void si_set_mutable_tex_desc_fields(struct si_screen *sscreen, struct si_texture *tex,
const struct legacy_surf_level *base_level_info,
unsigned base_level, unsigned first_level, unsigned block_width,
- bool is_stencil, uint32_t *state)
+ bool is_stencil, bool force_dcc_off, uint32_t *state)
{
uint64_t va, meta_va = 0;
if (sscreen->info.chip_class >= GFX8) {
state[6] &= C_008F28_COMPRESSION_EN;
- if (vi_dcc_enabled(tex, first_level)) {
+ if (!force_dcc_off && vi_dcc_enabled(tex, first_level)) {
meta_va =
(!tex->dcc_separate_buffer ? tex->buffer.gpu_address : 0) + tex->surface.dcc_offset;
si_set_mutable_tex_desc_fields(sctx->screen, tex, sview->base_level_info, sview->base_level,
sview->base.u.tex.first_level, sview->block_width,
- is_separate_stencil, desc);
+ is_separate_stencil, false, desc);
}
if (!is_buffer && tex->surface.fmask_size) {
assert(fmask_desc || tex->surface.fmask_offset == 0);
if (uses_dcc && !skip_decompress &&
+ !(access & SI_IMAGE_ACCESS_DCC_OFF) &&
(access & PIPE_IMAGE_ACCESS_WRITE ||
!vi_dcc_formats_compatible(screen, res->b.b.format, view->format))) {
/* If DCC can't be disabled, at least decompress it.
screen, tex, false, res->b.b.target, view->format, swizzle, hw_level, hw_level,
view->u.tex.first_layer, view->u.tex.last_layer, width, height, depth, desc, fmask_desc);
si_set_mutable_tex_desc_fields(screen, tex, &tex->surface.u.legacy.level[level], level, level,
- util_format_get_blockwidth(view->format), false, desc);
+ util_format_get_blockwidth(view->format), false,
+ view->access & SI_IMAGE_ACCESS_DCC_OFF, desc);
}
}
void si_set_mutable_tex_desc_fields(struct si_screen *sscreen, struct si_texture *tex,
const struct legacy_surf_level *base_level_info,
unsigned base_level, unsigned first_level, unsigned block_width,
- bool is_stencil, uint32_t *state);
+ bool is_stencil, bool force_dcc_off, uint32_t *state);
void si_update_ps_colorbuf0_slot(struct si_context *sctx);
void si_get_pipe_constant_buffer(struct si_context *sctx, uint shader, uint slot,
struct pipe_constant_buffer *cbuf);
res->width0, res->height0, res->depth0, desc, NULL);
si_set_mutable_tex_desc_fields(sscreen, tex, &tex->surface.u.legacy.level[0], 0, 0,
- tex->surface.blk_w, false, desc);
+ tex->surface.blk_w, false, false, desc);
/* Clear the base address and set the relative DCC offset. */
desc[0] = 0;