+++ /dev/null
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#include "main/macros.h"
-#include "brw_context.h"
-#include "brw_vs.h"
-
-/* Component is active if it may diverge from [0,0,0,1]. Undef values
- * are promoted to [0,0,0,1] for the purposes of this analysis.
- */
-struct tracker {
- bool twoside;
- GLubyte active[PROGRAM_OUTPUT+1][MAX_PROGRAM_TEMPS];
- GLbitfield64 size_masks[4]; /**< one bit per fragment program input attrib */
-};
-
-
-static void set_active_component( struct tracker *t,
- GLuint file,
- GLuint index,
- GLubyte active )
-{
- switch (file) {
- case PROGRAM_TEMPORARY:
- case PROGRAM_INPUT:
- case PROGRAM_OUTPUT:
- assert(file < PROGRAM_OUTPUT + 1);
- assert(index < Elements(t->active[0]));
- t->active[file][index] |= active;
- break;
- default:
- break;
- }
-}
-
-static void set_active( struct tracker *t,
- struct prog_dst_register dst,
- GLuint active )
-{
- set_active_component( t, dst.File, dst.Index, active & dst.WriteMask );
-}
-
-
-static GLubyte get_active_component( struct tracker *t,
- GLuint file,
- GLuint index,
- GLuint component,
- GLubyte swz )
-{
- switch (swz) {
- case SWIZZLE_ZERO:
- return component < 3 ? 0 : (1<<component);
- case SWIZZLE_ONE:
- return component == 3 ? 0 : (1<<component);
- default:
- switch (file) {
- case PROGRAM_TEMPORARY:
- case PROGRAM_INPUT:
- case PROGRAM_OUTPUT:
- return t->active[file][index] & (1<<component);
- default:
- return 1 << component;
- }
- }
-}
-
-
-static GLubyte get_active( struct tracker *t,
- struct prog_src_register src )
-{
- GLuint i;
- GLubyte active = src.Negate; /* NOTE! */
-
- if (src.RelAddr)
- return 0xf;
-
- for (i = 0; i < 4; i++)
- active |= get_active_component(t, src.File, src.Index, i,
- GET_SWZ(src.Swizzle, i));
-
- return active;
-}
-
-/**
- * Return the size (1,2,3 or 4) of the output/result for VARYING_SLOT_idx.
- */
-static GLubyte get_output_size( struct tracker *t,
- GLuint idx )
-{
- GLubyte active;
- assert(idx < VARYING_SLOT_MAX);
- active = t->active[PROGRAM_OUTPUT][idx];
- if (active & (1<<3)) return 4;
- if (active & (1<<2)) return 3;
- if (active & (1<<1)) return 2;
- if (active & (1<<0)) return 1;
- return 0;
-}
-
-/* Note the potential copying that occurs in the setup program:
- */
-static void calc_sizes( struct tracker *t )
-{
- GLint vertRes;
-
- if (t->twoside) {
- t->active[PROGRAM_OUTPUT][VARYING_SLOT_COL0] |=
- t->active[PROGRAM_OUTPUT][VARYING_SLOT_BFC0];
-
- t->active[PROGRAM_OUTPUT][VARYING_SLOT_COL1] |=
- t->active[PROGRAM_OUTPUT][VARYING_SLOT_BFC1];
- }
-
- /* Examine vertex program output sizes to set the size_masks[] info
- * which describes the fragment program input sizes.
