docs: Update GL3.txt for OpenGL 4.0 on i965-ish hardware
authorIan Romanick <ian.d.romanick@intel.com>
Mon, 16 May 2016 18:30:19 +0000 (11:30 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Thu, 21 Jul 2016 17:30:20 +0000 (10:30 -0700)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
docs/GL3.txt

index 28af23797525875d5eaa9a2bbb4dab88eb3b0e83..8abfd22466b9742616f1b7fdf6e1234003f1466b 100644 (file)
@@ -107,11 +107,11 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
   GL_ARB_vertex_type_2_10_10_10_rev                     DONE (swr)
 
 
-GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi
+GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
 
-  GL_ARB_draw_buffers_blend                             DONE (i965, nv50, llvmpipe, softpipe, swr)
-  GL_ARB_draw_indirect                                  DONE (i965, llvmpipe, softpipe, swr)
-  GL_ARB_gpu_shader5                                    DONE (i965)
+  GL_ARB_draw_buffers_blend                             DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
+  GL_ARB_draw_indirect                                  DONE (i965/gen7+, llvmpipe, softpipe, swr)
+  GL_ARB_gpu_shader5                                    DONE (i965/gen7+)
   - 'precise' qualifier                                 DONE
   - Dynamically uniform sampler array indices           DONE (softpipe)
   - Dynamically uniform UBO array indices               DONE ()
@@ -124,16 +124,16 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi
   - Enhanced per-sample shading                         DONE ()
   - Interpolation functions                             DONE ()
   - New overload resolution rules                       DONE
-  GL_ARB_gpu_shader_fp64                                DONE (i965/gen8+, llvmpipe, softpipe)
-  GL_ARB_sample_shading                                 DONE (i965, nv50)
-  GL_ARB_shader_subroutine                              DONE (i965, nv50, llvmpipe, softpipe, swr)
-  GL_ARB_tessellation_shader                            DONE (i965)
-  GL_ARB_texture_buffer_object_rgb32                    DONE (i965, llvmpipe, softpipe, swr)
-  GL_ARB_texture_cube_map_array                         DONE (i965, nv50, llvmpipe, softpipe)
-  GL_ARB_texture_gather                                 DONE (i965, nv50, llvmpipe, softpipe, swr)
+  GL_ARB_gpu_shader_fp64                                DONE (llvmpipe, softpipe)
+  GL_ARB_sample_shading                                 DONE (i965/gen6+, nv50)
+  GL_ARB_shader_subroutine                              DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
+  GL_ARB_tessellation_shader                            DONE (i965/gen7+)
+  GL_ARB_texture_buffer_object_rgb32                    DONE (i965/gen6+, llvmpipe, softpipe)
+  GL_ARB_texture_cube_map_array                         DONE (i965/gen6+, nv50, llvmpipe, softpipe)
+  GL_ARB_texture_gather                                 DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
   GL_ARB_texture_query_lod                              DONE (i965, nv50, softpipe)
-  GL_ARB_transform_feedback2                            DONE (i965, nv50, llvmpipe, softpipe, swr)
-  GL_ARB_transform_feedback3                            DONE (i965, nv50, llvmpipe, softpipe, swr)
+  GL_ARB_transform_feedback2                            DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr)
+  GL_ARB_transform_feedback3                            DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr)
 
 
 GL 4.1, GLSL 4.10 --- all DONE: nvc0, r600, radeonsi