}
static void si_shader_dump_stats(struct si_screen *sscreen,
- struct si_shader_config *conf,
- unsigned num_inputs,
- unsigned code_size,
+ struct si_shader *shader,
struct pipe_debug_callback *debug,
unsigned processor,
FILE *file)
{
+ struct si_shader_config *conf = &shader->config;
+ unsigned num_inputs = shader->selector ? shader->selector->info.num_inputs : 0;
+ unsigned code_size = si_get_shader_binary_size(shader);
unsigned lds_increment = sscreen->b.chip_class >= CIK ? 512 : 256;
unsigned lds_per_wave = 0;
unsigned max_simd_waves = 10;
/* Compute LDS usage for PS. */
- if (processor == PIPE_SHADER_FRAGMENT) {
+ switch (processor) {
+ case PIPE_SHADER_FRAGMENT:
/* The minimum usage per wave is (num_inputs * 48). The maximum
* usage is (num_inputs * 48 * 16).
* We can get anything in between and it varies between waves.
*/
lds_per_wave = conf->lds_size * lds_increment +
align(num_inputs * 48, lds_increment);
+ break;
+ case PIPE_SHADER_COMPUTE:
+ if (shader->selector) {
+ unsigned max_workgroup_size =
+ si_get_max_workgroup_size(shader);
+ lds_per_wave = (conf->lds_size * lds_increment) /
+ DIV_ROUND_UP(max_workgroup_size, 64);
+ }
+ break;
}
/* Compute the per-SIMD wave counts. */
if (conf->num_vgprs)
max_simd_waves = MIN2(max_simd_waves, 256 / conf->num_vgprs);
- /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
- * that PS can use.
- */
+ /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
+ * 16KB makes some SIMDs unoccupied). */
if (lds_per_wave)
max_simd_waves = MIN2(max_simd_waves, 16384 / lds_per_wave);
fprintf(file, "\n");
}
- si_shader_dump_stats(sscreen, &shader->config,
- shader->selector ? shader->selector->info.num_inputs : 0,
- si_get_shader_binary_size(shader), debug, processor,
- file);
+ si_shader_dump_stats(sscreen, shader, debug, processor, file);
}
int si_compile_llvm(struct si_screen *sscreen,