i965: fs: Add fixup for textureSize on Gen6/7
authorChris Forbes <chrisf@ijw.co.nz>
Thu, 22 Nov 2012 09:13:46 +0000 (22:13 +1300)
committerEric Anholt <eric@anholt.net>
Fri, 14 Dec 2012 23:26:39 +0000 (15:26 -0800)
V2: Moved up into emit(ir_texture *) to avoid duplication and fix
ordering for Gen7; Gen6 math quirks moved into previous patches.

Tested on Gen6 only; passes all the cube_map_array piglits.

V3: Fixed weird whitespace
V4: Use sampler->type; otherwise broken on arrays of samplers.
v5: Minor style fixes (by anholt)

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_fs_visitor.cpp

index 6a39f98509e4ad0adde1c31e37a20c13175bc7f1..708677f3847295a9e0c787b73f3720fb8eadbcf4 100644 (file)
@@ -1371,6 +1371,17 @@ fs_visitor::visit(ir_texture *ir)
    if (ir->shadow_comparitor)
       inst->shadow_compare = true;
 
+   /* fixup #layers for cube map arrays */
+   if (ir->op == ir_txs) {
+      glsl_type const *type = ir->sampler->type;
+      if (type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE &&
+          type->sampler_array) {
+         fs_reg depth = dst;
+         depth.reg_offset = 2;
+         emit_math(SHADER_OPCODE_INT_QUOTIENT, depth, depth, fs_reg(6));
+      }
+   }
+
    swizzle_result(ir, dst, sampler);
 }