void *mem_ctx;
};
-static st_dst_reg address_reg = st_dst_reg(PROGRAM_ADDRESS, WRITEMASK_X, GLSL_TYPE_FLOAT, 0);
-static st_dst_reg address_reg2 = st_dst_reg(PROGRAM_ADDRESS, WRITEMASK_X, GLSL_TYPE_FLOAT, 1);
-static st_dst_reg sampler_reladdr = st_dst_reg(PROGRAM_ADDRESS, WRITEMASK_X, GLSL_TYPE_FLOAT, 2);
+static st_dst_reg address_reg = st_dst_reg(PROGRAM_ADDRESS, WRITEMASK_X,
+ GLSL_TYPE_FLOAT, 0);
+static st_dst_reg address_reg2 = st_dst_reg(PROGRAM_ADDRESS, WRITEMASK_X,
+ GLSL_TYPE_FLOAT, 1);
+static st_dst_reg sampler_reladdr = st_dst_reg(PROGRAM_ADDRESS, WRITEMASK_X,
+ GLSL_TYPE_FLOAT, 2);
static void
-fail_link(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3);
+fail_link(struct gl_shader_program *prog, const char *fmt, ...)
+ PRINTFLIKE(2, 3);
static void
fail_link(struct gl_shader_program *prog, const char *fmt, ...)
/* Update indirect addressing status used by TGSI */
if (dst.reladdr || dst.reladdr2) {
- switch(dst.file) {
+ switch (dst.file) {
case PROGRAM_STATE_VAR:
case PROGRAM_CONSTANT:
case PROGRAM_UNIFORM:
}
else {
for (i = 0; i < 4; i++) {
- if(inst->src[i].reladdr) {
- switch(inst->src[i].file) {
+ if (inst->src[i].reladdr) {
+ switch (inst->src[i].file) {
case PROGRAM_STATE_VAR:
case PROGRAM_CONSTANT:
case PROGRAM_UNIFORM:
*/
for (j = 0; j < 2; j++) {
dst_is_64bit[j] = glsl_base_type_is_64bit(inst->dst[j].type);
- if (!dst_is_64bit[j] && inst->dst[j].file == PROGRAM_OUTPUT && inst->dst[j].type == GLSL_TYPE_ARRAY) {
- enum glsl_base_type type = find_array_type(this->outputs, this->num_outputs, inst->dst[j].array_id);
+ if (!dst_is_64bit[j] && inst->dst[j].file == PROGRAM_OUTPUT &&
+ inst->dst[j].type == GLSL_TYPE_ARRAY) {
+ enum glsl_base_type type = find_array_type(this->outputs,
+ this->num_outputs,
+ inst->dst[j].array_id);
if (glsl_base_type_is_64bit(type))
dst_is_64bit[j] = true;
}
int initial_src_swz[4], initial_src_idx[4];
int initial_dst_idx[2], initial_dst_writemask[2];
/* select the writemask for dst0 or dst1 */
- unsigned writemask = inst->dst[1].file == PROGRAM_UNDEFINED ? inst->dst[0].writemask : inst->dst[1].writemask;
+ unsigned writemask = inst->dst[1].file == PROGRAM_UNDEFINED
+ ? inst->dst[0].writemask : inst->dst[1].writemask;
/* copy out the writemask, index and swizzles for all src/dsts. */
for (j = 0; j < 2; j++) {
int i = u_bit_scan(&writemask);
- /* before emitting the instruction, see if we have to adjust load / store
- * address */
- if (i > 1 && (inst->op == TGSI_OPCODE_LOAD || inst->op == TGSI_OPCODE_STORE) &&
+ /* before emitting the instruction, see if we have to adjust
+ * load / store address */
+ if (i > 1 && (inst->op == TGSI_OPCODE_LOAD ||
+ inst->op == TGSI_OPCODE_STORE) &&
addr.file == PROGRAM_UNDEFINED) {
/* We have to advance the buffer address by 16 */
addr = get_temp(glsl_type::uint_type);
dinst->dst[j].writemask = (i & 1) ? WRITEMASK_ZW : WRITEMASK_XY;
dinst->dst[j].index = initial_dst_idx[j];
if (i > 1) {
- if (dinst->op == TGSI_OPCODE_LOAD || dinst->op == TGSI_OPCODE_STORE)