- */
- for (vertRes = 0; vertRes < VARYING_SLOT_MAX; vertRes++) {
- if (!_mesa_varying_slot_in_fs(vertRes))
- continue;
-
- switch (get_output_size(t, vertRes)) {
- case 4: t->size_masks[4-1] |= BITFIELD64_BIT(vertRes);
- case 3: t->size_masks[3-1] |= BITFIELD64_BIT(vertRes);
- case 2: t->size_masks[2-1] |= BITFIELD64_BIT(vertRes);
- case 1: t->size_masks[1-1] |= BITFIELD64_BIT(vertRes);
- break;
- }
- }
-}
-
-static GLubyte szflag[4+1] = {
- 0,
- 0x1,
- 0x3,
- 0x7,
- 0xf
-};
-
-/* Pull a size out of the packed array:
- */
-static GLuint get_input_size(struct brw_context *brw,
- GLuint attr)
-{
- GLuint sizes_dword = brw->vb.info.sizes[attr/16];
- GLuint sizes_bits = (sizes_dword>>((attr%16)*2)) & 0x3;
- return sizes_bits + 1;
-/* return brw->vb.inputs[attr].glarray->Size; */
-}
-
-/* Calculate sizes of vertex program outputs. Size is the largest
- * component index which might vary from [0,0,0,1]
- */
-static void calc_wm_input_sizes( struct brw_context *brw )
-{
- struct gl_context *ctx = &brw->intel.ctx;
- /* BRW_NEW_VERTEX_PROGRAM */
- const struct brw_vertex_program *vp =
- brw_vertex_program_const(brw->vertex_program);
- /* BRW_NEW_INPUT_DIMENSIONS */
- struct tracker t;
- GLuint insn;
- GLuint i;
-
- /* Mesa IR is not generated for GLSL vertex shaders. If there's no Mesa
- * IR, the code below cannot determine which output components are
- * written. So, skip it and assume everything is written. This
- * circumvents some optimizations in the fragment shader, but it guarantees
- * that correct code is generated.
- */
- if (vp->program.Base.NumInstructions == 0) {
- brw->wm.input_size_masks[0] = ~(GLbitfield64) 0;
- brw->wm.input_size_masks[1] = ~(GLbitfield64) 0;
- brw->wm.input_size_masks[2] = ~(GLbitfield64) 0;
- brw->wm.input_size_masks[3] = ~(GLbitfield64) 0;
- return;
- }
-
-
- memset(&t, 0, sizeof(t));
-
- /* _NEW_LIGHT | _NEW_PROGRAM */
- if (ctx->VertexProgram._TwoSideEnabled)
- t.twoside = 1;
-
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
- if (vp->program.Base.InputsRead & BITFIELD64_BIT(i))
- set_active_component(&t, PROGRAM_INPUT, i,
- szflag[get_input_size(brw, i)]);
-
- for (insn = 0; insn < vp->program.Base.NumInstructions; insn++) {
- struct prog_instruction *inst = &vp->program.Base.Instructions[insn];
-
- switch (inst->Opcode) {
- case OPCODE_ARL:
- break;
-
- case OPCODE_MOV:
- set_active(&t, inst->DstReg, get_active(&t, inst->SrcReg[0]));
- break;
-
- default:
- set_active(&t, inst->DstReg, 0xf);
- break;
- }
- }
-
- calc_sizes(&t);
-
- /* _NEW_POINT
- *
- * If the SF will be replacing the vertex output with a reference to
- * gl_PointCoord, then tell the fragment shader that the value actually
- * does vary.
- */
- if (ctx->Point.PointSprite) {
- for (int i = 0; i < 8; i++) {
- if (ctx->Point.CoordReplace[i]) {
- t.size_masks[4-1] |= VARYING_BIT_TEX(i);
- t.size_masks[3-1] |= VARYING_BIT_TEX(i);
- t.size_masks[2-1] |= VARYING_BIT_TEX(i);
- t.size_masks[1-1] |= VARYING_BIT_TEX(i);
- }
- }
- }
-
- if (memcmp(brw->wm.input_size_masks, t.size_masks, sizeof(t.size_masks)) != 0) {
- memcpy(brw->wm.input_size_masks, t.size_masks, sizeof(t.size_masks));
- brw->state.dirty.brw |= BRW_NEW_WM_INPUT_DIMENSIONS;
- }
-}
-
-const struct brw_tracked_state brw_wm_input_sizes = {
- .dirty = {
- .mesa = _NEW_LIGHT | _NEW_PROGRAM | _NEW_POINT,
- .brw = BRW_NEW_VERTEX_PROGRAM | BRW_NEW_INPUT_DIMENSIONS,
- .cache = 0
- },
- .emit = calc_wm_input_sizes
-};
-