meta: Don't use deprecated keyword in 1.30 shader
authorIan Romanick <ian.d.romanick@intel.com>
Sat, 18 Aug 2012 00:57:17 +0000 (17:57 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Wed, 29 Aug 2012 22:09:37 +0000 (15:09 -0700)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/drivers/common/meta.c

index 46cda731e1bd067186dd0a712536fd8225c909bf..abb7d4e97fa8ba529b3686ada4537f23320840ec 100644 (file)
@@ -1825,7 +1825,7 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear)
       "}\n";
    const char *vs_int_source =
       "#version 130\n"
-      "attribute vec4 position;\n"
+      "in vec4 position;\n"
       "void main()\n"
       "{\n"
       "   gl_Position = position;\n"