+ if (dinst->op == TGSI_OPCODE_LOAD ||
+ dinst->op == TGSI_OPCODE_STORE)
dinst->src[0] = addr;
if (dinst->op != TGSI_OPCODE_STORE)
dinst->dst[j].index++;
}
} else {
- /* if we aren't writing to a double, just get the bit of the initial writemask
- for this channel */
+ /* if we aren't writing to a double, just get the bit of the
+ * initial writemask for this channel
+ */
dinst->dst[j].writemask = initial_dst_writemask[j] & (1 << i);
}
}
}
if (swz & 1)
- dinst->src[j].swizzle = MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_W, SWIZZLE_Z, SWIZZLE_W);
+ dinst->src[j].swizzle = MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_W,
+ SWIZZLE_Z, SWIZZLE_W);
else
- dinst->src[j].swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_X, SWIZZLE_Y);
+ dinst->src[j].swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
+ SWIZZLE_X, SWIZZLE_Y);
} else {
/* some opcodes are special case in what they use as sources
- - [FUI]2D/[UI]2I64 is a float/[u]int src0, (D)LDEXP is integer src1 */
- if (op == TGSI_OPCODE_F2D || op == TGSI_OPCODE_U2D || op == TGSI_OPCODE_I2D ||
+ * - [FUI]2D/[UI]2I64 is a float/[u]int src0, (D)LDEXP is
+ * integer src1
+ */
+ if (op == TGSI_OPCODE_F2D || op == TGSI_OPCODE_U2D ||
+ op == TGSI_OPCODE_I2D ||
op == TGSI_OPCODE_I2I64 || op == TGSI_OPCODE_U2I64 ||
op == TGSI_OPCODE_DLDEXP || op == TGSI_OPCODE_LDEXP ||
(op == TGSI_OPCODE_UCMP && dst_is_64bit[0])) {
op = TGSI_OPCODE_##c; \
break;
- switch(op) {
+ switch (op) {
/* Some instructions are initially selected without considering the type.
* This fixes the type:
*
casecomp(SGE, FSGE, ISGE, USGE, DSGE, I64SGE, U64SGE);
casecomp(SLT, FSLT, ISLT, USLT, DSLT, I64SLT, U64SLT);
- default: break;
+ default:
+ break;
}
assert(op != TGSI_OPCODE_LAST);
{
if (file == PROGRAM_CONSTANT) {
GLuint swizzle = swizzle_out ? *swizzle_out : 0;
- int result = _mesa_add_typed_unnamed_constant(this->prog->Parameters, values,
- size, datatype, &swizzle);
+ int result = _mesa_add_typed_unnamed_constant(this->prog->Parameters,
+ values, size, datatype,
+ &swizzle);
if (swizzle_out)
*swizzle_out = swizzle;
return result;
immediate_storage *entry;
int size32 = size * ((datatype == GL_DOUBLE ||
datatype == GL_INT64_ARB ||
- datatype == GL_UNSIGNED_INT64_ARB)? 2 : 1);
+ datatype == GL_UNSIGNED_INT64_ARB) ? 2 : 1);
int i;
/* Search immediate storage to see if we already have an identical
for (i = 0; i * 4 < size32; i++) {
int slot_size = MIN2(size32 - (i * 4), 4);
/* Add this immediate to the list. */
- entry = new(mem_ctx) immediate_storage(&values[i * 4], slot_size, datatype);
+ entry = new(mem_ctx) immediate_storage(&values[i * 4],
+ slot_size, datatype);
this->immediates.push_tail(entry);
this->num_immediates++;
}
for (unsigned int i = 0; i < ir->get_num_state_slots(); i++) {
int index = _mesa_add_state_reference(this->prog->Parameters,
- (gl_state_index *)slots[i].tokens);
+ (gl_state_index *)
+ slots[i].tokens);
if (storage->file == PROGRAM_STATE_VAR) {
if (storage->index == -1) {
* instruction.
