--- /dev/null
+/*
+ * Copyright (C) 2019 Collabora, Ltd.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "compiler/nir/nir.h"
+#include "compiler/nir/nir_builder.h"
+
+void midgard_nir_lod_errata(nir_shader *shader);
+
+/* Workarounds errata pertaining to early Midgard chips where the settings for
+ * min_lod/max_lod/lod_bias are ignored in the sampler descriptor when
+ * texturing with a textureLod instruction. The workaround is to load these
+ * constants in as system values and perform the bias/clamp in the shader.
+ */
+
+static void
+mir_lod_errata_body(nir_builder *b, nir_tex_instr *tex)
+{
+ /* The errata only applies to textureLod ("TEXGRD") */
+ if (tex->op != nir_texop_txl)
+ return;
+
+ /* Let's grab the sampler parameters */
+ nir_intrinsic_instr *l = nir_intrinsic_instr_create(b->shader,
+ nir_intrinsic_load_sampler_lod_parameters_pan);
+ l->num_components = 3;
+ nir_ssa_dest_init(&l->instr, &l->dest, 3, 32, NULL);
+
+ /* TODO: Indirect samplers, separate sampler objects XXX */
+ nir_src idx = nir_src_for_ssa(nir_imm_int(b, tex->texture_index));
+ nir_src_copy(&l->src[0], &idx, l);
+
+ nir_builder_instr_insert(b, &l->instr);
+ nir_ssa_def *params = &l->dest.ssa;
+
+ /* Extract the individual components */
+ nir_ssa_def *min_lod = nir_channel(b, params, 0);
+ nir_ssa_def *max_lod = nir_channel(b, params, 1);
+ nir_ssa_def *lod_bias = nir_channel(b, params, 2);
+
+ /* Rewrite the LOD with bias/clamps. Order sensitive. */
+ for (unsigned i = 0; i < tex->num_srcs; i++) {
+ if (tex->src[i].src_type != nir_tex_src_lod)
+ continue;
+
+ nir_ssa_def *lod = nir_ssa_for_src(b, tex->src[i].src, 1);
+
+ nir_ssa_def *biased = nir_fadd(b, lod, lod_bias);
+ nir_ssa_def *clamped = nir_fmin(b,
+ nir_fmax(b, biased, min_lod), max_lod);
+
+ nir_instr_rewrite_src(&tex->instr, &tex->src[i].src,
+ nir_src_for_ssa(clamped));
+ }
+}
+
+void
+midgard_nir_lod_errata(nir_shader *shader)
+{
+ nir_foreach_function(function, shader) {
+ if (!function->impl) continue;
+
+ nir_builder b;
+ nir_builder_init(&b, function->impl);
+
+ nir_foreach_block(block, function->impl) {
+ nir_foreach_instr_safe(instr, block) {
+ if (instr->type != nir_instr_type_tex) continue;
+
+ nir_tex_instr *tex = nir_instr_as_tex(instr);
+ b.cursor = nir_before_instr(instr);
+ mir_lod_errata_body(&b, tex);
+ }
+ }
+
+ nir_metadata_preserve(function->impl, nir_metadata_block_index | nir_metadata_dominance);
+
+ }
+}