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vc4: Disable RCL blitting when scissors are enabled.
author
Eric Anholt
<eric@anholt.net>
Fri, 4 Dec 2015 21:15:01 +0000
(13:15 -0800)
committer
Eric Anholt
<eric@anholt.net>
Sat, 5 Dec 2015 21:12:27 +0000
(13:12 -0800)
We could potentially handle scissored blits when they're tile aligned, but
it doesn't seem worth it. If you're doing a scissored blit, you're
probably a testcase.
Fixes piglit's fbo-scissor-blit fbo
src/gallium/drivers/vc4/vc4_blit.c
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diff --git
a/src/gallium/drivers/vc4/vc4_blit.c
b/src/gallium/drivers/vc4/vc4_blit.c
index d5839c581991b7e0aa0e8bb119bc1a7b50860b57..f58cfd3e552b7601fa9202254877ca5a8bb2e7b9 100644
(file)
--- a/
src/gallium/drivers/vc4/vc4_blit.c
+++ b/
src/gallium/drivers/vc4/vc4_blit.c
@@
-57,6
+57,9
@@
vc4_tile_blit(struct pipe_context *pctx, const struct pipe_blit_info *info)
if (util_format_is_depth_or_stencil(info->dst.resource->format))
return false;
+ if (info->scissor_enable)
+ return false;
+
if ((info->mask & PIPE_MASK_RGBA) == 0)
return false;