*/
bool
-glsl_to_tgsi_visitor::try_emit_mad_for_and_not(ir_expression *ir, int try_operand)
+glsl_to_tgsi_visitor::try_emit_mad_for_and_not(ir_expression *ir,
+ int try_operand)
{
const int other_operand = 1 - try_operand;
st_src_reg a, b;
if (!reg->reladdr && !reg->reladdr2)
return;
- if (reg->reladdr) emit_arl(ir, address_reg, *reg->reladdr);
- if (reg->reladdr2) emit_arl(ir, address_reg2, *reg->reladdr2);
+ if (reg->reladdr)
+ emit_arl(ir, address_reg, *reg->reladdr);
+ if (reg->reladdr2)
+ emit_arl(ir, address_reg2, *reg->reladdr2);
if (*num_reladdr != 1) {
st_src_reg temp = get_temp(glsl_type::get_instance(reg->type, 4, 1));
* 0.0 and 1.0, 1-x also implements !x.
*/
op[0].negate = ~op[0].negate;
- emit_asm(ir, TGSI_OPCODE_ADD, result_dst, op[0], st_src_reg_for_float(1.0));
+ emit_asm(ir, TGSI_OPCODE_ADD, result_dst, op[0],
+ st_src_reg_for_float(1.0));
}
break;
case ir_unop_neg:
- if (result_dst.type == GLSL_TYPE_INT64 || result_dst.type == GLSL_TYPE_UINT64)
+ if (result_dst.type == GLSL_TYPE_INT64 ||
+ result_dst.type == GLSL_TYPE_UINT64)
emit_asm(ir, TGSI_OPCODE_I64NEG, result_dst, op[0]);
- else if (result_dst.type == GLSL_TYPE_INT || result_dst.type == GLSL_TYPE_UINT)
+ else if (result_dst.type == GLSL_TYPE_INT ||
+ result_dst.type == GLSL_TYPE_UINT)
emit_asm(ir, TGSI_OPCODE_INEG, result_dst, op[0]);
else if (result_dst.type == GLSL_TYPE_DOUBLE)
emit_asm(ir, TGSI_OPCODE_DNEG, result_dst, op[0]);
emit_asm(ir, TGSI_OPCODE_MOV, result_dst, op[0].get_abs());
else if (result_dst.type == GLSL_TYPE_DOUBLE)
emit_asm(ir, TGSI_OPCODE_DABS, result_dst, op[0]);
- else if (result_dst.type == GLSL_TYPE_INT64 || result_dst.type == GLSL_TYPE_UINT64)
+ else if (result_dst.type == GLSL_TYPE_INT64 ||
+ result_dst.type == GLSL_TYPE_UINT64)
emit_asm(ir, TGSI_OPCODE_I64ABS, result_dst, op[0]);
else
emit_asm(ir, TGSI_OPCODE_IABS, result_dst, op[0]);
*/
st_src_reg sge_src = result_src;
sge_src.negate = ~sge_src.negate;
- emit_asm(ir, TGSI_OPCODE_SGE, result_dst, sge_src, st_src_reg_for_float(0.0));
+ emit_asm(ir, TGSI_OPCODE_SGE, result_dst, sge_src,
+ st_src_reg_for_float(0.0));
}
} else {
emit_asm(ir, TGSI_OPCODE_SEQ, result_dst, op[0], op[1]);
*/
dp->saturate = true;
} else {
- /* Negating the result of the dot-product gives values on the range
- * [-4, 0]. Zero stays zero, and negative values become 1.0. This
- * achieved using SLT.
+ /* Negating the result of the dot-product gives values on the
+ * range [-4, 0]. Zero stays zero, and negative values become
+ * 1.0. This achieved using SLT.
