internalFormat in _mesa_soft_renderbuffer_storage");
return GL_FALSE;