float *pos;
float dx = header->v[1]->data[0][0] - header->v[0]->data[0][0];
float dy = header->v[1]->data[0][1] - header->v[0]->data[0][1];
- const float len = sqrt(dx * dx + dy * dy);
+ const float len = (float) sqrt(dx * dx + dy * dy);
uint i;
dx = dx * half_width / len;
dstx, dsty,
width, height,
pipe_surface_map(src),
- do_flip ? -src->pitch : src->pitch,
+ do_flip ? -(int) src->pitch : src->pitch,
srcx, do_flip ? 1 - srcy - height : srcy);
pipe_surface_unmap(src);
dstx, dsty,
width, height,
pipe_surface_map(src),
- do_flip ? -src->pitch : src->pitch,
+ do_flip ? -(int) src->pitch : src->pitch,
srcx, do_flip ? 1 - srcy - height : srcy);
pipe_surface_unmap(src);