*/
st_src_reg slt_src = result_src;
slt_src.negate = ~slt_src.negate;
- emit_asm(ir, TGSI_OPCODE_SLT, result_dst, slt_src, st_src_reg_for_float(0.0));
+ emit_asm(ir, TGSI_OPCODE_SLT, result_dst, slt_src,
+ st_src_reg_for_float(0.0));
}
}
} else {
emit_asm(ir, TGSI_OPCODE_ADD, result_dst, op[0], op[1]);
if (this->prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
/* The clamping to [0,1] can be done for free in the fragment
- * shader with a saturate if floats are being used as boolean values.
+ * shader with a saturate if floats are being used as boolean
+ * values.
*/
add->saturate = true;
} else {
/* Negating the result of the addition gives values on the range
- * [-2, 0]. Zero stays zero, and negative values become 1.0. This
- * is achieved using SLT.
+ * [-2, 0]. Zero stays zero, and negative values become 1.0
+ * This is achieved using SLT.
*/
st_src_reg slt_src = result_src;
slt_src.negate = ~slt_src.negate;
- emit_asm(ir, TGSI_OPCODE_SLT, result_dst, slt_src, st_src_reg_for_float(0.0));
+ emit_asm(ir, TGSI_OPCODE_SLT, result_dst, slt_src,
+ st_src_reg_for_float(0.0));
}
}
break;
/* fallthrough to next case otherwise */
case ir_unop_b2f:
if (native_integers) {
- emit_asm(ir, TGSI_OPCODE_AND, result_dst, op[0], st_src_reg_for_float(1.0));
+ emit_asm(ir, TGSI_OPCODE_AND, result_dst, op[0],
+ st_src_reg_for_float(1.0));
break;
}
/* fallthrough to next case otherwise */
* GLSL requires that int(bool) return 1 for true and 0 for false.
* This conversion is done with AND, but it could be done with NEG.
*/
- emit_asm(ir, TGSI_OPCODE_AND, result_dst, op[0], st_src_reg_for_int(1));
+ emit_asm(ir, TGSI_OPCODE_AND, result_dst, op[0],
+ st_src_reg_for_int(1));
} else {
/* Booleans and integers are both stored as floats when native
* integers are disabled.
result_src.type = GLSL_TYPE_FLOAT;
break;
case ir_unop_f2b:
- emit_asm(ir, TGSI_OPCODE_SNE, result_dst, op[0], st_src_reg_for_float(0.0));
+ emit_asm(ir, TGSI_OPCODE_SNE, result_dst, op[0],
+ st_src_reg_for_float(0.0));
break;
case ir_unop_d2b:
- emit_asm(ir, TGSI_OPCODE_SNE, result_dst, op[0], st_src_reg_for_double(0.0));
+ emit_asm(ir, TGSI_OPCODE_SNE, result_dst, op[0],
+ st_src_reg_for_double(0.0));
break;
case ir_unop_i2b:
if (native_integers)
- emit_asm(ir, TGSI_OPCODE_USNE, result_dst, op[0], st_src_reg_for_int(0));
+ emit_asm(ir, TGSI_OPCODE_USNE, result_dst, op[0],
+ st_src_reg_for_int(0));
else
- emit_asm(ir, TGSI_OPCODE_SNE, result_dst, op[0], st_src_reg_for_float(0.0));
+ emit_asm(ir, TGSI_OPCODE_SNE, result_dst, op[0],
+ st_src_reg_for_float(0.0));
break;
case ir_unop_bitcast_u642d:
case ir_unop_bitcast_i642d:
/* GLSL shift operations have 32-bit shift counts, but TGSI uses
* 64 bits.
