Otherwise, Yakuza and The Evil Within hang the GPU with DXVK.
This apparently only works on Polaris.
Suggested by Marek.
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
}
}
+ /* Workaround for a VGT hang when strip primitive types are used with
+ * primitive restart.
+ */
+ if (pipeline->graphics.prim_restart_enable &&
+ (prim == V_008958_DI_PT_LINESTRIP ||
+ prim == V_008958_DI_PT_TRISTRIP ||
+ prim == V_008958_DI_PT_LINESTRIP_ADJ ||
+ prim == V_008958_DI_PT_TRISTRIP_ADJ)) {
+ ia_multi_vgt_param.partial_vs_wave = true;
+ }
+
ia_multi_vgt_param.base =
S_028AA8_PRIMGROUP_SIZE(ia_multi_vgt_param.primgroup_size - 1) |
/* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */