anv_descriptor_set_layout_unref(device, set_layout);
}
+#define SHA1_UPDATE_VALUE(ctx, x) _mesa_sha1_update(ctx, &(x), sizeof(x));
+
+static void
+sha1_update_immutable_sampler(struct mesa_sha1 *ctx,
+ const struct anv_sampler *sampler)
+{
+ if (!sampler->conversion)
+ return;
+
+ /* The only thing that affects the shader is ycbcr conversion */
+ _mesa_sha1_update(ctx, sampler->conversion,
+ sizeof(*sampler->conversion));
+}
+
+static void
+sha1_update_descriptor_set_binding_layout(struct mesa_sha1 *ctx,
+ const struct anv_descriptor_set_binding_layout *layout)
+{
+ SHA1_UPDATE_VALUE(ctx, layout->array_size);
+ SHA1_UPDATE_VALUE(ctx, layout->descriptor_index);
+ SHA1_UPDATE_VALUE(ctx, layout->dynamic_offset_index);
+ SHA1_UPDATE_VALUE(ctx, layout->buffer_index);
+ _mesa_sha1_update(ctx, layout->stage, sizeof(layout->stage));
+
+ if (layout->immutable_samplers) {
+ for (uint16_t i = 0; i < layout->array_size; i++)
+ sha1_update_immutable_sampler(ctx, layout->immutable_samplers[i]);
+ }
+}
+
static void
sha1_update_descriptor_set_layout(struct mesa_sha1 *ctx,
const struct anv_descriptor_set_layout *layout)
{
- size_t size = sizeof(*layout) +
- sizeof(layout->binding[0]) * layout->binding_count;
- _mesa_sha1_update(ctx, layout, size);
+ SHA1_UPDATE_VALUE(ctx, layout->binding_count);
+ SHA1_UPDATE_VALUE(ctx, layout->size);
+ SHA1_UPDATE_VALUE(ctx, layout->shader_stages);
+ SHA1_UPDATE_VALUE(ctx, layout->buffer_count);
+ SHA1_UPDATE_VALUE(ctx, layout->dynamic_offset_count);
+
+ for (uint16_t i = 0; i < layout->binding_count; i++)
+ sha1_update_descriptor_set_binding_layout(ctx, &layout->binding[i]);
}
/*