*/
- count = get_temp(glsl_type::u64vec(ir->operands[1]->type->components()));
+ count = get_temp(glsl_type::u64vec(ir->operands[1]
+ ->type->components()));
emit_asm(ir, TGSI_OPCODE_U2I64, st_dst_reg(count), op[1]);
} else {
count = op[1];
case ir_unop_get_buffer_size: {
ir_constant *const_offset = ir->operands[0]->as_constant();
- int buf_base = ctx->st->has_hw_atomics ? 0 : ctx->Const.Program[shader->Stage].MaxAtomicBuffers;
+ int buf_base = ctx->st->has_hw_atomics
+ ? 0 : ctx->Const.Program[shader->Stage].MaxAtomicBuffers;
st_src_reg buffer(
PROGRAM_BUFFER,
buf_base + (const_offset ? const_offset->value.u[0] : 0),
temp_dst.writemask = WRITEMASK_X;
if (vector_elements > 3)
temp_dst.writemask |= WRITEMASK_Z;
- op[0].swizzle = MAKE_SWIZZLE4(GET_SWZ(orig_swz, 2), GET_SWZ(orig_swz, 2),
- GET_SWZ(orig_swz, 3), GET_SWZ(orig_swz, 3));
+ op[0].swizzle = MAKE_SWIZZLE4(GET_SWZ(orig_swz, 2),
+ GET_SWZ(orig_swz, 2),
+ GET_SWZ(orig_swz, 3),
+ GET_SWZ(orig_swz, 3));
if (ir->operation == ir_unop_u2i64 || ir->operation == ir_unop_u2u64)
emit_asm(ir, TGSI_OPCODE_MOV, temp_dst, op[0]);
else
- emit_asm(ir, TGSI_OPCODE_AND, temp_dst, op[0], st_src_reg_for_int(1));
+ emit_asm(ir, TGSI_OPCODE_AND, temp_dst, op[0],
+ st_src_reg_for_int(1));
}
break;
}
for (el = 0; el < vector_elements; el++) {
unsigned swz = GET_SWZ(orig_swz, el);
if (swz & 1)
- op[0].swizzle = MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z);
+ op[0].swizzle = MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_Z,
+ SWIZZLE_Z, SWIZZLE_Z);
else
- op[0].swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X);
+ op[0].swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X,
+ SWIZZLE_X, SWIZZLE_X);
if (swz > 2)
op[0].index = orig_idx + 1;
op[0].type = GLSL_TYPE_UINT;
break;
}
case ir_unop_i642b:
- emit_asm(ir, TGSI_OPCODE_U64SNE, result_dst, op[0], st_src_reg_for_int64(0));
+ emit_asm(ir, TGSI_OPCODE_U64SNE, result_dst, op[0],
+ st_src_reg_for_int64(0));
break;
case ir_unop_i642f:
emit_asm(ir, TGSI_OPCODE_I642F, result_dst, op[0]);
if (type->is_matrix()) {
const struct glsl_type *vec_type;
- vec_type = glsl_type::get_instance(type->is_double() ? GLSL_TYPE_DOUBLE : GLSL_TYPE_FLOAT,
+ vec_type = glsl_type::get_instance(type->is_double()
+ ? GLSL_TYPE_DOUBLE : GLSL_TYPE_FLOAT,
type->vector_elements, 1);
for (int i = 0; i < type->matrix_columns; i++) {
if (l_src.file == PROGRAM_OUTPUT &&
this->prog->Target == GL_FRAGMENT_PROGRAM_ARB &&
- (l_src.index == FRAG_RESULT_DEPTH || l_src.index == FRAG_RESULT_STENCIL)) {
+ (l_src.index == FRAG_RESULT_DEPTH ||
+ l_src.index == FRAG_RESULT_STENCIL)) {
/* This is a special case because the source swizzles will be shifted
* later to account for the difference between GLSL (where they're
* plain floats) and TGSI (where they're Z and Y components). */
} else if (ir->write_mask == 0) {
assert(!ir->lhs->type->is_scalar() && !ir->lhs->type->is_vector());
- unsigned num_elements = ir->lhs->type->without_array()->vector_elements;
+ unsigned num_elements =
+ ir->lhs->type->without_array()->vector_elements;
if (num_elements) {
l.writemask = u_bit_consecutive(0, num_elements);
for (i = 0; i < ir->type->matrix_columns; i++) {
switch (ir->type->base_type) {
case GLSL_TYPE_FLOAT:
- values = (gl_constant_value *) &ir->value.f[i * ir->type->vector_elements];
