int16_t src_x, dst_x;
bool ok;
- /* The pitch given to the GPU must be DWORD aligned, and
- * we want width to match pitch. Max width is (1 << 15 - 1),
- * rounding that down to the nearest DWORD is 1 << 15 - 4
- */
- pitch = ROUND_DOWN_TO(MIN2(size, (1 << 15) - 1), 4);
- height = (pitch == 0) ? 1 : size / pitch;
- src_x = src_offset % 64;
- dst_x = dst_offset % 64;
- ok = intelEmitCopyBlit(brw, 1,
- pitch, src_bo, src_offset - src_x, I915_TILING_NONE,
- INTEL_MIPTREE_TRMODE_NONE,
- pitch, dst_bo, dst_offset - dst_x, I915_TILING_NONE,
- INTEL_MIPTREE_TRMODE_NONE,
- src_x, 0, /* src x/y */
- dst_x, 0, /* dst x/y */
- pitch, height, /* w, h */
- GL_COPY);
- if (!ok)
- _mesa_problem(ctx, "Failed to linear blit %dx%d\n", pitch, height);
-
- src_offset += pitch * height;
- dst_offset += pitch * height;
- src_x = src_offset % 64;
- dst_x = dst_offset % 64;
- size -= pitch * height;
- assert (size < (1 << 15));
- pitch = ALIGN(size, 4);
-
- if (size != 0) {
+ do {
+ /* The pitch given to the GPU must be DWORD aligned, and
+ * we want width to match pitch. Max width is (1 << 15 - 1),
+ * rounding that down to the nearest DWORD is 1 << 15 - 4
+ */
+ pitch = ROUND_DOWN_TO(MIN2(size, (1 << 15) - 64), 4);
+ height = (size < pitch || pitch == 0) ? 1 : size / pitch;
+
+ src_x = src_offset % 64;
+ dst_x = dst_offset % 64;
+ pitch = ALIGN(MIN2(size, (1 << 15) - 64), 4);
+ assert(src_x + pitch < 1 << 15);
+ assert(dst_x + pitch < 1 << 15);
+
ok = intelEmitCopyBlit(brw, 1,
- pitch, src_bo, src_offset - src_x, I915_TILING_NONE,
+ pitch, src_bo, src_offset - src_x, I915_TILING_NONE,
INTEL_MIPTREE_TRMODE_NONE,
- pitch, dst_bo, dst_offset - dst_x, I915_TILING_NONE,
+ pitch, dst_bo, dst_offset - dst_x, I915_TILING_NONE,
INTEL_MIPTREE_TRMODE_NONE,
- src_x, 0, /* src x/y */
- dst_x, 0, /* dst x/y */
- size, 1, /* w, h */
- GL_COPY);
- if (!ok)
- _mesa_problem(ctx, "Failed to linear blit %dx%d\n", size, 1);
- }
+ src_x, 0, /* src x/y */
+ dst_x, 0, /* dst x/y */
+ MIN2(size, pitch), height, /* w, h */
+ GL_COPY);
+ if (!ok) {
+ _mesa_problem(ctx, "Failed to linear blit %dx%d\n",
+ MIN2(size, pitch), height);
+ return;
+ }
+
+ pitch *= height;
+ if (size <= pitch)
+ return;
+
+ src_offset += pitch;
+ dst_offset += pitch;
+ size -= pitch;
+ } while (1);
}
/**