We only have a cfg != NULL if we went through one of the paths that set
it, but my compiler doesn't figure that out.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 6411defdcd6f ("intel/cs: Re-run final NIR optimizations for each SIMD size")
fs_visitor *v8 = NULL, *v16 = NULL, *v32 = NULL;
cfg_t *cfg = NULL;
const char *fail_msg = NULL;
- unsigned promoted_constants;
+ unsigned promoted_constants = 0;
/* Now the main event: Visit the shader IR and generate our CS IR for it.
*/