+ values = (gl_constant_value *)
+ &ir->value.f[i * ir->type->vector_elements];
src = st_src_reg(file, -1, ir->type->base_type);
src.index = add_constant(file,
emit_asm(ir, TGSI_OPCODE_MOV, mat_column, src);
break;
case GLSL_TYPE_DOUBLE:
- values = (gl_constant_value *) &ir->value.d[i * ir->type->vector_elements];
+ values = (gl_constant_value *)
+ &ir->value.d[i * ir->type->vector_elements];
src = st_src_reg(file, -1, ir->type->base_type);
src.index = add_constant(file,
values,
&src.swizzle);
if (ir->type->vector_elements >= 2) {
mat_column.writemask = WRITEMASK_XY;
- src.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_X, SWIZZLE_Y);
+ src.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
+ SWIZZLE_X, SWIZZLE_Y);
emit_asm(ir, TGSI_OPCODE_MOV, mat_column, src);
} else {
mat_column.writemask = WRITEMASK_X;
- src.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X);
+ src.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X,
+ SWIZZLE_X, SWIZZLE_X);
emit_asm(ir, TGSI_OPCODE_MOV, mat_column, src);
}
src.index++;
if (ir->type->vector_elements > 2) {
if (ir->type->vector_elements == 4) {
mat_column.writemask = WRITEMASK_ZW;
- src.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_X, SWIZZLE_Y);
+ src.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
+ SWIZZLE_X, SWIZZLE_Y);
emit_asm(ir, TGSI_OPCODE_MOV, mat_column, src);
} else {
mat_column.writemask = WRITEMASK_Z;
- src.swizzle = MAKE_SWIZZLE4(SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y);
+ src.swizzle = MAKE_SWIZZLE4(SWIZZLE_Y, SWIZZLE_Y,
+ SWIZZLE_Y, SWIZZLE_Y);
emit_asm(ir, TGSI_OPCODE_MOV, mat_column, src);
mat_column.writemask = WRITEMASK_XYZW;
src.swizzle = SWIZZLE_XYZW;
if (has_hw_atomics) {
variable_storage *entry = find_variable_storage(location);
- st_src_reg buffer(PROGRAM_HW_ATOMIC, 0, GLSL_TYPE_ATOMIC_UINT, location->data.binding);
+ st_src_reg buffer(PROGRAM_HW_ATOMIC, 0, GLSL_TYPE_ATOMIC_UINT,
+ location->data.binding);
if (!entry) {
entry = new(mem_ctx) variable_storage(location, PROGRAM_HW_ATOMIC,
ir_rvalue *offset = ((ir_instruction *)param)->as_rvalue();
ir_constant *const_block = block->as_constant();
- int buf_base = st_context(ctx)->has_hw_atomics ? 0 : ctx->Const.Program[shader->Stage].MaxAtomicBuffers;
+ int buf_base = st_context(ctx)->has_hw_atomics
+ ? 0 : ctx->Const.Program[shader->Stage].MaxAtomicBuffers;
st_src_reg buffer(
PROGRAM_BUFFER,
buf_base + (const_block ? const_block->value.u[0] : 0),
if (ir->callee->intrinsic_id == ir_intrinsic_ssbo_load) {
inst = emit_asm(ir, TGSI_OPCODE_LOAD, dst, off);
if (dst.type == GLSL_TYPE_BOOL)
- emit_asm(ir, TGSI_OPCODE_USNE, dst, st_src_reg(dst), st_src_reg_for_int(0));
+ emit_asm(ir, TGSI_OPCODE_USNE, dst, st_src_reg(dst),
+ st_src_reg_for_int(0));
} else if (ir->callee->intrinsic_id == ir_intrinsic_ssbo_store) {
param = param->get_next();
ir_rvalue *val = ((ir_instruction *)param)->as_rvalue();
}
}
- /* If projection is done and the opcode is not TGSI_OPCODE_TXP, then the shadow
- * comparator was put in the correct place (and projected) by the code,
- * above, that handles by-hand projection.
+ /* If projection is done and the opcode is not TGSI_OPCODE_TXP, then the
+ * shadow comparator was put in the correct place (and projected) by the
+ * code, above, that handles by-hand projection.
