added latest line and triangle bug fixes
authorBrian Paul <brian.paul@tungstengraphics.com>
Tue, 12 Jun 2001 14:32:15 +0000 (14:32 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Tue, 12 Jun 2001 14:32:15 +0000 (14:32 +0000)
docs/VERSIONS

index 15b0a0f7bc3e9e419a5ae30fdf5f6c1f5d965643..5228884fa8e594645ac3dbfa6083cc8d0b666488 100644 (file)
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.58 2001/06/08 15:47:48 brianp Exp $
+$Id: VERSIONS,v 1.59 2001/06/12 14:32:15 brianp Exp $
 
 
 Mesa Version History
@@ -863,5 +863,7 @@ Mesa Version History
        - now appling antialiasing coverage to alpha after texturing
        - colors weren't getting clamped to [0,1] before color table lookup
        - fixed RISC alignment errors caused by COPY_4UBV macro
+       - drawing wide, flat-shaded lines could cause a segfault
+       - tri vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
     Changes:
        - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU