{ "GL_ARB_draw_indirect", o(ARB_draw_indirect), GLC, 2010 },
{ "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL, 2008 },
{ "GL_ARB_explicit_attrib_location", o(ARB_explicit_attrib_location), GL, 2009 },
+ { "GL_ARB_explicit_uniform_location", o(ARB_explicit_uniform_location), GL, 2012 },
{ "GL_ARB_fragment_coord_conventions", o(ARB_fragment_coord_conventions), GL, 2009 },
{ "GL_ARB_fragment_program", o(ARB_fragment_program), GLL, 2002 },
{ "GL_ARB_fragment_program_shadow", o(ARB_fragment_program_shadow), GLL, 2003 },
GLboolean ARB_fragment_shader;
GLboolean ARB_framebuffer_object;
GLboolean ARB_explicit_attrib_location;
+ GLboolean ARB_explicit_uniform_location;
GLboolean ARB_geometry_shader4;
GLboolean ARB_gpu_shader5;
GLboolean ARB_half_float_vertex;