*/
if (ir->shadow_comparator && (!ir->projector || opcode == TGSI_OPCODE_TXP)) {
/* Slot the shadow value in as the second to last component of the
if (ir->offset) {
if (!inst->tex_offsets)
- inst->tex_offsets = rzalloc_array(inst, st_src_reg, MAX_GLSL_TEXTURE_OFFSET);
+ inst->tex_offsets = rzalloc_array(inst, st_src_reg,
+ MAX_GLSL_TEXTURE_OFFSET);
- for (i = 0; i < MAX_GLSL_TEXTURE_OFFSET && offset[i].file != PROGRAM_UNDEFINED; i++)
+ for (i = 0; i < MAX_GLSL_TEXTURE_OFFSET &&
+ offset[i].file != PROGRAM_UNDEFINED; i++)
inst->tex_offsets[i] = offset[i];
inst->tex_offset_num_offset = i;
}
&& !(inst->dst[0].writemask & prevWriteMask)
&& inst->src[2].file == inst->dst[0].file
&& inst->src[2].index == inst->dst[0].index
- && inst->dst[0].writemask == get_src_arg_mask(inst->dst[0], inst->src[2])) {
+ && inst->dst[0].writemask ==
+ get_src_arg_mask(inst->dst[0], inst->src[2])) {
inst->op = TGSI_OPCODE_MOV;
inst->info = tgsi_get_opcode_info(inst->op);
}
if (inst->op == TGSI_OPCODE_BGNLOOP) {
- if(depth++ == 0)
+ if (depth++ == 0)
loop_start = i;
} else if (inst->op == TGSI_OPCODE_ENDLOOP) {
if (--depth == 0)
}
}
if (inst->op == TGSI_OPCODE_BGNLOOP) {
- if(depth++ == 0)
+ if (depth++ == 0)
loop_start = i;
} else if (inst->op == TGSI_OPCODE_ENDLOOP) {
if (--depth == 0)
last_reads[inst->tex_offsets[j].index] = (depth == 0) ? i : -2;
}
if (inst->op == TGSI_OPCODE_BGNLOOP) {
- if(depth++ == 0)
+ if (depth++ == 0)
loop_start = i;
} else if (inst->op == TGSI_OPCODE_ENDLOOP) {
if (--depth == 0) {
write_level[4 * r + c] = level-1;
}
}
- if(inst->op == TGSI_OPCODE_ENDIF)
+ if (inst->op == TGSI_OPCODE_ENDIF)
--level;
break;
{
struct ureg_program *ureg = t->ureg;
- switch(type)
- {
+ switch (type) {
case GL_FLOAT:
return ureg_DECL_immediate(ureg, &values[0].f, size);
case GL_DOUBLE:
{
unsigned array;
- switch(file) {
+ switch (file) {
case PROGRAM_UNDEFINED:
return ureg_dst_undef();
return t->outputs[t->outputMapping[index]];
}
else {
- struct inout_decl *decl = find_inout_array(t->output_decls, t->num_output_decls, array_id);
+ struct inout_decl *decl =
+ find_inout_array(t->output_decls,
+ t->num_output_decls, array_id);
unsigned mesa_index = decl->mesa_index;
int slot = t->outputMapping[mesa_index];
int index = src_reg->index;
int double_reg2 = src_reg->double_reg2 ? 1 : 0;
- switch(src_reg->file) {
+ switch (src_reg->file) {
case PROGRAM_UNDEFINED:
src = ureg_imm4f(t->ureg, 0, 0, 0, 0);
break;
case PROGRAM_TEMPORARY:
case PROGRAM_ARRAY:
- src = ureg_src(dst_register(t, src_reg->file, src_reg->index, src_reg->array_id));
+ src = ureg_src(dst_register(t, src_reg->file, src_reg->index,
+ src_reg->array_id));
break;
case PROGRAM_OUTPUT: {
- struct ureg_dst dst = dst_register(t, src_reg->file, src_reg->index, src_reg->array_id);
+ struct ureg_dst dst = dst_register(t, src_reg->file, src_reg->index,
+ src_reg->array_id);
assert(dst.WriteMask != 0);
unsigned shift = ffs(dst.WriteMask) - 1;
src = ureg_swizzle(ureg_src(dst),
src = t->inputs[t->inputMapping[index] + double_reg2];
}
else {
- struct inout_decl *decl = find_inout_array(t->input_decls, t->num_input_decls,
+ struct inout_decl *decl = find_inout_array(t->input_decls,
+ t->num_input_decls,
src_reg->array_id);
unsigned mesa_index = decl->mesa_index;
int slot = t->inputMapping[mesa_index];
for (i = 0; i < num_src; i++)
src[i] = translate_src(t, &inst->src[i]);
- switch(inst->op) {
+ switch (inst->op) {
case TGSI_OPCODE_BGNLOOP:
case TGSI_OPCODE_ELSE:
case TGSI_OPCODE_ENDLOOP:
* where T = INPUT[WPOS] is inverted by Y.
