{
fs_reg *reg = new(this->mem_ctx) fs_reg(this, ir->type);
- /* The frontfacing comes in as a bit in the thread payload. */
if (brw->gen >= 6) {
- emit(BRW_OPCODE_SHL, *reg,
- fs_reg(retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_D)),
- fs_reg(16));
- emit(BRW_OPCODE_NOT, *reg, *reg);
- emit(BRW_OPCODE_ASR, *reg, *reg, fs_reg(31));
+ /* Bit 15 of g0.0 is 0 if the polygon is front facing. We want to create
+ * a boolean result from this (~0/true or 0/false).
+ *
+ * We can use the fact that bit 15 is the MSB of g0.0:W to accomplish
+ * this task in only one instruction:
+ * - a negation source modifier will flip the bit; and
+ * - a W -> D type conversion will sign extend the bit into the high
+ * word of the destination.
+ *
+ * An ASR 15 fills the low word of the destination.
+ */
+ fs_reg g0 = fs_reg(retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_W));
+ g0.negate = true;
+
+ emit(ASR(*reg, g0, fs_reg(15)));
} else {
struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD);
/* bit 31 is "primitive is back face", so checking < (1 << 31) gives