*/
struct ureg_src wpostrans = ureg_DECL_constant(ureg, wpos_transform_const);
- struct ureg_dst wpos_temp = ureg_DECL_temporary( ureg );
+ struct ureg_dst wpos_temp = ureg_DECL_temporary(ureg);
struct ureg_src *wpos =
ctx->Const.GLSLFragCoordIsSysVal ?
&t->systemValues[SYSTEM_VALUE_FRAG_COORD] :
} else {
/* MOV wpos_temp, input[wpos]
*/
- ureg_MOV( ureg, wpos_temp, wpos_input );
+ ureg_MOV(ureg, wpos_temp, wpos_input);
}
/* Now the conditional y flip: STATE_FB_WPOS_Y_TRANSFORM.xy/zw will be
if (invert) {
/* MAD wpos_temp.y, wpos_input, wpostrans.xxxx, wpostrans.yyyy
*/
- ureg_MAD( ureg,
- ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
- wpos_input,
- ureg_scalar(wpostrans, 0),
- ureg_scalar(wpostrans, 1));
+ ureg_MAD(ureg,
+ ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y),
+ wpos_input,
+ ureg_scalar(wpostrans, 0),
+ ureg_scalar(wpostrans, 1));
} else {
/* MAD wpos_temp.y, wpos_input, wpostrans.zzzz, wpostrans.wwww
*/
- ureg_MAD( ureg,
- ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
- wpos_input,
- ureg_scalar(wpostrans, 2),
- ureg_scalar(wpostrans, 3));
+ ureg_MAD(ureg,
+ ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y),
+ wpos_input,
+ ureg_scalar(wpostrans, 2),
+ ureg_scalar(wpostrans, 3));
}
/* Use wpos_temp as position input from here on:
(void) pscreen;
if (!ctx->Const.NativeIntegers) {
struct ureg_dst temp = ureg_DECL_local_temporary(t->ureg);
- ureg_U2F( t->ureg, ureg_writemask(temp, TGSI_WRITEMASK_X), t->systemValues[i]);
+ ureg_U2F(t->ureg, ureg_writemask(temp, TGSI_WRITEMASK_X),
+ t->systemValues[i]);
t->systemValues[i] = ureg_scalar(ureg_src(temp), 0);
}
}
t->samplers[i] = ureg_DECL_sampler(ureg, i);
- ureg_DECL_sampler_view( ureg, i, program->sampler_targets[i],
- type, type, type, type );
+ ureg_DECL_sampler_view(ureg, i, program->sampler_targets[i],
+ type, type, type, type);
}
}
struct gl_program *prog = program->prog;
if (!st_context(ctx)->has_hw_atomics) {
- for (i = 0; i < prog->info.num_abos; i++) {
+ for (i = 0; i < prog->info.num_abos; i++) {
unsigned index = prog->sh.AtomicBuffers[i]->Binding;
assert(index < frag_const->MaxAtomicBuffers);
t->buffers[index] = ureg_DECL_buffer(ureg, index, true);